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My fork of OpenSim for IG and DG, called SledjChisl.
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Author
Age
Files
Lines
*
Fix regression where multiple close agents could be sent to the wrong neighbo...
Justin Clark-Casey (justincc)
2013-06-07
1
-1
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+6
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2013-06-07
1
-3
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+26
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Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
Melanie
2013-06-06
1
-0
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+5
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Fix keyframe motion copyright
Melanie
2013-06-06
1
-3
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+26
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In LocalFriendshipTerminated, send the original client's agentId to the frien...
Donnie Roberts
2013-06-07
2
-4
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+4
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Diva Canto
2013-06-05
11
-0
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+229
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Hook up Keyframe motion to almost everything. Failing to cross a sim border
Melanie
2013-06-06
11
-0
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+229
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Strengthen some assumptions.
Diva Canto
2013-06-05
1
-0
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+5
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Committing Avination's Keyframe module. This is not hooked up yet and will do...
Melanie
2013-06-06
1
-0
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+766
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Merge branch 'master' of /home/opensim/var/repo/opensim
BlueWall
2013-06-05
2
-63
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+234
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Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
Melanie
2013-06-05
4
-37
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+84
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2013-06-05
1
-14
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+16
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Avoid a deadlock where a script can attempt to take a ScriptInstance.m_Script...
Justin Clark-Casey (justincc)
2013-06-05
1
-11
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+21
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Port Avination's inventory send throttling
Melanie
2013-06-05
1
-52
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+213
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Prevent processing for Npc
BlueWall
2013-06-05
1
-1
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+3
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Remove a couple of orphaned lines
BlueWall
2013-06-05
1
-3
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+0
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Make locking more uniform
BlueWall
2013-06-05
1
-14
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+19
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BulletSim: default PhysicsTimeStep to same as the simulator's
Robert Adams
2013-06-05
1
-1
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+1
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BulletSim: fix corner case when rebuilding a compound linkset while
Robert Adams
2013-06-05
1
-11
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+46
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BulletSim: experimental movement of physics execution off of heartbeat
Robert Adams
2013-06-01
3
-73
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+209
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Adding back the BasicProfileModule
BlueWall
2013-05-31
2
-73
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+191
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Remove unnecessary m_scenes and m_scene from AsyncCommandManager.
Justin Clark-Casey (justincc)
2013-05-31
1
-6
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+1
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Lock areas of AsyncCommandManager where multiple threads could try to access/...
Justin Clark-Casey (justincc)
2013-05-31
1
-111
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+177
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refactor: Remove unused AsyncCommandManager.PleaseShutdown
Justin Clark-Casey (justincc)
2013-05-31
1
-19
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+1
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Robert Adams
2013-05-30
4
-176
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+1613
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Merge branch 'work' contains UserProfiles with Robust service and updates reg...
BlueWall
2013-05-30
4
-176
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+1613
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UserProfiles
BlueWall
2013-05-30
4
-176
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+1613
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Trigger OnScenePresenceUpdated when the avatar's animations change.
Robert Adams
2013-05-30
2
-4
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+21
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Add methods to Animation and AnimationSet for easier manipulation and
Robert Adams
2013-05-30
2
-0
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+136
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Add region heartbeat start event to complement heartbeat end event.
Robert Adams
2013-05-30
2
-0
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+25
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If an exception occurs in the AsyncCommandManager loop, spit it out to log ra...
Justin Clark-Casey (justincc)
2013-05-30
1
-8
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+6
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minor: fix warnings in GodsModule that were due to duplicate using statements
Justin Clark-Casey (justincc)
2013-05-30
1
-11
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+7
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Fix passing of voice distance attenuation to the Vivox voice server.
Justin Clark-Casey (justincc)
2013-05-30
1
-1
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+1
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If on a sit request we sit the avatar on a different prim in a linkset for so...
Justin Clark-Casey (justincc)
2013-05-30
1
-3
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+3
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Try caching the user name for a new agent earlier on in the process of establ...
Justin Clark-Casey (justincc)
2013-05-29
3
-5
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+11
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2013-05-29
2
-14
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+27
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Diva Canto
2013-05-28
28
-289
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+745
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First change in Vivox for ages! -- added a lock to serialize calls to vivox s...
Diva Canto
2013-05-28
1
-14
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+25
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Diva Canto
2013-05-20
10
-80
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+158
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Add comment
Diva Canto
2013-05-20
1
-0
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+2
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Add HG regression TestCachedUserNameForNewAgent()
Justin Clark-Casey (justincc)
2013-05-29
1
-0
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+76
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BulletSim: don't zero motion when changing vehicle type.
Robert Adams
2013-05-28
1
-1
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+4
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BulletSim: default using mesh asset hulls to 'true'. This means that,
Robert Adams
2013-05-27
1
-2
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+2
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BulletSim: enable GImpact shape for prims with cuts. Include DLLs and SOs
Robert Adams
2013-05-26
1
-1
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+1
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Update the money framework to allow sending the new style linden "serverside ...
Melanie
2013-05-25
5
-33
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+26
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Meshmerizer: remember to add the copied hull verts to the list of hulls.
Robert Adams
2013-05-24
1
-0
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+1
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BulletSim: add VehicleInertiaFactor to allow modifying inertia.
Robert Adams
2013-05-24
2
-1
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+5
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BulletSim: properly set mesh hash key in use tracking structure.
Robert Adams
2013-05-24
1
-1
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+4
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Meshmerizer: add INI parameter to enable DEBUG mesh detail logging.
Robert Adams
2013-05-24
1
-3
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+6
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One more appearance change: drop sending the SendAppearance packet
Mic Bowman
2013-05-24
1
-1
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+3
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