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* bug fix: handle current region on GetChildAgentsToCloseUbitUmarov2017-06-061-4/+19
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* Correct parsing of 'Media' XML element in PrimitiveBaseShape when reading an ↵Robert Adams2017-06-041-1/+2
| | | | | | | | | | | OAR file. The code used to call Serializer.ReadElementContentAsString() and then expected to pass the XML to PrimitiveBaseShape.FromXml to parse. This would throw as ReadElementContentAsString does not allow any children of the element. Reading with Serializer.ReadInnerXml() was the fix. This was only not a problem because most often shapes don't have media and most simulators don't output anything if the media array is empty.
* remove redundant UpdateMovementAnimations();UbitUmarov2017-06-031-2/+2
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* add a delayed stop so fast tap on move keys does not stop the avatar in some ↵UbitUmarov2017-06-031-6/+28
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* cross mouse buttons stateUbitUmarov2017-06-031-0/+14
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* fix MouseDown in case it gets any useUbitUmarov2017-06-031-15/+8
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* move a execution overlap guard to end of jobUbitUmarov2017-06-021-1/+1
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* avoi null refs on tests simple clientsUbitUmarov2017-06-011-6/+16
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* change child agents close control; disablesimulator is not a caps event messageUbitUmarov2017-05-315-162/+126
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* mantis 8182: update/fix GenerateRandomAnimation(). not updating libomv ↵UbitUmarov2017-05-311-7/+141
| | | | avatar data bc have no idea why do do have it, so leave it to who does know
* we don't need to keep refs to baked textures assetsUbitUmarov2017-05-311-1/+1
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* we don't need to keep refs to baked textures assetsUbitUmarov2017-05-311-6/+9
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* remove the option to store baked textures on assets service, thats suicide ↵UbitUmarov2017-05-312-172/+21
| | | | use xbakes
* merge LocalNeighbourServicesConnector and RemoteNeighbourServicesConnector ↵UbitUmarov2017-05-312-202/+34
| | | | in single NeighbourServicesOutConnector
* remove anoying crossing messages on open bordersUbitUmarov2017-05-301-3/+4
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* do another dns request via new cache. My problems bf wheren't mono after ↵UbitUmarov2017-05-301-17/+2
| | | | all, but ubuntu systemd.resolver and google public dns, killing one and not using other did improve dns a lot
* change servicePoint dns expire also to 5min, let the endpoints expire slide. ↵UbitUmarov2017-05-291-2/+1
| | | | This should reduce impact of absurd dns fails observed on my test ubuntu VM
* some cleanup and assume Linux/mono DNS is just broken...UbitUmarov2017-05-291-8/+7
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* no.. still a failUbitUmarov2017-05-291-1/+1
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* mono is a total crapUbitUmarov2017-05-292-7/+8
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* cleanup util.cs get dnsUbitUmarov2017-05-291-1/+1
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* add temporary debug msgsUbitUmarov2017-05-292-0/+8
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* remove a now anoying message..UbitUmarov2017-05-291-3/+3
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* enclose GetRequestStream on try/catchUbitUmarov2017-05-281-6/+6
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* need to delay even more agent close after teleport to compensate for slow ↵UbitUmarov2017-05-281-3/+4
| | | | machines and user connections. This one of current tp teleport protocol flaws
* make use of a rare thing called StringBuilder on LSL_List. LSL_List uses ↵UbitUmarov2017-05-281-30/+39
| | | | may need a revision to make sure they are passed by ref and not by value, with necessary adjustments. This does not have much impact on AppDomains, since if they cross, they are always serialized. Since lists are important parts of LSL, the AppDomainLoading option needs to be replaced by something else
* make LSL_list a CLASS again. Now we need to it allover again. Scripts need ↵UbitUmarov2017-05-281-1/+1
| | | | to be recompiled ( delete contents of bin/ScriptEngines)
* minor cleanupUbitUmarov2017-05-271-0/+1
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* minor cleanupUbitUmarov2017-05-273-86/+56
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* lose a refUbitUmarov2017-05-261-5/+12
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* mantis 8181: don't try to delete contents of a non exitent folderUbitUmarov2017-05-261-4/+13
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* avoid some wrong watchdog timeoutsUbitUmarov2017-05-262-3/+2
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* make BlockingQueue.Dequeue timeouts more coerent (just less than watchdog ↵UbitUmarov2017-05-264-10/+9
| | | | timeout)
* change wrong watchdog stopped thread check code, and don't log itUbitUmarov2017-05-261-2/+0
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* add some checks for valid endpointsUbitUmarov2017-05-251-29/+23
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* move assetsconnector threads to whatchdog; Abort all alive threads known to ↵UbitUmarov2017-05-252-0/+2
| | | | watchdog before exit
* minor changesUbitUmarov2017-05-252-4/+10
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* another oneUbitUmarov2017-05-251-1/+8
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* make a few more threads background onesUbitUmarov2017-05-251-1/+1
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* make some threads background onesUbitUmarov2017-05-252-2/+2
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* remove use of libomv BlockingQueueUbitUmarov2017-05-252-5/+5
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* give up on the code to stop AsyncCommandManager. It fails with many scripts ↵UbitUmarov2017-05-242-2/+4
| | | | running, and its only done deep on exit code. It is a backgroud thread should not block exit and never did
* dont log timeouts on stopped threadsUbitUmarov2017-05-231-1/+2
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* fix lock position removing a not necessary functionUbitUmarov2017-05-231-10/+1
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* allow new thread creation if it was aborted on AsyncCommandManagerUbitUmarov2017-05-231-3/+6
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* protect AsyncCommandManager thread from fails on the several things it checksUbitUmarov2017-05-231-6/+7
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* only remove AsyncCommandManager thread when last instance is deletedUbitUmarov2017-05-231-4/+11
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* dont fail saving a OAR because of a broken materialUbitUmarov2017-05-231-1/+10
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* stop a few more threads on exitUbitUmarov2017-05-231-16/+14
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* please DIE! PLEASE??UbitUmarov2017-05-234-1/+14
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