| Commit message (Expand) | Author | Age | Files | Lines |
* | BulletSim: increase default value of AvatarStopZeroThreshold as this reduces | Robert Adams | 2016-01-20 | 1 | -1/+1 |
* | BulletSim: make collision sounds work most of the time. Seems that collisions | Robert Adams | 2016-01-19 | 3 | -5/+9 |
* | BulletSim: add stationary suppression on AddForce application. This enables | Robert Adams | 2016-01-18 | 1 | -0/+4 |
* | BulletSim: fix problem of not zeroing motion when stationary (drift problem from | Robert Adams | 2016-01-18 | 1 | -66/+40 |
* | BulletSim: change method signatures for internal AddForce methods to remove | Robert Adams | 2016-01-18 | 6 | -17/+21 |
* | BulletSim: revert avatar stationary testing for having slight velocity. | Robert Adams | 2016-01-18 | 1 | -5/+14 |
* | Code cleanup to terse update sending as given in a patch in Mantis 7813. | Robert Adams | 2016-01-18 | 1 | -25/+10 |
* | BulletSim: fix Mantis 7798: land collisions not working. | Robert Adams | 2016-01-10 | 1 | -2/+6 |
* | BulletSim: tweaking so avatar can be pushed. In particular, llPushObject, | Robert Adams | 2016-01-10 | 5 | -18/+57 |
* | add npc create option OS_NPC_OBJECT_GROUP. with it the npc will be created w... | UbitUmarov | 2016-01-01 | 4 | -67/+102 |
* | stop avatar move to target on parcel ban enforce | UbitUmarov | 2016-01-01 | 1 | -0/+2 |
* | ubMeshmerizer: remove some wrong faces still present in taper cases, some cod... | UbitUmarov | 2015-12-26 | 3 | -210/+234 |
* | fix cilinder and cone physics mesh | UbitUmarov | 2015-12-26 | 1 | -0/+2 |
* | fix html encapsulation for MSIE was doing nothing | UbitUmarov | 2015-12-25 | 1 | -1/+1 |
* | assume direct string.replace is good enought to avoid a stringbuild use | UbitUmarov | 2015-12-25 | 1 | -5/+1 |
* | try to implement HTTP_BODY_MAXLENGTH. Make it limit body input bytes. Read en... | UbitUmarov | 2015-12-25 | 1 | -16/+33 |
* | a few code cosmetic changes | UbitUmarov | 2015-12-25 | 1 | -21/+30 |
* | enable the upload region map texture asset for large regions for large region... | UbitUmarov | 2015-12-24 | 1 | -5/+26 |
* | add prim estimated center of mass correction also for tortured prims meshs. ... | UbitUmarov | 2015-12-24 | 1 | -0/+4 |
* | fix avatar movetotarget that got broken with changes on significant movement.... | UbitUmarov | 2015-12-23 | 2 | -25/+54 |
* | physics landing: don't land on top of volume detectors | UbitUmarov | 2015-12-22 | 1 | -3/+1 |
* | a few changes to physics new root avatar position height estimation | UbitUmarov | 2015-12-22 | 1 | -18/+61 |
* | drop attachments to ground a bit in front of the avatar, not on his location | UbitUmarov | 2015-12-21 | 1 | -2/+5 |
* | clean a bit | UbitUmarov | 2015-12-21 | 1 | -8/+2 |
* | add physics help on root agent arrival via some login types and if not under ... | UbitUmarov | 2015-12-21 | 1 | -4/+46 |
* | revert the setting of phantom flag on attachment drop to ground, since it can... | UbitUmarov | 2015-12-21 | 1 | -7/+0 |
* | simplify avatar updates throotle control, this possible needs to get more com... | UbitUmarov | 2015-12-21 | 1 | -79/+41 |
* | drop attachments to ground with phantom active. We should not do this, but fo... | UbitUmarov | 2015-12-20 | 1 | -4/+7 |
* | change the return list of objects costs, sending a answer if none found | UbitUmarov | 2015-12-20 | 1 | -38/+30 |
* | BUG FIX on avatar position updates send control | UbitUmarov | 2015-12-20 | 1 | -2/+2 |
* | do not change a attachment phatom state on crossings | UbitUmarov | 2015-12-19 | 1 | -3/+3 |
* | establish a minimun for ReprioritizationDistance | UbitUmarov | 2015-12-19 | 2 | -9/+15 |
* | a more clean enforcement of BestAvatarResponsiveness (others aren't good at m... | UbitUmarov | 2015-12-19 | 1 | -7/+3 |
* | reduce xmlrpcgroups error messages if its debug option is off. Disable keepal... | UbitUmarov | 2015-12-19 | 1 | -14/+15 |
* | temporary assets are as local | UbitUmarov | 2015-12-19 | 1 | -8/+8 |
* | remove the unused OBB physics parameters export, since they aren't actually u... | UbitUmarov | 2015-12-17 | 2 | -53/+0 |
* | fix silly bug: Dynamics are to apply to root prim not child | UbitUmarov | 2015-12-17 | 1 | -1/+1 |
* | current priority code uses avatar position not camera, so fix reprioritizer. ... | UbitUmarov | 2015-12-17 | 1 | -7/+9 |
* | save a expensive call to CameraPosition | UbitUmarov | 2015-12-17 | 1 | -2/+3 |
* | change updates reprioritization control code. Do it under normal avatar updat... | UbitUmarov | 2015-12-17 | 1 | -61/+56 |
* | dont bother another thread to try to send if there is no one to listen | UbitUmarov | 2015-12-16 | 1 | -2/+10 |
* | fix test: scene update needs to run after the delay | UbitUmarov | 2015-12-16 | 1 | -3/+7 |
* | revert last change and add delays on testing, since child updates now have ti... | UbitUmarov | 2015-12-16 | 2 | -3/+6 |
* | temporary remove the delay on first child updates | UbitUmarov | 2015-12-16 | 1 | -7/+9 |
* | several changes to parcels access control and scenepresence updates rates | UbitUmarov | 2015-12-16 | 2 | -171/+169 |
* | make parcel bans do something on vehicles. Just a first code, far from good | UbitUmarov | 2015-12-15 | 1 | -1/+2 |
* | fix typo | UbitUmarov | 2015-12-15 | 3 | -12/+10 |
* | a few more changes on parcels location finding | UbitUmarov | 2015-12-15 | 1 | -45/+44 |
* | remove replaced code | UbitUmarov | 2015-12-15 | 1 | -36/+0 |
* | replace GetNearestPoint... funtions | UbitUmarov | 2015-12-15 | 2 | -21/+190 |