Commit message (Collapse) | Author | Age | Files | Lines | ||
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* | | fix CM_api compile error | UbitUmarov | 2015-09-03 | 1 | -3/+3 | |
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* | | minor clean | UbitUmarov | 2015-09-03 | 1 | -48/+0 | |
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* | | at last we can login and see objects ( friends is dead and disable in | UbitUmarov | 2015-09-03 | 10 | -85/+29 | |
| | | | | | | | | scenepresence) | |||||
* | | seems to compile ( tests comented out) | UbitUmarov | 2015-09-02 | 103 | -8410/+1005 | |
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* | | bad merge? | UbitUmarov | 2015-09-01 | 242 | -7022/+54746 | |
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| * | dont change camera on crossings | UbitUmarov | 2015-08-31 | 1 | -4/+4 | |
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| * | start sending terrain patchs in completmovement where we know its | UbitUmarov | 2015-08-31 | 2 | -2/+8 | |
| | | | | | | | | position. Also reset camera to position on makeroot | |||||
| * | fix slow moving physical objects moving without sending updates | UbitUmarov | 2015-08-31 | 1 | -9/+9 | |
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| * | minor changes | UbitUmarov | 2015-08-31 | 1 | -15/+21 | |
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| * | more on tps and crossings | UbitUmarov | 2015-08-30 | 3 | -157/+193 | |
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| * | improve object crossings | UbitUmarov | 2015-08-29 | 1 | -37/+15 | |
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| * | fix some effects ranges | UbitUmarov | 2015-08-29 | 5 | -7/+7 | |
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| * | fix NeighborRegions code | UbitUmarov | 2015-08-29 | 2 | -55/+21 | |
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| * | stop sending parcel overlays on parcels crossings since SL seems to have | UbitUmarov | 2015-08-28 | 1 | -1/+2 | |
| | | | | | | | | stop sending also | |||||
| * | send land parcels overlay in cat Land not Task, or avatar freezes | UbitUmarov | 2015-08-28 | 1 | -1/+2 | |
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| * | also limit terrain flood effects ( like on pait change this should have | UbitUmarov | 2015-08-28 | 9 | -35/+37 | |
| | | | | | | | | no visible impact, just cpu saving) | |||||
| * | restrict terrain PaintBrushes to the requested area | UbitUmarov | 2015-08-27 | 12 | -102/+97 | |
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| * | remove the rest of #justEditedTerrain, it was sending patchs non | UbitUmarov | 2015-08-27 | 1 | -16/+0 | |
| | | | | | | | | | | conforming to protocol, and no longer in agreement with how patchs are schedule to send | |||||
| * | make terrain undo non op, it is broken and can't be global but per agent | UbitUmarov | 2015-08-27 | 1 | -27/+2 | |
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| * | fix terrain bake for revert. just good enought fix | UbitUmarov | 2015-08-27 | 1 | -11/+3 | |
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| * | rename revert map as baked map, bc thats what it is | UbitUmarov | 2015-08-27 | 1 | -20/+20 | |
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| * | take taints check terrain out of Onframe event and add a new event for it. ↵ | UbitUmarov | 2015-08-27 | 3 | -11/+50 | |
| | | | | | | | | Slow it down to 1/4 heartbeat rate (once every 363ms aprox) | |||||
| * | change osd encoding of region size | UbitUmarov | 2015-08-27 | 1 | -8/+8 | |
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| * | NEVER EVER SEND TERRAIN PATCHS AS UNRELIABLE!!!!!!!!!!!!!!!!!!!!!!!!!! | UbitUmarov | 2015-08-26 | 1 | -26/+13 | |
| | | | | | | | | this costed me hours :P | |||||
| * | add more of the v03 checks and homeURL. Sending side only for now | UbitUmarov | 2015-08-26 | 3 | -11/+36 | |
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| * | change teleport version number to v0.3, without actually adding the checks | UbitUmarov | 2015-08-26 | 2 | -52/+29 | |
| | | | | | | | | | | for 0.7 sims, etc that we don't have. Also still not using the homeURL added in core. | |||||
| * | fix bug | UbitUmarov | 2015-08-25 | 1 | -1/+1 | |
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| * | update raw32 file reader to core one. Warning only suports square regions | UbitUmarov | 2015-08-25 | 1 | -0/+11 | |
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| * | change terrain internal representation to float. ushort work with legal | UbitUmarov | 2015-08-25 | 2 | -30/+2 | |
| | | | | | | | | | | sl terrain, but may break existent terrain and that may cost a lot more than the cost of memory | |||||
| * | terrain stored as ushorts with gzip compression | UbitUmarov | 2015-08-25 | 2 | -7/+48 | |
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| * | change internal representation of terrain from int to ushort. This will | UbitUmarov | 2015-08-24 | 1 | -2/+2 | |
| | | | | | | | | | | suporte height from 0 to 655.53m that includes SL limits ( still need to add code to trap eventual negative values from dbs or user input) | |||||
| * | try to implement core load oar options | UbitUmarov | 2015-08-24 | 8 | -206/+535 | |
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| * | rename ImapTileModule as IMAPImageUploadModule to match core | UbitUmarov | 2015-08-24 | 3 | -6/+6 | |
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| * | turn off KeepAlive | UbitUmarov | 2015-08-24 | 2 | -5/+5 | |
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| * | add missing culture format on lslvector toString | UbitUmarov | 2015-08-23 | 1 | -3/+3 | |
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| * | more on world map | UbitUmarov | 2015-08-23 | 1 | -2/+19 | |
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| * | more fixes on map | UbitUmarov | 2015-08-23 | 3 | -6/+11 | |
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| * | Warp3D map now seems to work | UbitUmarov | 2015-08-22 | 3 | -15/+51 | |
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| * | update MapSearchModule | UbitUmarov | 2015-08-22 | 3 | -17/+44 | |
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| * | fix worldMapModule | UbitUmarov | 2015-08-22 | 2 | -49/+124 | |
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| * | delay terrain sending if land queue is 2 busy | UbitUmarov | 2015-08-22 | 5 | -2/+41 | |
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| * | "uglyfy" GetModifiedPatchesInViewDistance. Also make it use camera or | UbitUmarov | 2015-08-21 | 1 | -28/+71 | |
| | | | | | | | | avatar position | |||||
| * | dont use SendTerrainUpdatesByViewDistance option, code executes as true. | UbitUmarov | 2015-08-21 | 1 | -45/+19 | |
| | | | | | | | | the option will have other use | |||||
| * | remove the noise part on the PinHeadIsland. why to want something that | UbitUmarov | 2015-08-21 | 1 | -1/+2 | |
| | | | | | | | | does not compress well on island? | |||||
| * | remove a 256m check | UbitUmarov | 2015-08-21 | 1 | -4/+13 | |
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| * | send regions size on map blocks | UbitUmarov | 2015-08-20 | 1 | -0/+2 | |
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| * | ubitode a bit more friendly for megas (still disabled) | UbitUmarov | 2015-08-20 | 1 | -171/+49 | |
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| * | make basic ode work with var regions for contribution back to CORE. ( avn | UbitUmarov | 2015-08-20 | 2 | -152/+147 | |
| | | | | | | | | partial compatibility code needs to be reverted). Cant fully test. | |||||
| * | make it compatible with avn, no point making avn compatible with it | UbitUmarov | 2015-08-20 | 3 | -6/+30 | |
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| * | update old git to os core version | UbitUmarov | 2015-08-20 | 4 | -60/+55 | |
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