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My fork of OpenSim for IG and DG, called SledjChisl.
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Age
Files
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...
*
Add an event callback for loading IAR files. The callback for creating them a...
AliciaRaven
2014-09-23
9
-50
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+159
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Change existing IAR save to use UUID for its callback reference instead of Gu...
AliciaRaven
2014-09-23
6
-20
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+21
*
Include same content filters for IAR file exports that already exist for OAR ...
AliciaRaven
2014-09-23
2
-0
/
+54
*
Merge branch 'master' into bullet-2.82
Robert Adams
2014-09-21
6
-15
/
+48
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This fixes the Scene thread renaming issue
BlueWall
2014-09-17
1
-1
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+0
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*
Undo "Revert "Small changes to threading to send thread names to unmanaged th...
BlueWall
2014-09-17
1
-1
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+3
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Changes to be committed: modified: OpenSim/Region/Framework/Scenes/Scene.Pack...
Edward
2014-09-17
2
-0
/
+21
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*
Revert "Small changes to threading to send thread names to unmanaged threads....
BlueWall
2014-09-17
1
-3
/
+1
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*
Small changes to threading to send thread names to unmanaged threads. Needs M...
BlueWall
2014-09-17
1
-1
/
+3
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*
When osNpcMoveToTarget() is called for a sitting avatar then silently do noth...
Justin Clark-Casey (justincc)
2014-09-12
1
-0
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+3
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*
Fix issues where setting llSetTextureAnim(FALSE... did not work properly).
Justin Clark-Casey (justincc)
2014-09-12
1
-11
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+20
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*
Fix regression from recent a02dae5 where stand positions are no longer correc...
Justin Clark-Casey (justincc)
2014-09-11
1
-3
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+2
*
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Merge branch 'master' into bullet-2.82
Robert Adams
2014-09-05
10
-23
/
+29
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*
For monitoring purposes, start non-timeout tasks (which do not currently use ...
Justin Clark-Casey (justincc)
2014-09-05
8
-22
/
+26
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*
Make LLUDP output queue refill thread active by default, since load tests hav...
Justin Clark-Casey (justincc)
2014-09-04
2
-1
/
+3
*
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Merge branch 'master' into bullet-2.82
Robert Adams
2014-09-03
7
-46
/
+68
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For processing outbound http requests in the XMLRPCModule, start the thread t...
Justin Clark-Casey (justincc)
2014-09-04
1
-5
/
+4
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*
Start long-lived thread in IRCConnector via watchdog rather than indepedently...
Justin Clark-Casey (justincc)
2014-09-04
1
-13
/
+5
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*
Don't need to check separate physics status in bulletsim update since that me...
Justin Clark-Casey (justincc)
2014-09-03
1
-2
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+3
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*
Make bulletsim thread alarm if no update for 5 seconds.
Justin Clark-Casey (justincc)
2014-09-03
1
-1
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+4
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*
minor: fix indenting from previous commit b08ab1e
Justin Clark-Casey (justincc)
2014-09-03
1
-7
/
+7
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*
If BulletSim is running on its own threads, start this thread via the thread ...
Justin Clark-Casey (justincc)
2014-09-03
1
-3
/
+8
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*
Don't show the ScrLPS data twice in the WebStats based statistics page.
Kevin Cozens
2014-09-03
1
-6
/
+0
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*
Add [EntityTransfer] AllowAvatarCrossing setting to determine whether avatars...
Justin Clark-Casey (justincc)
2014-09-03
2
-1
/
+19
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*
Fix recent regression from 473c5594 where camera started to judder on moving ...
Justin Clark-Casey (justincc)
2014-09-02
2
-18
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+28
*
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Merge branch 'master' into bullet-2.82
Robert Adams
2014-08-30
16
-481
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+885
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*
As per the LL grid, if an avatar is sitting then return it's velocity relativ...
Justin Clark-Casey (justincc)
2014-08-30
1
-0
/
+5
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*
As per the LL grid, for attachments make llGetObjectDetails() OBJECT_VELOCITY...
Justin Clark-Casey (justincc)
2014-08-30
1
-1
/
+15
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*
minor: fix wrong indentation in previous commit 0cc3cd
Justin Clark-Casey (justincc)
2014-08-30
1
-1
/
+1
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*
As per the LL grid, for attachments make llGetObjectDetails() OBJECT_ROT retu...
Justin Clark-Casey (justincc)
2014-08-30
1
-4
/
+13
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*
Fix issue where moving a seated avatar would not adjust their subsequent stan...
Justin Clark-Casey (justincc)
2014-08-30
1
-1
/
+1
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*
Implement STATUS_BLOCK_GRAB_OBJECT in llSetStatus()/llGetStatus() and correct...
Justin Clark-Casey (justincc)
2014-08-29
5
-30
/
+26
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*
Ignore whitespace when reading serialized XML objects.
Justin Clark-Casey (justincc)
2014-08-29
5
-205
/
+193
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*
Fix recent regression test TestDeserializeXmlObjectWithOtherParts() which was...
Justin Clark-Casey (justincc)
2014-08-29
1
-1
/
+1
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*
Add regression test for deserializing xml objects with more than one non-root...
Justin Clark-Casey (justincc)
2014-08-29
1
-127
/
+406
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*
minor: Eliminate more unnecessary code copying individual parameters for Vect...
Justin Clark-Casey (justincc)
2014-08-28
1
-17
/
+19
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*
On code section that rezzes single objects and attachments, reduce CPU use by...
Justin Clark-Casey (justincc)
2014-08-28
5
-71
/
+128
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*
Don't allow update timer to invoke another scene update if the previous is st...
Justin Clark-Casey (justincc)
2014-08-26
1
-1
/
+10
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*
Remove race conditions from where SP.AbsolutePosition could change between th...
Justin Clark-Casey (justincc)
2014-08-26
1
-7
/
+4
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*
Fix frame times when updating scene on timer.
Justin Clark-Casey (justincc)
2014-08-26
1
-15
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+17
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*
Implement experimental non-default mechanism to update scene via a timer rath...
Justin Clark-Casey (justincc)
2014-08-26
4
-67
/
+113
*
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Merge branch 'master' into bullet-2.82
Robert Adams
2014-08-21
4
-52
/
+472
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*
Extend drop command to "debug lludp drop <in|out>..." to allow drop of inboun...
Justin Clark-Casey (justincc)
2014-08-19
2
-8
/
+44
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*
Add "debug lludp drop out <add|remove> <packet-name>" console command for deb...
Justin Clark-Casey (justincc)
2014-08-19
2
-0
/
+76
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*
Add clientstack.<scene>.OQRERequestsWaiting stat
Justin Clark-Casey (justincc)
2014-08-19
1
-0
/
+19
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*
Add experimental OutgoingQueueRefillEngine to handle queue refill processing ...
Justin Clark-Casey (justincc)
2014-08-19
3
-5
/
+288
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*
Make LLUDPServer.Scene publicly gettable/privately settable instead of protec...
Justin Clark-Casey (justincc)
2014-08-19
3
-49
/
+55
*
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BulletSim: add new Bullet 2.82 constraint type codes and rename the
Robert Adams
2014-08-21
2
-7
/
+9
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*
Prevent exception if inventory item in llGiveInventory() call doesn't exist.
Kevin Cozens
2014-08-18
1
-0
/
+1
*
If a user moves back in sight of a child region before the agent has been clo...
Justin Clark-Casey (justincc)
2014-08-15
2
-7
/
+4
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