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author | Justin Clark-Casey (justincc) | 2010-08-03 16:26:27 +0100 |
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committer | Justin Clark-Casey (justincc) | 2010-08-03 16:26:27 +0100 |
commit | 9d8a67fe1348419c41374d1be77737bfa048106c (patch) | |
tree | 5d29a07998c697a901cfdadf20e2e2cc579300cf /OpenSim/Region | |
parent | remove duplicated serialization code (diff) | |
download | opensim-SC-9d8a67fe1348419c41374d1be77737bfa048106c.zip opensim-SC-9d8a67fe1348419c41374d1be77737bfa048106c.tar.gz opensim-SC-9d8a67fe1348419c41374d1be77737bfa048106c.tar.bz2 opensim-SC-9d8a67fe1348419c41374d1be77737bfa048106c.tar.xz |
get rid of PrimitiveBaseShape.MediaRaw staging post
using an OSD serialization rather than auto forces serialization code to be placed in OpenSim.Framework
this makes the media texture raw data staging post in PrimitiveBaseShape redundant, now we just directly call the code in PrimitiveBaseShape.MediaList itself
Diffstat (limited to 'OpenSim/Region')
-rw-r--r-- | OpenSim/Region/CoreModules/World/Media/Moap/MoapModule.cs | 34 |
1 files changed, 0 insertions, 34 deletions
diff --git a/OpenSim/Region/CoreModules/World/Media/Moap/MoapModule.cs b/OpenSim/Region/CoreModules/World/Media/Moap/MoapModule.cs index 52acf81..d7ce184 100644 --- a/OpenSim/Region/CoreModules/World/Media/Moap/MoapModule.cs +++ b/OpenSim/Region/CoreModules/World/Media/Moap/MoapModule.cs | |||
@@ -120,8 +120,6 @@ namespace OpenSim.Region.CoreModules.Media.Moap | |||
120 | 120 | ||
121 | m_scene.EventManager.OnRegisterCaps += OnRegisterCaps; | 121 | m_scene.EventManager.OnRegisterCaps += OnRegisterCaps; |
122 | m_scene.EventManager.OnDeregisterCaps += OnDeregisterCaps; | 122 | m_scene.EventManager.OnDeregisterCaps += OnDeregisterCaps; |
123 | m_scene.EventManager.OnSceneObjectLoaded += OnSceneObjectLoaded; | ||
124 | m_scene.EventManager.OnSceneObjectPreSave += OnSceneObjectPreSave; | ||
125 | m_scene.EventManager.OnSceneObjectPartCopy += OnSceneObjectPartCopy; | 123 | m_scene.EventManager.OnSceneObjectPartCopy += OnSceneObjectPartCopy; |
126 | } | 124 | } |
127 | 125 | ||
@@ -132,8 +130,6 @@ namespace OpenSim.Region.CoreModules.Media.Moap | |||
132 | 130 | ||
133 | m_scene.EventManager.OnRegisterCaps -= OnRegisterCaps; | 131 | m_scene.EventManager.OnRegisterCaps -= OnRegisterCaps; |
134 | m_scene.EventManager.OnDeregisterCaps -= OnDeregisterCaps; | 132 | m_scene.EventManager.OnDeregisterCaps -= OnDeregisterCaps; |
135 | m_scene.EventManager.OnSceneObjectLoaded -= OnSceneObjectLoaded; | ||
136 | m_scene.EventManager.OnSceneObjectPreSave -= OnSceneObjectPreSave; | ||
137 | m_scene.EventManager.OnSceneObjectPartCopy -= OnSceneObjectPartCopy; | 133 | m_scene.EventManager.OnSceneObjectPartCopy -= OnSceneObjectPartCopy; |
138 | } | 134 | } |
139 | 135 | ||
@@ -184,36 +180,6 @@ namespace OpenSim.Region.CoreModules.Media.Moap | |||
184 | } | 180 | } |
185 | } | 181 | } |
186 | 182 | ||
187 | public void OnSceneObjectLoaded(SceneObjectGroup so) | ||
188 | { | ||
189 | // m_log.DebugFormat("[MOAP]: OnSceneObjectLoaded fired for {0} {1}", so.Name, so.UUID); | ||
190 | |||
191 | so.ForEachPart(OnSceneObjectPartLoaded); | ||
192 | } | ||
193 | |||
194 | public void OnSceneObjectPreSave(SceneObjectGroup persistingSo, SceneObjectGroup originalSo) | ||
195 | { | ||
196 | // m_log.DebugFormat("[MOAP]: OnSceneObjectPreSave fired for {0} {1}", persistingSo.Name, persistingSo.UUID); | ||
197 | |||
198 | persistingSo.ForEachPart(OnSceneObjectPartPreSave); | ||
199 | } | ||
200 | |||
201 | protected void OnSceneObjectPartLoaded(SceneObjectPart part) | ||
202 | { | ||
203 | if (null == part.Shape.MediaRaw) | ||
204 | return; | ||
205 | |||
206 | part.Shape.Media = PrimitiveBaseShape.MediaList.FromXml(part.Shape.MediaRaw); | ||
207 | } | ||
208 | |||
209 | protected void OnSceneObjectPartPreSave(SceneObjectPart part) | ||
210 | { | ||
211 | if (null == part.Shape.Media) | ||
212 | return; | ||
213 | |||
214 | part.Shape.MediaRaw = part.Shape.Media.ToXml(); | ||
215 | } | ||
216 | |||
217 | protected void OnSceneObjectPartCopy(SceneObjectPart copy, SceneObjectPart original, bool userExposed) | 183 | protected void OnSceneObjectPartCopy(SceneObjectPart copy, SceneObjectPart original, bool userExposed) |
218 | { | 184 | { |
219 | if (original.Shape.Media != null) | 185 | if (original.Shape.Media != null) |