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My fork of OpenSim for IG and DG, called SledjChisl.
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Age
Files
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*test* cleanup the bugs nest
UbitUmarov
2014-08-25
1
-6
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+8
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change enconding of attachment updates NameValue and State fields
UbitUmarov
2014-08-25
1
-0
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+19
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Merge branch 'ubitworkmaster'
Melanie Thielker
2014-08-25
7
-460
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+556
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back to just kills
UbitUmarov
2014-08-25
1
-1
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+0
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*test* send kills and hack
UbitUmarov
2014-08-25
1
-0
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+3
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put back the kills on tp where they belong
UbitUmarov
2014-08-24
1
-6
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+1
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*test* move sending kills to before sending the update, this breaks tp
UbitUmarov
2014-08-24
1
-1
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+4
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clean sendKill a bit, remove a IsChild that is set too early in a calling
UbitUmarov
2014-08-24
2
-24
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+17
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send avatar kills after attachments, send otherattachments before rest of
UbitUmarov
2014-08-23
1
-3
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+4
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on updates, send rotations using livomv Quaternion.toBytes() again
UbitUmarov
2014-08-23
1
-4
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+2
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Remove entities from updates queues on kill. Do it sync so enqueues after
UbitUmarov
2014-08-23
1
-0
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+6
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back to sending attachment sog kills in place of the hack. This is the
UbitUmarov
2014-08-23
1
-5
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+8
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sop SendFullUpdate() goes by presence if it is a attachment
UbitUmarov
2014-08-22
2
-8
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+39
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some cleanup ( well or not )
UbitUmarov
2014-08-22
5
-81
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+234
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*
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Merge branch 'master' into ubitworkmaster
UbitUmarov
2014-08-22
1
-0
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+5
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revert the kills, they seem even worse
UbitUmarov
2014-08-22
1
-8
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+3
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*
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silly...
UbitUmarov
2014-08-22
1
-2
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+2
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replace hack by sog kills on tp out
UbitUmarov
2014-08-21
1
-1
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+15
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make the hack more extensive. Forbid sog/sop updates if Intransit but
UbitUmarov
2014-08-21
1
-8
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+13
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replace AgentHasMovedAway + KillEntity by a hacked version on teleports
UbitUmarov
2014-08-21
2
-5
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+17
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some cleanup..
UbitUmarov
2014-08-21
1
-174
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+146
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...
UbitUmarov
2014-08-21
1
-2
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+3
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*
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variations..
UbitUmarov
2014-08-21
1
-195
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+48
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*
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test
UbitUmarov
2014-08-21
1
-15
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+22
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*
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add filter sog updates
UbitUmarov
2014-08-21
2
-2
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+40
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*
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bug fix
UbitUmarov
2014-08-21
1
-2
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+2
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*
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test
UbitUmarov
2014-08-21
1
-6
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+6
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*
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test
UbitUmarov
2014-08-21
1
-15
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+29
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bad test
UbitUmarov
2014-08-21
1
-2
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+2
*
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Merge branch 'avination-current'
Melanie Thielker
2014-08-23
2
-2
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+44
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Add an admin message to refesh a region's map tile. Will be used to periodically
Melanie Thielker
2014-08-23
2
-2
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+44
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Change the map tile system to be multi-grid hosting compatible
Melanie Thielker
2014-08-23
1
-1
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+1
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Fix a condition check
Melanie Thielker
2014-08-11
1
-1
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+1
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Make texture anims work right on singu
Melanie Thielker
2014-08-11
1
-12
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+19
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LSL llListFindList fix: check types as well as content. Items must be same type
Melanie Thielker
2014-08-10
1
-2
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+10
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Fix coalesced objects not showing up as "piles" of prims (AVN only bug)
Melanie Thielker
2014-07-20
1
-4
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+4
*
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Change the map tile system to be multi-grid hosting compatible
Melanie Thielker
2014-08-23
1
-1
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+1
*
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Merge branch 'ubitworkmaster'
Melanie Thielker
2014-08-21
6
-65
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+131
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add a direct sendpartfullUpdate to send a full object update to a part,
UbitUmarov
2014-08-21
4
-0
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+37
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revert droping udp packet resends after 6 retries, keep resending.
UbitUmarov
2014-08-21
1
-10
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+0
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reserve updates priority queue 2 for attachments, send them by it on
UbitUmarov
2014-08-20
1
-4
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+16
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remove from use the UpdatesResend on resending udp packets. Just resend
UbitUmarov
2014-08-20
2
-36
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+54
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Reserve a extra localID for a presence ( it will be localID + 1 )
UbitUmarov
2014-08-20
2
-1
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+13
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*
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sending attachment kills before putting them back doesnt cover all cases
UbitUmarov
2014-08-20
1
-24
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+21
*
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Merge branch 'ubitworkmaster'
Melanie Thielker
2014-08-20
11
-361
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+678
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also send attachment pre-kills on crossings
UbitUmarov
2014-08-19
1
-1
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+14
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test ....
UbitUmarov
2014-08-19
1
-1
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+1
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*
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test
UbitUmarov
2014-08-19
1
-2
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+148
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*
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send zero velocity again on avatar full update or its ugly
UbitUmarov
2014-08-19
1
-1
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+1
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*
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variationsss...
UbitUmarov
2014-08-19
1
-4
/
+8
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