| Commit message (Expand) | Author | Age | Files | Lines |
* | Pass any region scope through to the CreateUser() method | Justin Clark-Casey (justincc) | 2011-09-16 | 1 | -2/+11 |
* | refactor: move estate owner setup code into separate method | Justin Clark-Casey (justincc) | 2011-09-16 | 2 | -45/+52 |
* | Correctly create a freshly created estate owner's default items and avatar en... | Justin Clark-Casey (justincc) | 2011-09-16 | 3 | -93/+65 |
* | Write code to create minimum necessary body parts/clothing and avatar entries... | Justin Clark-Casey (justincc) | 2011-09-15 | 2 | -1/+2 |
* | refactor: rename SOG/SOP.GetProperties() to SendPropertiesToClient() to refle... | Justin Clark-Casey (justincc) | 2011-09-15 | 8 | -43/+43 |
* | Only bother to create an inventory xfer file if there are any items in a prim... | Justin Clark-Casey (justincc) | 2011-09-15 | 1 | -2/+2 |
* | Shuffle order of code in invnetory connector GetFolderContent() calls to avoi... | Justin Clark-Casey (justincc) | 2011-09-15 | 3 | -13/+19 |
* | If a prim inventory becomes empty through deletion, send an empty xfer file n... | Justin Clark-Casey (justincc) | 2011-09-15 | 1 | -20/+43 |
* | Don't try and delete attachments for child agent close | Justin Clark-Casey (justincc) | 2011-09-13 | 2 | -1/+34 |
* | Remove code from DetachSingleAttachmentToInv() that sets group changed on all... | Justin Clark-Casey (justincc) | 2011-09-13 | 1 | -11/+0 |
* | remove redunant itemID and agentID arguments from UpdateKnownItem(). | Justin Clark-Casey (justincc) | 2011-09-13 | 1 | -6/+4 |
* | Remove UpdateKnownItem() from IAttachmentsModule. | Justin Clark-Casey (justincc) | 2011-09-13 | 2 | -10/+1 |
* | minor: remove redundant grp != null check from AM.UpdateKnownItem() | Justin Clark-Casey (justincc) | 2011-09-13 | 1 | -36/+33 |
* | Stop attempts to rewear already worn items from removing and reattaching. | Justin Clark-Casey (justincc) | 2011-09-13 | 4 | -44/+97 |
* | Comment out attachments code in Scene.IncomingCreateObject(UUID userID, UUID ... | Justin Clark-Casey (justincc) | 2011-09-13 | 3 | -13/+47 |
* | stop the duplicate remove of the root part ids from the full part and local p... | Justin Clark-Casey (justincc) | 2011-09-13 | 2 | -3/+1 |
* | extend TestGetSceneObjectByPartLocalId() to test state after scene object del... | Justin Clark-Casey (justincc) | 2011-09-13 | 1 | -0/+6 |
* | In SG.AddSceneObject(), stop unnecessarily adding the root part to object ind... | Justin Clark-Casey (justincc) | 2011-09-13 | 1 | -7/+5 |
* | Add new TestGetSceneObjectByPartLocalId() for retrieving a scene object via t... | Justin Clark-Casey (justincc) | 2011-09-13 | 1 | -0/+27 |
* | improve TestAddSceneObject() to test a multi-part object rather than a single... | Justin Clark-Casey (justincc) | 2011-09-13 | 1 | -11/+14 |
* | In an object return message, send a null-terminated empty string in binary bu... | Justin Clark-Casey (justincc) | 2011-09-13 | 1 | -1/+3 |
* | eliminate redundant SP.m_regionInfo since it always has the scene. | Justin Clark-Casey (justincc) | 2011-09-12 | 1 | -8/+6 |
* | remove the unused SP.initializeScenePresence() | Justin Clark-Casey (justincc) | 2011-09-12 | 1 | -23/+2 |
* | stop the redundant passing in of RegionInfo to SceneGraph, since the Scene is... | Justin Clark-Casey (justincc) | 2011-09-12 | 3 | -10/+7 |
