Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Merge branch 'master' of ssh://3dhosting.de/var/git/careminster | Kitto Flora | 2010-02-12 | 13 | -64/+175 |
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| * | Merge branch 'master' of ssh://melanie@3dhosting.de/var/git/careminster into ↵ | Melanie | 2010-02-08 | 2 | -2/+7 |
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| * \ | Merge branch 'master' into careminster | Melanie | 2010-02-08 | 13 | -64/+175 |
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| | * \ | Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensim | Justin Clark-Casey (justincc) | 2010-02-08 | 2 | -18/+18 |
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| | | * | | endline fix 2 | Teravus Ovares (Dan Olivares) | 2010-02-06 | 1 | -6/+6 |
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| | | * | | Endline fix | Teravus Ovares (Dan Olivares) | 2010-02-06 | 1 | -12/+12 |
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| | * | | | add some method doc to IDynamicTextureManager | Justin Clark-Casey (justincc) | 2010-02-08 | 1 | -2/+59 |
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| | * | | | refactor: Reuse SceneObjectGroup.IsAttachmentCheckFull() in ↵ | Justin Clark-Casey (justincc) | 2010-02-08 | 2 | -5/+12 |
| | | | | | | | | | | | | | | | | | | | | Scene.AddSceneObject since this wraps a check that is much less clear | ||||
| | * | | | Add EventManager.OnIncomingSceneObject event which is triggered by an ↵ | Justin Clark-Casey (justincc) | 2010-02-08 | 4 | -17/+58 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | incoming scene object Add a read-only Attachments property to ScenePresence | ||||
| | * | | | minor: log what kind of wearable cannot be found | Justin Clark-Casey (justincc) | 2010-02-05 | 2 | -5/+6 |
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| | * | | Revert "Old OpenSim installations may have no AssetCaching setting in ↵ | Justin Clark-Casey (justincc) | 2010-02-05 | 1 | -3/+1 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | config-include/StandaloneCommon.ini [Modules] (or no [Modules] at all)" This will be replaced by a better solution where an enabled baking module will fail if no cache is in place (same for dynamic texture modules) This reverts commit 7058a4c2597a2b76704e906b73ae7077ff805b16. | ||||
| | * | | Old OpenSim installations may have no AssetCaching setting in ↵ | Justin Clark-Casey (justincc) | 2010-02-05 | 1 | -1/+3 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | config-include/StandaloneCommon.ini [Modules] (or no [Modules] at all) If this is the case, this patch makes CenomeAssetCache the default cache (which matches that selected in StandaloneCommon.ini.example) Not having an asset cache may lead to a continual loop of appearance baking failures and cause dynamic textures not to work, among other effects | ||||
| | * | | refactor: chain two ScenePresence constructors together to eliminate common ↵ | Justin Clark-Casey (justincc) | 2010-02-04 | 2 | -16/+14 |
| | | | | | | | | | | | | | | | | code. No functional changes | ||||
| | * | | Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensim | Justin Clark-Casey (justincc) | 2010-02-04 | 3 | -17/+17 |
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| | | * | | Applying patch #4534 by Misterblue to fix ODE physics stickiness | John Hurliman | 2010-02-04 | 1 | -0/+2 |
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| | * | | | minor: one method doc | Justin Clark-Casey (justincc) | 2010-02-04 | 2 | -3/+8 |
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* | | | | | Merge branch 'master' of ssh://3dhosting.de/var/git/careminster | Kitto Flora | 2010-02-08 | 9 | -409/+1233 |
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| * | | | | Fix two inconsistencies with LightShare | CasperW | 2010-02-05 | 2 | -2/+7 |
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| * | | | Merge branch 'master' into careminster | Melanie | 2010-02-04 | 6 | -371/+1190 |
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| | * | | Revert "change position of OnAttach event firing so that this also happens ↵ | Melanie | 2010-02-04 | 2 | -17/+15 |
| | |/ | | | | | | | | | | | | | | | | | | | | | | when a user teleports into a region" The behavior introduced here is not compatible with SL This reverts commit b6bee4999c9d238a052022f105069ea4eb85f8f4. | ||||
| | * | Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensim | Justin Clark-Casey (justincc) | 2010-02-03 | 1 | -3/+3 |
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| | * | | minor: remove one mono compiler warning | Justin Clark-Casey (justincc) | 2010-02-03 | 1 | -3/+1 |
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| | * | | minor: remove one mono compiler warning | Justin Clark-Casey (justincc) | 2010-02-03 | 1 | -10/+8 |
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| | * | | minor: add a smidgen of EventManager doc | Justin Clark-Casey (justincc) | 2010-02-03 | 2 | -6/+6 |
