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My fork of OpenSim for IG and DG, called SledjChisl.
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Author
Age
Files
Lines
*
Usual IG version number in money hack.
David Walter Seikel
2016-11-03
1
-1
/
+1
*
Initial update to OpenSim 0.8.2.1 source code.
David Walter Seikel
2016-11-03
601
-62704
/
+83764
*
Comment out NPC spam.
David Walter Seikel
2013-09-10
1
-0
/
+2
*
Bump build number.
David Walter Seikel
2013-09-10
1
-1
/
+1
*
Rejig version number.
David Walter Seikel
2013-02-24
1
-1
/
+1
*
No, we don't need to enshrine viewer bugs in the server, we need to fix the v...
David Walter Seikel
2013-02-23
1
-46
/
+0
*
Crude hack for simplified economy.
David Walter Seikel
2013-02-23
1
-1
/
+1
*
If a component of a coalesced object fails to deserialization, do not add a n...
Justin Clark-Casey (justincc)
2013-02-08
1
-4
/
+18
*
On IAR loading, if loading of a coaleseced item entirely fails, then continue...
Justin Clark-Casey (justincc)
2013-02-08
1
-0
/
+18
*
* the root prim was being given an OffsetPosition in addition to setting the ...
teravus
2013-02-08
1
-1
/
+1
*
Try to fix uploaded mesh rotations - code from Avination code base.
Melanie
2013-02-08
1
-12
/
+27
*
Added option for UUID as command parameters. This lets the command handle the...
Dan Lake
2013-02-08
1
-0
/
+4
*
minor: Tidy up disabled logging on AssetTransactionModule for future use. Ma...
Justin Clark-Casey (justincc)
2013-02-08
1
-8
/
+10
*
minor: remove some mono compile warnings in XEngine.cs
Justin Clark-Casey (justincc)
2013-02-08
1
-2
/
+0
*
Prevent items being destroyed by rename operations. Renaming of a wearable also
Melanie
2013-02-08
2
-6
/
+8
*
Fix issue where the "set terrain texture" console command did not tell the vi...
Justin Clark-Casey (justincc)
2013-02-08
1
-1
/
+1
*
Mantis 6343: Turn a prim to flexy to OFF don't work llSetPrimParams
Talun
2013-02-08
1
-3
/
+10
*
Assign the SmartThreadPool name in the constructor
Oren Hurvitz
2013-02-08
1
-2
/
+2
*
Mantis 6507 keys returned by llGetAgentList incorrect for llList2Key
Talun
2013-02-08
1
-2
/
+2
*
minor: Fix full scene part console report to show proper Light* names rather ...
0.7.5-rc2
Justin Clark-Casey (justincc)
2013-01-26
1
-5
/
+5
*
minor: Call down to base OpenSimTestCase.SetUp() in NPCModuleTests to disable...
Justin Clark-Casey (justincc)
2013-01-26
1
-0
/
+2
*
Restore previous client AO behaviour by not allowing them to remove the defau...
Justin Clark-Casey (justincc)
2013-01-25
5
-8
/
+27
*
Check the existing ScenePresence.ParentPart to make sure we're not trying to ...
Justin Clark-Casey (justincc)
2013-01-25
1
-2
/
+1
*
New constants for llGetObjectDetails
Talun
2013-01-25
2
-0
/
+92
*
Fix use of scene debug commands when region is set to root or a specific regi...
Justin Clark-Casey (justincc)
2013-01-25
1
-15
/
+12
*
Add "debug set set animations true|false" region console command.
Justin Clark-Casey (justincc)
2013-01-25
4
-24
/
+48
*
Changed a couple of debug messages at the request of osgrid.
Diva Canto
2013-01-25
1
-2
/
+2
*
move resit fix to ScenePresence.cs and allow for requesting sit on objects ot...
dahlia
2013-01-25
2
-12
/
+7
*
Fix exception reporting in SceneObjectPart so it logs what the exception is r...
Robert Adams
2013-01-25
1
-2
/
+2
*
add some sanity checking to HandleAgentRequestSit handler
dahlia
2013-01-25
1
-2
/
+12
*
Fix a regression in the last few scene commands changes where setting these v...
Justin Clark-Casey (justincc)
2013-01-25
1
-52
/
+2
*
Add "debug scene get" console command to list current scene options
Justin Clark-Casey (justincc)
2013-01-25
1
-2
/
+43
*
Move scene debug commands into separate module. Command changes from "debug ...
Justin Clark-Casey (justincc)
2013-01-25
5
-138
/
+350
*
minor: Capitalize GroupsModule command category
Justin Clark-Casey (justincc)
2013-01-25
1
-1
/
+1
*
minor: add missing newline to "debug scene" console command
Justin Clark-Casey (justincc)
2013-01-25
1
-1
/
+1
*
Remove unimplemented "debug teleport" console command
Justin Clark-Casey (justincc)
2013-01-25
1
-2
/
+0
*
Add "debug scene pbackup true|false" console command. This enables or disabl...
Justin Clark-Casey (justincc)
2013-01-25
2
-13
/
+36
*
Add "show script timers" command to show script timers. For debug purposes.
Justin Clark-Casey (justincc)
2013-01-25
3
-35
/
+81
*
Add "show sensors" command to show script sensor information for debug purposes.
Justin Clark-Casey (justincc)
2013-01-25
3
-32
/
+153
*
minor: Fix command match of "debug script" command to "debug scripts" to matc...
Justin Clark-Casey (justincc)
2013-01-25
1
-1
/
+1
*
minor: Allow "script *" console commands to take multiple script item ids
Justin Clark-Casey (justincc)
2013-01-25
1
-30
/
+32
*
Add the new UpdateAgentInformation cap to make maturity on more recent viewers
Melanie
2013-01-25
1
-2
/
+20
*
Set default particle burst count to 1 instead of 0 in any set particle system...
Justin Clark-Casey (justincc)
2013-01-04
1
-3
/
+3
*
Fix build break caused by missing ) from dce2809.
Justin Clark-Casey (justincc)
2013-01-04
1
-1
/
+1
*
Automatically grant sit-related llRequestPermissions() for subsequent avatars...
Justin Clark-Casey (justincc)
2013-01-04
1
-15
/
+1
*
refactor: simplify llGetNumberOfPrims() to return prim count + sitting avatar...
Justin Clark-Casey (justincc)
2013-01-04
1
-7
/
+1
*
Fix llGetLinkName() to return the name of the last avatar sat as the last lin...
Justin Clark-Casey (justincc)
2013-01-04
1
-41
/
+35
*
Fix llGetLinkKey() to return the last sat avatar as the last link number.
Justin Clark-Casey (justincc)
2013-01-04
3
-63
/
+99
*
minor: Add some doc to the extremely unhelpful 'fudge....' comment as to why ...
Justin Clark-Casey (justincc)
2013-01-04
1
-1
/
+4
*
Fix problem where object attached from ground often does not get attached pro...
Justin Clark-Casey (justincc)
2013-01-04
1
-9
/
+1
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