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* Attempt at sending TeleportProgress, but it doesn't seem to be doing ↵Diva Canto2010-08-161-0/+3
| | | | anything at all. Left it commented, just as a reminder for where those messages could be sent.
* Added SendTeleportProgress to IClientAPI. Ya know what that means... 8 files ↵Diva Canto2010-08-163-0/+12
| | | | affected.
* Work on TeleportStart: renamed method from TeleportLocationStart to ↵Diva Canto2010-08-168-19/+22
| | | | TeleportStart, and now sending this upon all teleports, not just some, and in the right place (EntityTransferModule).
* Better comment (related to previous commit)Diva Canto2010-08-151-1/+1
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* Addresses mantis #4929. Agent was being logged off the grid too soon -- ↵Diva Canto2010-08-152-6/+23
| | | | things may still fail.
* In EventQueueHelper.uintToByteArray, fetch big end-ian bytes directly from ↵Justin Clark-Casey (justincc)2010-08-141-6/+4
| | | | | | | | libomv rather than little endian then swapping This avoids a problem with failing to swap on big-endian machines. This addresses http://opensimulator.org/mantis/view.php?id=4849 Thanks to Valy- for pointing this out and submitting a suggestion patch
* Configuration files can read include files from relative paths.Marck2010-08-131-1/+11
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* Updated the create_region command in the RemoteAdmin plugin to properly ↵randomhuman2010-08-134-41/+67
| | | | support estates without seeking further input on the console.
* minor: remove mono compiler warningsJustin Clark-Casey (justincc)2010-08-1310-63/+62
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* minor: remove mono compiler warningsJustin Clark-Casey (justincc)2010-08-131-3/+2
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* refactor: move binary statistics logging from scene into separate region moduleJustin Clark-Casey (justincc)2010-08-133-110/+181
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* refactor: move Scene.PerformObjectBuy into BuySellModuleJustin Clark-Casey (justincc)2010-08-136-173/+222
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* minor: remove mono compiler warningJustin Clark-Casey (justincc)2010-08-131-3/+3
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* Establish new Objects/BuySellModuleJustin Clark-Casey (justincc)2010-08-132-22/+99
| | | | Move Scene.ObjectSaleInfo() to this
* refactor: move Scene.TerrainUnAcked() handling into TerrainModuleJustin Clark-Casey (justincc)2010-08-132-9/+8
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* minor: remove mono compiler warningJustin Clark-Casey (justincc)2010-08-131-1/+1
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* refactor: remove Scene.SetRootAgentScene() in favour of existing event with ↵Justin Clark-Casey (justincc)2010-08-134-21/+10
| | | | same name
* refactor: move more map tile generation code from scene to IWorldMapModuleJustin Clark-Casey (justincc)2010-08-134-32/+25
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* refactor: Use SOP.Flags rather than SOP.ObjectFlagsJustin Clark-Casey (justincc)2010-08-135-15/+15
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* File wants to be committedDiva Canto2010-08-111-2/+2
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* Prettify console output for long avatar names.Marck2010-08-111-3/+3
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* Changing prim color generates event CHANGED_COLOR.Marck2010-08-101-0/+2
| | | | Signed-off-by: Melanie <melanie@t-data.com>
* Removed abstract SetText method from EntityBase to make cleaner API.Mikko Pallari2010-08-103-8/+1
| | | | Signed-off-by: Melanie <melanie@t-data.com>
* Merge branch 'master' of melanie@opensimulator.org:/var/git/opensimMelanie2010-08-105-88/+138
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| * Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2010-08-101-37/+37
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| | * This file wants to be committedDiva Canto2010-08-101-37/+37
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| * | On shift-copy of an object, set up a new physics actor (as appropriate) for ↵Justin Clark-Casey (justincc)2010-08-104-23/+48
| | | | | | | | | | | | | | | | | | every copied prim, not just the root This addresses http://opensimulator.org/mantis/view.php?id=4295
| * | Reduce number of paths in SOP code by setting flags via Flags property ↵Justin Clark-Casey (justincc)2010-08-101-15/+25
| | | | | | | | | | | | | | | | | | | | | | | | rather than _flags Both ObjectFlags and Flags are effectively exactly the same property, except that ObjectFlags is uint and Flags is PrimFlags Both reference the PrimFlags _flags underneath, so you couldn't set a non PrimFlags uint anyway. Deprecated ObjectFlags in favour of Flags.