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| | * | | For each delegate added to events in the EventManager, catch and log but do ↵ | Justin Clark-Casey (justincc) | 2010-02-03 | 1 | -314/+1128 |
| | | | | | | | | | | | | | | | | | | | | | | | | not propogate any exceptions that come back This stops exceptions thrown by modules from disrupting the kernel and still allows other delegates to be executed normally | ||||
| | * | | add an IsRoot property to sop | Justin Clark-Casey (justincc) | 2010-02-03 | 2 | -1/+24 |
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| | * | | minor: comment out a log line in ScenePresence | Justin Clark-Casey (justincc) | 2010-02-03 | 1 | -2/+1 |
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| | * | | minor: remove a couple of mono warnings | Justin Clark-Casey (justincc) | 2010-02-03 | 2 | -4/+1 |
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| | * | | change position of OnAttach event firing so that this also happens when a ↵ | Justin Clark-Casey (justincc) | 2010-02-03 | 2 | -15/+17 |
| | | | | | | | | | | | | | | | | user teleports into a region | ||||
| | * | | refactor: move world comm message queueing into its own method | Justin Clark-Casey (justincc) | 2010-02-02 | 1 | -23/+13 |
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| * | | | Line endings cleanup | Melanie | 2010-02-04 | 1 | -36/+36 |
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* | | | | Motor angular decay fix. | Kitto Flora | 2010-02-03 | 1 | -4/+7 |
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* | | | | Merge branch 'master' of ssh://3dhosting.de/var/git/careminster | Kitto Flora | 2010-02-03 | 15 | -302/+532 |
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| * | | | Merge branch 'master' into careminster | Melanie | 2010-02-03 | 4 | -20/+60 |
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| | * | | Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim | Melanie | 2010-02-03 | 4 | -17/+57 |
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| | | * | minor: copy some method doc from the WorldComm implementation to the interface | Justin Clark-Casey (justincc) | 2010-02-02 | 1 | -0/+39 |
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| | | * | minor: add method doc to sop.SetScriptEvents() | Justin Clark-Casey (justincc) | 2010-02-02 | 1 | -0/+5 |
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| | | * | minor: add some documentation to EventManager.OnObjectGrab | Justin Clark-Casey (justincc) | 2010-02-02 | 1 | -15/+8 |
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| | | * | minor: add reminder to lock SOG.Children before using it directly in order ↵ | Justin Clark-Casey (justincc) | 2010-02-02 | 1 | -2/+5 |
| | | | | | | | | | | | | | | | | to avoid threading issues | ||||
| | * | | allow terrain collision events after regular collision check | radams1 | 2010-02-03 | 1 | -3/+3 |
| | |/ | | | | | | | | | | Signed-off-by: Melanie <melanie@t-data.com> | ||||
| * | | Merge branch 'master' into careminster | Melanie | 2010-02-02 | 13 | -282/+472 |
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| | * | | Revert "improve locking of m_items in SceneObjectPartInventory" | Melanie | 2010-02-02 | 1 | -133/+85 |
| | |/ | | | | | | | | | | This reverts commit 968b9e160d70568fbdea5b190d1386e9431316e3. | ||||
| | * | minor: rename GetScriptPrimType() to GetPrimType() | Justin Clark-Casey (justincc) | 2010-02-01 | 2 | -4/+4 |
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| | * | move hollow sphere faces bug back up to LSL_Api.cs | Justin Clark-Casey (justincc) | 2010-02-01 | 2 | -37/+52 |
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| | * | remove now duplicated shape code from LSL_Api.cs | Justin Clark-Casey (justincc) | 2010-02-01 | 2 | -194/+49 |
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| | * | Copy prim face color setting code from LSL_Api down into SOP so that non-LSL ↵ | Justin Clark-Casey (justincc) | 2010-02-01 | 2 | -1/+192 |
| | | | | | | | | | | | | callers can use it | ||||
| | * | Actually make EventManager.OnAttach() fire when an object is attached. ↵ | Justin Clark-Casey (justincc) | 2010-02-01 | 2 | -2/+6 |
| | | | | | | | | | | | | Previously, only detach was firing! | ||||
| | * | Don't try to start attachment scripts or send updates if the attachment ↵ | Justin Clark-Casey (justincc) | 2010-02-01 | 2 | -27/+64 |
| | | | | | | | | | | | | itself has been unsuccessful | ||||
| | * | apply http://opensimulator.org/mantis/view.php?id=4486 | Justin Clark-Casey (justincc) | 2010-01-30 | 1 | -1/+1 |
| | | | | | | | | | | | | | | | fix compilation of mrm scripts using microthreaded parmeter Thanks ziah | ||||
| | * | Apply http://opensimulator.org/mantis/view.php?id=3334 | Justin Clark-Casey (justincc) | 2010-01-29 | 4 | -1/+58 |
| | | | | | | | | | | | | | | | | | | Send continuous touch() events if the left mouse button is held down while moving over an object This conforms with Linden Lab practice Thanks Revolution |