Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Better sim startup console notification. | onefang | 2019-05-19 | 1 | -2/+6 |
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* | ProfileServiceURL not ProfileURL | onefang | 2019-05-19 | 1 | -1/+1 |
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* | Various IRC fixes. | onefang | 2019-05-19 | 1 | -16/+23 |
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* | Merge Warp3DCachedImageModule from Christopher Latza. | onefang | 2019-05-19 | 1 | -45/+180 |
| | | | | | Plus some of my own tweaks. Minus some of his. | ||||
* | Remove silly 4096 sim TP check for a client bug that was fixed long ago. | onefang | 2019-05-19 | 1 | -47/+0 |
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* | White space -- | onefang | 2019-05-19 | 1 | -4/+4 |
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* | Various logging fix ups. | onefang | 2019-05-19 | 4 | -14/+12 |
| | | | | | | Mostly removing console spam. Default to INFO on the console and DEBUG in the log files. More time stamp resolution. | ||||
* | Update version number stuff, and hack it into the money display. | onefang | 2019-05-19 | 1 | -2/+2 |
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* | Remove useless executable bit that Windows adds. | onefang | 2019-05-19 | 43 | -0/+0 |
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* | Move cache, config, logs out of tree, and various related clean ups. | onefang | 2019-05-19 | 6 | -10/+9 |
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* | Move db directory out of tree. | onefang | 2019-05-19 | 1 | -2/+2 |
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* | Dump OpenSim 0.9.0.1 into it's own branch. | onefang | 2019-05-19 | 636 | -33622/+75345 |
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* | Various little clean ups. | David Walter Seikel | 2016-12-09 | 1 | -1/+2 |
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* | Don't throw exceptions on threat level checks and a few other script ↵ | David Walter Seikel | 2016-11-22 | 3 | -96/+105 |
| | | | | | | function errors. Instead, just complain quickly and return without doing the function. | ||||
* | Actually tell us what the problem object is with sculpties in map generation. | David Walter Seikel | 2016-11-22 | 1 | -4/+15 |
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* | Reduce various console spam. | David Walter Seikel | 2016-11-22 | 2 | -5/+7 |
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* | Remove zero length XML blob spam. | David Walter Seikel | 2016-11-22 | 3 | -15/+23 |
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* | Various random white space clean ups. | David Walter Seikel | 2016-11-22 | 4 | -41/+41 |
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* | A bit more sanity in the IRC bridge. | David Walter Seikel | 2016-11-08 | 1 | -16/+23 |
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* | Fix file execute permissions, coz Windows. | David Walter Seikel | 2016-11-07 | 43 | -0/+0 |
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* | Adjust OS script functions threat levels, and don't bother wasting time ↵ | David Walter Seikel | 2016-11-07 | 1 | -139/+39 |
| | | | | | | checking those with no threat level. Some went up, some went down. Should be more sane now. | ||||
* | Remove silly rezzing distance limits. They just make scripters work around ↵ | David Walter Seikel | 2016-11-07 | 3 | -11/+1 |
| | | | | them. | ||||
* | Excess white space removal. | David Walter Seikel | 2016-11-07 | 1 | -9/+9 |
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* | More config path fixes. | David Walter Seikel | 2016-11-05 | 1 | -3/+2 |
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* | Sleep is for the weak. No wonder the standard script engines are so slow. | David Walter Seikel | 2016-11-05 | 2 | -170/+0 |
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* | Attempt to move everything writable, and the configs, out of the bin directory. | David Walter Seikel | 2016-11-04 | 5 | -6/+6 |
| | | | | Log configs are still in the bin directory. | ||||
* | Even OpenSim removed the silly IAR avatar presence check. Purge it with fire. | David Walter Seikel | 2016-11-03 | 1 | -139/+70 |
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* | Remove a bunch of spammy console messages. | David Walter Seikel | 2016-11-03 | 2 | -31/+0 |
