aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region (follow)
Commit message (Collapse)AuthorAgeFilesLines
* Make sure we're not accessing a physics scene if we're not in one yet.Melanie2012-10-301-1/+1
|
* Set the script state to new rez when a scriptis saved, rather than region start.Melanie2012-10-281-1/+1
| | | | Prevents CHANGED_REGION_RESTART being sent to scripts when saving.
* Add a property to determine if a link set is stored in the database. Also, fixMelanie2012-10-281-0/+13
| | | | | a bug where "Force object permissive" god action would fail to reset child prim permissions.
* Deep copy the collection of at_target objects so it can't be modified whileMelanie2012-10-281-1/+4
| | | | it's being iterated
* Merge branch 'ubitwork' into avinationMelanie2012-10-191-6/+11
|\
| * [UNTESTED] core Ode: let broken mesh physical prims collide with land asUbitUmarov2012-10-191-6/+11
| | | | | | | | the defaul basic box so they don't go off world.
* | Merge branch 'ubitwork' into avinationMelanie2012-10-192-24/+101
|\ \ | |/
| * [UNTESTED] core Ode: stop trying to load a broken asset. Make brokenUbitUmarov2012-10-191-21/+97
| | | | | | | | assets behave like phantom by Nebadon request
| * extend coment to include all unused SOG CheckSculptAndLoad()UbitUmarov2012-10-181-3/+4
| |
* | Remove redundant and annoyingly modal message box in upload processing.Melanie2012-10-181-11/+11
| |
* | Merge branch 'ubitwork' into avinationMelanie2012-10-1721-1198/+2371
|\ \ | |/
| * coment a debug warningUbitUmarov2012-10-161-1/+1
| |
| * fixesUbitUmarov2012-10-163-67/+82
| |
| * missing fileUbitUmarov2012-10-131-0/+2
| |
| * add mesh cache expire on region startup. Expires will be relative toUbitUmarov2012-10-134-3/+88
| | | | | | | | | | | | previus expire (assumed done only once at startup). File 'cntr' on cache folder stores time. Deleting it will force a skip on expire. Default time is 48hours before previus startup to account for failed ones etc.
| * retouch mesh idsUbitUmarov2012-10-132-11/+21
| |
| * missing file (again)UbitUmarov2012-10-131-4/+8
| |
| * longer meshs identification keys, so first part on disk cache is it's asset idUbitUmarov2012-10-131-1/+3
| |
| * missing fileUbitUmarov2012-10-121-0/+6
| |
| * [TEST] disk cache meshsUbitUmarov2012-10-123-282/+532
| |
| * commit the right files!UbitUmarov2012-10-122-5737/+4763
| |
| * remove some more debug spam on odeUbitUmarov2012-10-122-4766/+5735
| |
| * normalize quaternion.Slerp outputsUbitUmarov2012-10-102-0/+2
| |
| * add some quaternion normalizations to keep errors under controlUbitUmarov2012-10-101-0/+3
| |
| * debugUbitUmarov2012-10-101-0/+6
| |
| * fix debug :)UbitUmarov2012-10-091-1/+1
| |
| * debug...UbitUmarov2012-10-091-0/+5
| |
| * debug...UbitUmarov2012-10-091-2/+5
| |
| * avoid crashing so debug is seenUbitUmarov2012-10-091-0/+1
| |
| * another debug msgUbitUmarov2012-10-091-0/+22
| |
| * force allocation of mesh data on creation ( messy code version )UbitUmarov2012-10-099-12/+45
| |
| * temporary debug codeUbitUmarov2012-10-091-0/+19
| |
| * fire a extra terseupdate when stopping (like in loosing physics). In someUbitUmarov2012-10-091-0/+3
| | | | | | | | cases things seem not to stop
| * Change ray to land colision range limitation so it has no impact on otherUbitUmarov2012-10-091-6/+8
| | | | | | | | geom types
| * move terrain geom to own ode space. Limit range on raycast if includesUbitUmarov2012-10-094-83/+229
| | | | | | | | | | | | terrain until ode doesn't eat all stack. Add a pre-simulation method to do pending actors changes (except mesh assets still not ready to use), to be optionaly called before firing heartbeat. [UNTESTED]
| * a few changes/fix (?)UbitUmarov2012-10-074-117/+112
| |
| * bug fix + make costs visible for testingUbitUmarov2012-10-074-41/+85
| |
| * refix so we can compile it, loosing alpha scultps fix on core meshmerizerUbitUmarov2012-10-071-0/+11
| |
| * fix wrong file commitedUbitUmarov2012-10-071-10/+0
| |
| * Merge branch 'avination' into ubitworkUbitUmarov2012-10-071-24/+7
| |\ | | | | | | | | | | | | Conflicts: OpenSim/Region/Physics/Meshing/Meshmerizer.cs
| | * comment out a spam coment on core MeshmerizerUbitUmarov2012-10-071-26/+4
| | |
| * | i update core ode plugin and make it load is meshs (i hope)UbitUmarov2012-10-073-24/+118
| | |
| * | [DANGER UNTESTED] ODE mesh assets. Other plugins will not do meshs/sculptsUbitUmarov2012-10-077-1052/+632
| | | | | | | | | | | | now
| * | Merge branch 'avination' into ubitworkUbitUmarov2012-10-052-16/+29
| |\ \ | | |/
| * | more changes and more non active codeUbitUmarov2012-10-044-29/+144
| | |
| * | apply cmic fix to multi layer wearablesUbitUmarov2012-10-041-1/+1
| | |
| * | Merge branch 'avination' into ubitworkUbitUmarov2012-10-041-1/+12
| |\ \
| * | | more changes. Most code not in useUbitUmarov2012-10-045-23/+615
| | | |
| * | | missing changed fileUbitUmarov2012-10-031-1/+1
| | | |
| * | | meshworker basic replacement of SOP CheckSculptAndLoad ( for now disabledUbitUmarov2012-10-032-4/+41
| | | | | | | | | | | | | | | | for all physics engines)