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* Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitworkubit2012-08-302-12/+128
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| * Fix issue with the quit packet being stuck int he queue and a one packet delay.Melanie2012-08-291-2/+8
| * Remove Justin's addition to avoid sending incoming packets to inactive clientsMelanie2012-08-291-9/+9
| * Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitworkMelanie2012-08-297-137/+435
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| * | Add a queue with two priority levels. This is a drop in replacement forMelanie2012-08-281-2/+111
| * | Fix a nullref while object is being createdMelanie2012-08-281-1/+2
* | | Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitworkubit2012-08-293-64/+116
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| * | A few more changes to keyframesUbitUmarov2012-08-293-64/+116
* | | Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitworkubit2012-08-291-115/+165
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| * | [Potentially broken] keyframes changes.. since it's there, use timer forUbitUmarov2012-08-291-115/+165
* | | Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitworkubit2012-08-287-116/+312
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| * | [possible still very broken] mess around keyframes. timer eventsUbitUmarov2012-08-287-114/+310
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| * fix incoerence btw KFM_TRANSLATION and ROTATION LSL constants and internalUbitUmarov2012-08-261-2/+2
* | Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitworkubit2012-08-2512-64/+185
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| * Merge branch 'ubitwork' into avinationMelanie2012-08-242-2/+4
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| | * let setLinkPrimParams terminate even if there are no more parts.UbitUmarov2012-08-161-2/+3
| * | Remove debug spamMelanie2012-08-241-2/+2
| * | Fix background inventory loading (Viewer 3) so it won't lag out the simMelanie2012-08-241-49/+103
| * | Fix bad child prim permissions that can make objects change perms after rezzingMelanie2012-08-233-3/+39
| * | Make terrain save every 1000 frames instead of every 50. Database load is a s...Melanie2012-08-221-1/+1
| * | Fix group return stuffMelanie2012-08-211-1/+1
| * | Allow updates sent for right pec to go to the clientMelanie2012-08-211-1/+1
| * | Implement seeing busy status in LSLMelanie2012-08-211-0/+7
| * | Cause a persistence save if prim flags changeMelanie2012-08-211-0/+2
| * | Add Camera Offsets to serializationMelanie2012-08-211-0/+14
| * | Fix scripted detach of temp attachmentsMelanie2012-08-201-6/+2
| * | Make the console output from the reigon console hookableMelanie2012-08-182-0/+11
| * | Fix a typoMelanie2012-08-181-1/+1
* | | Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitworkubit2012-08-161-0/+1
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| * | fix vs2010 buildUbitUmarov2012-08-161-0/+1
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* | Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitworkubit2012-08-1635-740/+1756
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| * Merge branch 'master' into careminsterMelanie2012-08-1613-218/+440
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| | * Do a proper null check to avoid the overloaded operator == trapMelanie2012-08-161-1/+1
| | * Merge branch 'master' of melanie@opensimulator.org:/var/git/opensimMelanie2012-08-1512-217/+439
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| | | * Don't enable the thread watchdog until all regions are ready.Justin Clark-Casey (justincc)2012-08-151-2/+7
| | | * adding ATTACH_*_PEC constantsSignpostMarv2012-08-151-0/+2
| | | * BulletSim: add hinge constraint.Robert Adams2012-08-153-6/+126
| | | * BulletSim: add locking to constraintCollection and rename some of the public ...Robert Adams2012-08-152-147/+197
| | | * BulletSim: clean up detail logging by adding many more debug log statements a...Robert Adams2012-08-155-34/+44
| | | * BulletSim: don't recreate mesh unless it needs it when rebuilding the hull. M...Robert Adams2012-08-151-15/+15
| | | * BulletSim: fix problem of a null reference exception on shutdown if there wer...Robert Adams2012-08-151-12/+13
| | | * BulletSim: Refactor BSConstraintCollection to add a new RemoveAndDestroyConst...Robert Adams2012-08-151-4/+12
| | | * BulletSim: add BSConstraint.RecomputConstraintVariables for the recomputation...Robert Adams2012-08-151-0/+17
| | | * BulletSim: Add the class BSCharacter to the DetailLog outputRobert Adams2012-08-151-6/+10
| | | * BulletSim: rework physics FPS calculation to make a more realistic number.Robert Adams2012-08-151-3/+8
| | * | Implementing PRIM_LINK_TARGET in a non-recursive fashionSignpostMarv2012-08-151-49/+74
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| | * Let the temp attachment module add a command to allow attaching without permi...Melanie2012-08-152-34/+77
| | * Add support for the extra params to scene and the event managerMelanie2012-08-152-0/+62
| | * Add a skeleton for a name value storage associated with regionsMelanie2012-08-153-0/+15
| | * Actually add the moduleMelanie2012-08-141-0/+234