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* | No, we don't need to enshrine viewer bugs in the server, we need to fix the ↵ | David Walter Seikel | 2016-11-03 | 1 | -45/+0 |
| | | | | | | viewer, which is half done. Less to delete this time. | ||||
* | Usual IG version number in money hack. | David Walter Seikel | 2016-11-03 | 1 | -1/+1 |
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* | Initial update to OpenSim 0.8.2.1 source code. | David Walter Seikel | 2016-11-03 | 601 | -62704/+83764 |
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* | Comment out NPC spam. | David Walter Seikel | 2013-09-10 | 1 | -0/+2 |
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* | Bump build number. | David Walter Seikel | 2013-09-10 | 1 | -1/+1 |
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* | Rejig version number. | David Walter Seikel | 2013-02-24 | 1 | -1/+1 |
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* | No, we don't need to enshrine viewer bugs in the server, we need to fix the ↵ | David Walter Seikel | 2013-02-23 | 1 | -46/+0 |
| | | | | viewer, which is half done. | ||||
* | Crude hack for simplified economy. | David Walter Seikel | 2013-02-23 | 1 | -1/+1 |
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* | If a component of a coalesced object fails to deserialization, do not add a ↵ | Justin Clark-Casey (justincc) | 2013-02-08 | 1 | -4/+18 |
| | | | | | | | null where the object should be. This prevents a later load IAR failure. This code is currently only used by IAR loading. | ||||
* | On IAR loading, if loading of a coaleseced item entirely fails, then ↵ | Justin Clark-Casey (justincc) | 2013-02-08 | 1 | -0/+18 |
| | | | | continue with the IAR load rather than failing completely. | ||||
* | * the root prim was being given an OffsetPosition in addition to setting the ↵ | teravus | 2013-02-08 | 1 | -1/+1 |
| | | | | position when creating the root prim. The offset position caused the positioning code to re-move the root prim when you selected it and released it. | ||||
* | Try to fix uploaded mesh rotations - code from Avination code base. | Melanie | 2013-02-08 | 1 | -12/+27 |
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* | Added option for UUID as command parameters. This lets the command handle ↵ | Dan Lake | 2013-02-08 | 1 | -0/+4 |
| | | | | the UUID parsing and type checking before the command is executed. | ||||
* | minor: Tidy up disabled logging on AssetTransactionModule for future use. ↵ | Justin Clark-Casey (justincc) | 2013-02-08 | 1 | -8/+10 |
| | | | | Make it clear that transaction parameter to HandleUDPUploadRequest is an ID. | ||||
* | minor: remove some mono compile warnings in XEngine.cs | Justin Clark-Casey (justincc) | 2013-02-08 | 1 | -2/+0 |
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* | Prevent items being destroyed by rename operations. Renaming of a wearable also | Melanie | 2013-02-08 | 2 | -6/+8 |
| | | | | | | | | | sends an asset transaciton but it is empty. So we can't ignore name data when a transaction is present and can't treat every transaction as valid. Conflicts: OpenSim/Region/Framework/Scenes/Scene.Inventory.cs | ||||
* | Fix issue where the "set terrain texture" console command did not tell the ↵ | Justin Clark-Casey (justincc) | 2013-02-08 | 1 | -1/+1 |
| | | | | | | viewers that textures had updated (hence they did not display the changes). Addresses http://opensimulator.org/mantis/view.php?id=6513 | ||||
* | Mantis 6343: Turn a prim to flexy to OFF don't work llSetPrimParams | Talun | 2013-02-08 | 1 | -3/+10 |
| | | | | Correction so that scripts can turn Flexi off as well as on. | ||||
* | Assign the SmartThreadPool name in the constructor | Oren Hurvitz | 2013-02-08 | 1 | -2/+2 |
| | | | | This is required because some threads are created in the constructor, so assigning the name afterwards would be too late. | ||||
* | Mantis 6507 keys returned by llGetAgentList incorrect for llList2Key | Talun | 2013-02-08 | 1 | -2/+2 |
| | | | | The type of the keys returned by llGetAgentList corrected to LSL_Key | ||||
* | minor: Fix full scene part console report to show proper Light* names rather ↵0.7.5-rc2 | Justin Clark-Casey (justincc) | 2013-01-26 | 1 | -5/+5 |
| | | | | than all wrongly FlexiDrag | ||||
* | minor: Call down to base OpenSimTestCase.SetUp() in NPCModuleTests to ↵ | Justin Clark-Casey (justincc) | 2013-01-26 | 1 | -0/+2 |
| | | | | disable any enabled logging from previous tests |