* | minor: if the script engine fails to find a prim for a script, also print out... | Justin Clark-Casey (justincc) | 2011-09-12 | 2 | -1/+5 |
* | comment out some recent terrain texture logging | Justin Clark-Casey (justincc) | 2011-09-12 | 2 | -5/+5 |
* | Start locking entire add/remove operations on an IScenePresence.AttachmentsSy... | Justin Clark-Casey (justincc) | 2011-09-12 | 4 | -175/+228 |
* | When creating an OAR, optionally exclude objects according to their permissions | Oren Hurvitz | 2011-09-12 | 5 | -44/+216 |
* | minor: put <remarks> tags around some method doc | Justin Clark-Casey (justincc) | 2011-09-12 | 1 | -5/+6 |
* | lock attachments when enumerating through them in ScenePresence.CopyTo(). | Justin Clark-Casey (justincc) | 2011-09-10 | 1 | -20/+24 |
* | Add extra log information when attachments fail validation | Justin Clark-Casey (justincc) | 2011-09-10 | 2 | -6/+20 |
* | reinstate the validation logging on teleport. A 'fail' of validation still d... | Justin Clark-Casey (justincc) | 2011-09-10 | 1 | -0/+2 |
* | Stop the UserManagementModule logging every user it adds for now | Justin Clark-Casey (justincc) | 2011-09-10 | 1 | -3/+3 |
* | Delay loading scripts until the scene has finished loading | Oren Hurvitz | 2011-09-09 | 4 | -2/+32 |
* | llSetPrimitiveParams Prim type params precision errors | Micheil Merlin | 2011-09-09 | 2 | -44/+90 |
* | Comment out the part of the load oar code that zeroes out prim sit target ori... | Justin Clark-Casey (justincc) | 2011-09-09 | 2 | -2/+8 |
* | Use a copy of the inventory items list to register users in the thread starte... | Justin Clark-Casey (justincc) | 2011-09-09 | 2 | -2/+8 |
* | Save the default terrain texture UUIDs for a new region instead of leaving th... | Justin Clark-Casey (justincc) | 2011-09-09 | 2 | -1/+41 |
* | Fix test failure. Oversight in setting up the tests themselves. | Justin Clark-Casey (justincc) | 2011-09-08 | 1 | -1/+2 |
* | Centralize module setup for NPC tests. | Justin Clark-Casey (justincc) | 2011-09-08 | 1 | -41/+21 |
* | Remember to set and unset the fire and forget method at the top of the attach... | Justin Clark-Casey (justincc) | 2011-09-08 | 2 | -5/+17 |
* | Use scene presence agent id for rezzed object ownership rather than item owner. | Justin Clark-Casey (justincc) | 2011-09-08 | 2 | -7/+89 |
* | When invoking any of the OSSL teleport functions, do it on a separate thread ... | Justin Clark-Casey (justincc) | 2011-09-07 | 1 | -6/+13 |
* | When a region is added to the HG Inventory Broker, also pass this through to ... | Justin Clark-Casey (justincc) | 2011-09-07 | 3 | -21/+41 |
* | Add temporary debugging in HGInventoryBroker and RemoveXInventoryServiceConne... | Justin Clark-Casey (justincc) | 2011-09-06 | 3 | -19/+33 |
* | Lock m_pendingObjects when calling GetPendingObjectsCount(). | Justin Clark-Casey (justincc) | 2011-09-06 | 1 | -1/+2 |
* | Comment out SceneViewer.Reset() and stop calling from Close() since this is u... | Justin Clark-Casey (justincc) | 2011-09-06 | 1 | -16/+17 |
* | Comment out unused ISceneViewer.Reset() to reduce code complexity | Justin Clark-Casey (justincc) | 2011-09-06 | 1 | -1/+1 |
* | In SceneViewer, introduce an IsEnabled flag and perform Close() under an m_pe... | Justin Clark-Casey (justincc) | 2011-09-06 | 2 | -19/+51 |
* | refactor: Make logic in AM.AttachObject() clearer by not reusing existing var... | Justin Clark-Casey (justincc) | 2011-09-06 | 1 | -14/+19 |