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* lludp direct encode mapblockreply. Not bc its a high volume packet, but bc it...UbitUmarov2019-03-161-38/+117
* minor cleanupUbitUmarov2019-03-152-32/+2
* LSL: limit sittext and touchtext to length current viewers cand displayUbitUmarov2019-03-151-2/+8
* lludp: change zero encode of strings; limit them to what current viewers expectUbitUmarov2019-03-152-172/+90
* lludp direct encode object Properties update packetsUbitUmarov2019-03-141-128/+199
* Merge branch 'master' of brain.opensimulator.org:/var/git/opensimroot2019-03-1148-1025/+2257
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| * lludp: direct encode terrain patchs packetsUbitUmarov2019-03-102-5/+83
| * lludp fix max packet size on ack appendsUbitUmarov2019-03-101-1/+2
| * do not send animated attachments to viewers that do not support them.UbitUmarov2019-03-091-1/+6
| * ooops bad zeroencode flagUbitUmarov2019-03-081-1/+1
| * just direct encode avatar animation alsoUbitUmarov2019-03-081-0/+74
| * agent animation object ids are only for self avatarUbitUmarov2019-03-081-10/+40
| * well let trees have special state and grass data block again.UbitUmarov2019-03-071-4/+3
| * grass even moreUbitUmarov2019-03-071-7/+38
| * vegetation is specialUbitUmarov2019-03-071-28/+71
| * make use of direct object update encodingUbitUmarov2019-03-071-23/+88
| * prims have at most 9 face texturesUbitUmarov2019-03-073-7/+7
| * don't send irrelevant dataUbitUmarov2019-03-071-25/+36
| * fix packet typeUbitUmarov2019-03-061-1/+5
| * llupd add direct encode, with inline zeroencode, of objects update ( code pat...UbitUmarov2019-03-062-34/+227
| * lludp do inline zeroencode of some(most) agent full updates (runprebuild)UbitUmarov2019-03-062-37/+356
| * BulletSim: Add delay to stationary check after adding force to Avatar.Robert Adams2019-03-063-10/+19
| * dont try to backup a object in the middle of possible multipack linkUbitUmarov2019-03-051-3/+1
| * llupd direct encode object updates for agents; let terse updates be zeroencod...UbitUmarov2019-03-052-109/+212
| * remove lludp throttle texture rate cannibal option. That rate is used by http...UbitUmarov2019-03-052-23/+0
| * OOOPPPSSSUbitUmarov2019-03-031-2/+2
| * direct encode lludp terse object update, let contain texture entryUbitUmarov2019-03-022-40/+78
| * ll rez objects: silent ginore null object id; remove redundante llSetColor codeUbitUmarov2019-03-021-40/+1
| * put back assetViewer cap code, to allow viewers testing. It is disabled at Op...UbitUmarov2019-03-011-8/+6
| * reduce the chance of using a invalid avatar physics actorUbitUmarov2019-03-011-15/+28
| * Add Thread.ResetAbort() to various thread loops to clean up errors onRobert Adams2019-02-274-19/+44
| * combat module: those parcel changes are now handled elsewhereUbitUmarov2019-02-272-35/+2
| * direct encode terseupdatesUbitUmarov2019-02-274-37/+207
| * avoid packet split on terseupdatesUbitUmarov2019-02-261-30/+76
| * issues with udp buffers pool on heavy loadUbitUmarov2019-02-264-42/+53
| * mantis 6569: restore full health on invulnerable set to true; combat module i...UbitUmarov2019-02-261-1/+6
| * buffers in pool have no data, better mk that clearUbitUmarov2019-02-261-0/+1
| * fix UDPBuffersPoolCount value (readable with stats show clientstackUbitUmarov2019-02-261-2/+1
| * zero decode using a buffer from the poolUbitUmarov2019-02-251-6/+14
| * removed a redundant function; try to make a particular vi coder happy about r...UbitUmarov2019-02-252-23/+7
| * change UDPPacketBuffer pools (does waste a bit of memory)UbitUmarov2019-02-256-323/+156
| * also throttle llhttprequest by owner, options: PrimOwnerRequestsBurst = 5, Pr...UbitUmarov2019-02-243-70/+86
| * several changes to llHttpRequest processing: options section renamed ScriptsH...UbitUmarov2019-02-244-81/+117
| * update script sintaxeUbitUmarov2019-02-221-1/+1
| * remove redundant osInventoryDescription() and improve osInventoryDesc() to do...UbitUmarov2019-02-223-34/+4
| * add LSL_Key osGetLastChangedEventKey() ( it is a alias for lldetectedkey(0) b...UbitUmarov2019-02-213-0/+15
| * let Xengine also have that detectedkeyUbitUmarov2019-02-212-6/+19
| * add LSL_String osGetInventoryName(LSL_Key itemId) and LSL_String osGetInvento...UbitUmarov2019-02-213-3/+46
| * let changed allowed drop have lldetectedkey[0] return the dropped item id, Ye...UbitUmarov2019-02-215-9/+22
| * Yengine changed position and shape events can bt throttled by mineventdelayUbitUmarov2019-02-211-0/+15