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* Merge branch 'master' into careminsterMelanie2012-09-0913-77/+580
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| * implementing per-region configuration of limits on the number of prims one ca...SignpostMarv2012-09-092-0/+29
| * refactoring to allow Scene.GetLandData to accept Vector3 as an argument. Note...SignpostMarv2012-09-085-12/+22
| * Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2012-09-087-64/+528
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| | * BulletSim: Add Bullet body and shape to BSPhysObject and renameRobert Adams2012-09-076-62/+505
| | * BulletSim: Add some comments (gasp) and log messages.Robert Adams2012-09-074-4/+13
| | * BulletSim: PhysicsActorType() now returns the correct value rather than 'unkn...Robert Adams2012-09-072-2/+3
| | * BulletSim: Modify collision flag calls to return the current flags.Robert Adams2012-09-072-7/+18
| * | 4096 is used in various places as the maximum height of a region, refactoring...SignpostMarv2012-09-081-1/+1
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* | Merge branch 'master' into careminsterMelanie2012-09-0721-65/+596
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| * Move addin attributes to RegionCombinerModule.addin.xmlBlueWall2012-09-072-3/+14
| * Revert "Move addin information to RegionCombinerModule.addin.xml"BlueWall2012-09-072-15/+3
| * Move addin information to RegionCombinerModule.addin.xmlBlueWall2012-09-072-3/+15
| * Move addin information to CoreModulePlugin.addin.xmlBlueWall2012-09-073-6/+3
| * Add warning chevrons around the GC.Collect added to Warp3DImageModule in comm...Justin Clark-Casey (justincc)2012-09-071-0/+4
| * Add missing DynamicTexture.cs file from last commitJustin Clark-Casey (justincc)2012-09-061-0/+61
| * If reusing dynamic textures, do not reuse small data length textures that fal...Justin Clark-Casey (justincc)2012-09-067-46/+181
| * adding utility method for getting SceneObjectGroup from sceneSignpostMarv2012-09-061-0/+12
| * adding utility method for getting SceneObjectPart from sceneSignpostMarv2012-09-061-0/+12
| * Merge branch 'master' of ssh://opensimulator.org/var/git/opensimBlueWall2012-09-062-3/+33
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| | * Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2012-09-061-1/+1
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| | * | If the GetTexture capability receives a request for a range of data beyond th...Justin Clark-Casey (justincc)2012-09-062-3/+33
| * | | 0006270: Warp3D leaks memory on mono based systemsBlueWall2012-09-061-1/+4
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| * | Enables cast from int to float for MOD* functions;Mic Bowman2012-09-051-1/+1
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| * wrapping attachment functions in a regionSignpostMarv2012-09-043-2/+4
| * Implementing functing to send messages directly to attachmentsSignpostMarv2012-09-044-0/+201
| * refactoring the grunt work of MessageObject into a private method with a UUID...SignpostMarv2012-09-041-0/+5
| * implementing a function to get the number of attachments wornSignpostMarv2012-09-043-0/+55
| * formattingSignpostMarv2012-09-041-6/+6
| * although the attachmentPoint argument is a uint, zero is not a valid attachme...SignpostMarv2012-09-041-1/+4
| * Revert "made setting rotation match Second Life"Melanie2012-09-031-1/+32
| * Revert "no need to assign rotation to a variable now"Melanie2012-09-031-1/+2
| * Revert "formatting"Melanie2012-09-031-2/+2
* | Revert "made setting rotation match Second Life"Melanie2012-09-031-1/+32
* | Revert "no need to assign rotation to a variable now"Melanie2012-09-031-1/+2
* | Revert "formatting"Melanie2012-09-031-2/+2
* | Merge branch 'master' into careminsterMelanie2012-09-031-44/+3
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| * formattingSignpostMarv2012-09-031-2/+2
| * no need to assign rotation to a variable nowSignpostMarv2012-09-031-2/+1
| * made setting rotation match Second LifeSignpostMarv2012-09-031-32/+1
* | Merge branch 'master' into careminsterMelanie2012-09-029-321/+961
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| * BulletSim: Update BulletSimAPI to match the DLL interface.Robert Adams2012-08-314-137/+231
| * BulletSim: clean up some variable naming for consistancy.Robert Adams2012-08-314-102/+183
| * BulletSim: fix line endings.Robert Adams2012-08-311-22/+22
| * BulletSim: Changes to terrain storage and management so mega-regions work.Robert Adams2012-08-318-185/+597
| * BulletSim: unify physical objects under BSPhysObjects. Now BSScene and BSLink...Robert Adams2012-08-315-160/+200
| * BulletSim: add new interface for mesh, hull and terrain creation that will mo...Robert Adams2012-08-311-7/+20
* | Merge branch 'master' into careminsterMelanie2012-08-311-1/+1
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| * Type.Type is RuntimeTypeSignpostMarv2012-08-311-1/+1
* | Merge branch 'master' into careminsterMelanie2012-08-313-11/+68
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