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* Added simple binary serializer/deserializer to chODE. 100% untested and most ...UbitUmarov2012-02-175-1035/+1540
* Now if chode prim.cs detects out of bounds it requests a update and blocks mo...UbitUmarov2012-02-152-20/+45
* don't freeze with a sitted avatar in a border without other sim. Still messy :(UbitUmarov2012-02-152-3/+10
* try to make crossings work better. chode no longer prevents crossings i hopeUbitUmarov2012-02-154-27/+77
* Merge branch 'master' of ssh://3dhosting.de/var/git/careminster into ubitworkUbitUmarov2012-02-1519-218/+460
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| * Merge branch 'master' of ssh://melanie@3dhosting.de/var/git/careminster into ...Melanie2012-02-156-163/+237
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| | * Implement region crossing of sitting avatars. Edit mode and llSetPos workMelanie2012-02-145-157/+221
| | * Prevent object loss and positioning outside the region with failed object simMelanie2012-02-143-8/+18
| * | Merge branch 'master' into careminsterMelanie2012-02-1511-43/+179
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| | * Refactor appearance saving for NPC to use AvatarFactoryModule interface.Dan Lake2012-02-143-15/+38
| | * Fix a race condition in the simian groups connector. When requests wereMic Bowman2012-02-131-8/+63
| | * Fix: get embedded objects from Notecard fails with activated FreeSwitchVoiceM...PixelTomsen2012-02-141-3/+3
| | * Add some more data to the new user connection logging for debug purposes.Justin Clark-Casey (justincc)2012-02-141-3/+3
| | * short circuit the expensive parts of the permission checking codeMic Bowman2012-02-131-1/+6
| | * Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2012-02-137-20/+101
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| | | * correct the default avatar_terminal_velocity value that I accidentally left i...Justin Clark-Casey (justincc)2012-02-111-1/+1
| | | * Clamp ODE character velocity. Make ODE falling character 54m/s by default.Justin Clark-Casey (justincc)2012-02-112-1/+53
| | | * Make ScenePresence.MovementFlag a private only settable value to reduce compl...Justin Clark-Casey (justincc)2012-02-111-7/+4
| | * | On object deserialization, go back to logging errors at DEBUG level rather th...Justin Clark-Casey (justincc)2012-02-131-5/+9
| * | | Merge branch 'master' into careminsterMelanie2012-02-104-12/+44
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| | * | Merge branch 'master' of ssh://opensimulator.org/var/git/opensimBlueWall2012-02-101-9/+20
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| | | * | Fix an npc delete race condition with LSL sensors where an initial presence c...Justin Clark-Casey (justincc)2012-02-101-9/+20
| | * | | Merge branch 'master' of /home/opensim/var/repo/opensimBlueWall2012-02-102-3/+12
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| | | * | Fix bug where somebody taking a copy of an object they didn't own that was re...Justin Clark-Casey (justincc)2012-02-102-3/+12
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| | * | Fix: Covenant view fails after updates or cache-clean see mantis http://opens...PixelTomsen2012-02-101-0/+12
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* | | remove drawstuff from ubitodeUbitUmarov2012-02-114-256/+1
* | | removed outdated coments.UbitUmarov2012-02-111-630/+0
* | | remove forgotten taints codeUbitUmarov2012-02-111-32/+0
* | | scenepresence change! in standup() give avatar a physical actor after decidin...UbitUmarov2012-02-111-0/+10
* | | UbitODE: replace 'taints' by 'changes' for avatars also. This provides better...UbitUmarov2012-02-113-250/+378
* | | vehicle changes done by simulation thread and not calling oneUbitUmarov2012-02-112-132/+200
* | | changes to vehicle bankingUbitUmarov2012-02-111-69/+23
* | | a bit better vertical attractor and bankingUbitUmarov2012-02-111-12/+23
* | | Use mesh to estimate real center of prims if avaiable. Let sculpt map texture...UbitUmarov2012-02-115-33/+129
* | | scale avatar push force with avatar densityUbitUmarov2012-02-111-1/+2
* | | test on gitUbitUmarov2012-02-104-0/+4
* | | Merge branch 'master' of ssh://3dhosting.de/var/git/careminster into ubitworkUbitUmarov2012-02-1015-33/+123
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| * | Merge branch 'master' into careminsterMelanie2012-02-1010-19/+54
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| | * Fix: Unable to remove AV from friend list (sqldb-bug) http://opensimulator.or...PixelTomsen2012-02-101-7/+7
| | * When an asset is uploaded (e.g. a mesh) set individual copy/move/transfer per...Justin Clark-Casey (justincc)2012-02-106-11/+40
| | * If NPCModule.CreateNPC() fails to create the required ScenePresence (which sh...Justin Clark-Casey (justincc)2012-02-092-9/+8
| * | Merge branch 'master' into careminsterMelanie2012-02-097-14/+69
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| | * minor: put in commented out logging statements for future reuseJustin Clark-Casey (justincc)2012-02-092-1/+10
| | * Stop a scene object from attempting to link with itself (which results in an ...Justin Clark-Casey (justincc)2012-02-084-10/+54
| | * Make WebStats logging report consistently as WEB STATS MODULE instead of VC, ...Justin Clark-Casey (justincc)2012-02-071-6/+5
* | | Changes to vehicles code etc. Includes some debug aids to remove later.UbitUmarov2012-02-104-243/+145
* | | initial introdution of physics actor building control.UbitUmarov2012-02-085-11/+60
* | | first change in SOP. in AddPrimShape(..) give physics the world rotation and ...UbitUmarov2012-02-081-2/+4
* | | changes in physics manager, needed for UbitODEUbitUmarov2012-02-082-1/+28
* | | UbitODE plugin initial commitUbitUmarov2012-02-0810-0/+11556
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