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* kill avatar on agents that do not see its new regionUbitUmarov2019-04-051-0/+8
* make sure viewer knows where to place a sitting avatar, this will need deep r...UbitUmarov2019-04-051-0/+13
* fix MinRegionViewDistance option (added in last commit); change regions view...UbitUmarov2019-04-052-3/+7
* add option RegionViewDistanceUbitUmarov2019-04-052-1/+13
* duhhh npcs don't have child agents; plus minor typosUbitUmarov2019-04-056-10/+17
* change visible regions also by view range change; fix check on crossingsUbitUmarov2019-04-042-7/+11
* control visible regions by avatar position and view range, first dirty codeUbitUmarov2019-04-044-144/+372
* change region cacheid on restart. This should not be needed in future if obje...UbitUmarov2019-04-041-1/+1
* send agent view range to new child agentsUbitUmarov2019-04-045-2/+17
* change avatars sending pointUbitUmarov2019-04-021-8/+10
* another test....UbitUmarov2019-04-021-7/+34
* another test....UbitUmarov2019-04-021-0/+9
* make tests happy again; try to speedup crossingsUbitUmarov2019-04-022-10/+37
* change the point where child regions are closed/openedUbitUmarov2019-04-021-77/+83
* add extra delay before sending initial dataUbitUmarov2019-04-021-6/+12
* minor cleanup on mesh decompress codeUbitUmarov2019-04-023-42/+19
* mantis 8509: replace mesh gzip decompressUbitUmarov2019-04-011-15/+15
* Yengine: try fix changing scripts running state if the have long eventsUbitUmarov2019-04-014-23/+96
* still issues on fast hg tpsUbitUmarov2019-04-011-2/+6
* change avatar arrival at hg destination handlingUbitUmarov2019-04-011-2/+5
* fix tp set callback log messageUbitUmarov2019-04-011-1/+1
* Yengine: clear events queue on reset. Also keep clearing all on state change....UbitUmarov2019-04-011-2/+7
* rez npcs attachments async againUbitUmarov2019-03-311-1/+11
* Yengine attachment drop, do set attachment ready eventUbitUmarov2019-03-311-0/+1
* oops RegionHandShakeReply is not reentrantUbitUmarov2019-03-311-0/+1
* remove a potencially dang. lockUbitUmarov2019-03-311-1/+1
* a few more changes on initial data sendingUbitUmarov2019-03-311-98/+40
* do clear MOAP on removeUbitUmarov2019-03-311-6/+35
* fix osSet/GetPrimitiveParams threat levelUbitUmarov2019-03-311-2/+2
* make 2 tests happy againUbitUmarov2019-03-301-4/+4
* a few more changes on initial objects sendUbitUmarov2019-03-306-188/+111
* Yengine: fix scripts resume on attachments dropUbitUmarov2019-03-281-1/+2
* mantis 8508: ignore llAttachToAvatar if already attachedUbitUmarov2019-03-281-0/+4
* changes on teleports v7UbitUmarov2019-03-282-86/+75
* try another wayUbitUmarov2019-03-273-2/+6
* timming issues on fast tp back to same region on new codeUbitUmarov2019-03-271-0/+9
* timming issues on fast tp back to same region on new codeUbitUmarov2019-03-272-4/+6
* we should be able to zeroencode compressedupdatesUbitUmarov2019-03-251-31/+425
* some more changes on objects sendingUbitUmarov2019-03-242-78/+28
* mantis 8505 ( and not 8506 by mistake on previus commit) remove the meshes nu...UbitUmarov2019-03-242-22/+24
* compact the trivial te case, a more complete one may be needed even beening h...UbitUmarov2019-03-242-7/+21
* mantis 8506: parse highlod mesh and compare its number of prim faces to the n...UbitUmarov2019-03-231-6/+29
* fix particles encoding on compressedupdateUbitUmarov2019-03-231-4/+22
* a bit more suicidal...UbitUmarov2019-03-232-17/+21
* pesty warningUbitUmarov2019-03-231-1/+0
* add more test code to make usage od compressed updates etc. Should be disable...UbitUmarov2019-03-2310-310/+483
* oops send flag PrimFlags.InventoryEmpty but do not override othersUbitUmarov2019-03-211-1/+1
* add some code for compressed updates, but disabled, since more changes are ne...UbitUmarov2019-03-212-54/+363
* do send flag PrimFlags.InventoryEmptyUbitUmarov2019-03-211-1/+4
* missing fileUbitUmarov2019-03-201-59/+27