| * | Extend DuplicateObject() test to check flags on the duplicated objectJustin Clark-Casey (justincc)2010-08-101-7/+9
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| * | extend TestDuplicateObject() to a two prim objectJustin Clark-Casey (justincc)2010-08-101-10/+19
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| * | Handle incoming ObjectImage (TextureEntry) updates synchronously rather than ↵Justin Clark-Casey (justincc)2010-08-101-1/+5
| |/ | | | | | | | | | | | | asynchronously At least on stock Linden clients, updating the texture on all faces of the prim will actually send an ObjectImage packet for each update. There is a race condition if these are handled async, meaning that occasionally not all of the faces are correctly updated.
* | Avoid truncation of error message during region creation.Marck2010-08-101-1/+1
|/ | | | Signed-off-by: Melanie <melanie@t-data.com>
* Tests for distance-sorted fallback regions.Marck2010-08-081-7/+57
| | | | With some extensions to existing grid service tests.
* In my crusade against facelights, I am striking the killing blow. Add aMelanie2010-08-082-0/+26
| | | | | | DisableFacelights option to OpenSim.ini to finally kill those immersion- breaking, silly vanity lights that destroy nighttime RP. Girls, you look just fine without them. Guys, you too. Thank you. Melanie has left the building.
* minor: Remove overly verbose schedule full update log message for attachmentsJustin Clark-Casey (justincc)2010-08-071-2/+2
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* Merge branch 'master' of melanie@opensimulator.org:/var/git/opensimMelanie2010-08-078-196/+52
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| * Merge branch 'master' of ssh://diva@opensimulator.org/var/git/opensimDiva Canto2010-08-063-2/+72
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| | * Add new SceneGraphTests class. Add simple TestDuplicateObject()Justin Clark-Casey (justincc)2010-08-073-2/+72
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| * | Added Check4096 config var under [GridService], at the request of many. ↵Diva Canto2010-08-062-7/+7
| | | | | | | | | | | | | | | | | | Changed the iteration that Marck had on the Hyperlinker. ATTENTION! CONFIGURATION CHANGE AFFECTING Robust.HG.ini.example and StandaloneCommon.ini.example.
| * | Allow creation of link regions if there is an existing region within a 4096 ↵Marck2010-08-062-0/+10
| |/ | | | | | | | | | | range. Also add GetHyperlinks() to the grid service.
| * Remove old test classes that don't actually test anything not done elsewhereJustin Clark-Casey (justincc)2010-08-073-234/+1
| | | | | | | | Also comment out log4net line in InventoryArchiverTests
| * minor: a few miscellaneous commentsJustin Clark-Casey (justincc)2010-08-072-0/+9
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* | Correct display of landmark about info. Also correct region maturity ratingMelanie Thielker2010-08-075-9/+17
| | | | | | | | | | in LM info. Maturity is NOT the parcel's setting, that is only for the image and text. Parcel maturity is governed by region maturity.
* | Change the (hackish) constant to match the changed enum for attachsMelanie Thielker2010-08-071-2/+2
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* | Make the landmark properties work againMelanie Thielker2010-08-071-1/+1
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* Fix a parenthesis in prior commitMelanie2010-08-061-1/+1
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* Merge branch 'master' of melanie@opensimulator.org:/var/git/opensimMelanie2010-08-0613-12/+1213
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| * Merge branch 'moap'Justin Clark-Casey (justincc)2010-08-0613-12/+1213
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| | * Simplify serialized version string. Change element capitalization for ↵Justin Clark-Casey (justincc)2010-08-031-31/+45
| | | | | | | | | | | | | | | | | | | | | consistency THIS CHANGE ALTERS THE SERIALIZATION FORMAT, HOPEFULLY FOR THE LAST TIME. If you're testing, please start with a new database. This commit also improves locking for manipulation of media entries.
| | * get rid of PrimitiveBaseShape.MediaRaw staging postJustin Clark-Casey (justincc)2010-08-031-34/+0
| | | | | | | | | | | | | | | using an OSD serialization rather than auto forces serialization code to be placed in OpenSim.Framework this makes the media texture raw data staging post in PrimitiveBaseShape redundant, now we just directly call the code in PrimitiveBaseShape.MediaList itself