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My fork of OpenSim for IG and DG, called SledjChisl.
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Author
Age
Files
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Merge branch 'master' into careminster
Melanie
2012-02-16
6
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+66
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Fix some logic mistakes where firstly osNpcCreate() without options was creat...
Justin Clark-Casey (justincc)
2012-02-16
3
-5
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+20
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2012-02-15
4
-23
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+101
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In ObjectTortureTests, run garbage collector on Teardown and run scene loop u...
Justin Clark-Casey (justincc)
2012-02-15
3
-7
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+47
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Merge branch 'master' of ssh://melanie@3dhosting.de/var/git/careminster into ...
Melanie
2012-02-15
6
-163
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+237
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Implement region crossing of sitting avatars. Edit mode and llSetPos work
Melanie
2012-02-14
5
-157
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+221
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Prevent object loss and positioning outside the region with failed object sim
Melanie
2012-02-14
3
-8
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+18
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Merge branch 'master' into careminster
Melanie
2012-02-15
11
-43
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+179
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Refactor appearance saving for NPC to use AvatarFactoryModule interface.
Dan Lake
2012-02-14
3
-15
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+38
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Fix a race condition in the simian groups connector. When requests were
Mic Bowman
2012-02-13
1
-8
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+63
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Fix: get embedded objects from Notecard fails with activated FreeSwitchVoiceM...
PixelTomsen
2012-02-14
1
-3
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+3
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Add some more data to the new user connection logging for debug purposes.
Justin Clark-Casey (justincc)
2012-02-14
1
-3
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+3
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short circuit the expensive parts of the permission checking code
Mic Bowman
2012-02-13
1
-1
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+6
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2012-02-13
7
-20
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+101
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correct the default avatar_terminal_velocity value that I accidentally left i...
Justin Clark-Casey (justincc)
2012-02-11
1
-1
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+1
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Clamp ODE character velocity. Make ODE falling character 54m/s by default.
Justin Clark-Casey (justincc)
2012-02-11
2
-1
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+53
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Make ScenePresence.MovementFlag a private only settable value to reduce compl...
Justin Clark-Casey (justincc)
2012-02-11
1
-7
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+4
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On object deserialization, go back to logging errors at DEBUG level rather th...
Justin Clark-Casey (justincc)
2012-02-13
1
-5
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+9
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Merge branch 'master' into careminster
Melanie
2012-02-10
4
-12
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+44
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
BlueWall
2012-02-10
1
-9
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+20
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Fix an npc delete race condition with LSL sensors where an initial presence c...
Justin Clark-Casey (justincc)
2012-02-10
1
-9
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+20
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Merge branch 'master' of /home/opensim/var/repo/opensim
BlueWall
2012-02-10
2
-3
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+12
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Fix bug where somebody taking a copy of an object they didn't own that was re...
Justin Clark-Casey (justincc)
2012-02-10
2
-3
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+12
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Fix: Covenant view fails after updates or cache-clean see mantis http://opens...
PixelTomsen
2012-02-10
1
-0
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+12
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Merge branch 'master' into careminster
Melanie
2012-02-10
10
-19
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+54
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Fix: Unable to remove AV from friend list (sqldb-bug) http://opensimulator.or...
PixelTomsen
2012-02-10
1
-7
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+7
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When an asset is uploaded (e.g. a mesh) set individual copy/move/transfer per...
Justin Clark-Casey (justincc)
2012-02-10
6
-11
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+40
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If NPCModule.CreateNPC() fails to create the required ScenePresence (which sh...
Justin Clark-Casey (justincc)
2012-02-09
2
-9
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+8
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Merge branch 'master' into careminster
Melanie
2012-02-09
7
-14
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+69
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minor: put in commented out logging statements for future reuse
Justin Clark-Casey (justincc)
2012-02-09
2
-1
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+10
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Stop a scene object from attempting to link with itself (which results in an ...
Justin Clark-Casey (justincc)
2012-02-08
4
-10
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+54
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Make WebStats logging report consistently as WEB STATS MODULE instead of VC, ...
Justin Clark-Casey (justincc)
2012-02-07
1
-6
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+5
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Push more NPC stuff into threads
Melanie
2012-02-08
2
-23
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+40
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Merge branch 'master' into careminster
Melanie
2012-02-07
1
-1
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+2
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Add start GC memory and end GC memory to object stress test printouts.
Justin Clark-Casey (justincc)
2012-02-07
1
-1
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+2
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Merge branch 'master' of ssh://3dhosting.de/var/git/careminster
Melanie
2012-02-07
8
-39
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+145
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Merge branch 'master' into careminster
Melanie
2012-02-07
8
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+145
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Add TestAddTaskInventoryItem()
Justin Clark-Casey (justincc)
2012-02-07
1
-1
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+25
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Remove debug logging if physics actor is null in SOP.ApplyPhysics()
Justin Clark-Casey (justincc)
2012-02-07
1
-5
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+1
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Add a regression test to compile and start a script. Remove Path.GetDirector...
Justin Clark-Casey (justincc)
2012-02-07
6
-34
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+117
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Experimental. Expand Fire & Forget for NPC delete
Melanie
2012-02-06
1
-7
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+7
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Merge branch 'master' into careminster
Melanie
2012-02-05
4
-8
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+8
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Revert my two quick fixes for the lag issue and put in the real fix, which
Melanie
2012-02-05
1
-1
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+2
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Revert "Remove checks on ban list expiry on every move. To be re-added on par...
Melanie
2012-02-05
1
-4
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+4
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Revert "Check ban list for a particular parcel only when an avatar moves into...
Melanie
2012-02-05
2
-17
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+4
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Make configuration uniform
BlueWall
2012-02-05
1
-3
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+3
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Check ban list for a particular parcel only when an avatar moves into it.
Melanie
2012-02-05
2
-4
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+17
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Remove checks on ban list expiry on every move. To be re-added on parcel
Melanie
2012-02-05
1
-4
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+4
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change NonPhysicalPrimMax to NonphysicalPrimMax in Scenes.cs to make the
nebadon
2012-02-04
1
-1
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+1
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Quiet the map module logging
BlueWall
2012-02-04
1
-2
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+2
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