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* bug fix: StateSource of a SOG that is not a attachment is ↵UbitUmarov2015-11-171-1/+3
| | | | StateSource.PrimCrossing
* work around some 'tests' errors: backup is asyncUbitUmarov2015-11-161-1/+3
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* work around some 'tests' errors: dont use references to objects that may ↵UbitUmarov2015-11-161-3/+6
| | | | have been deleted
* work around some 'tests' errors: fix mathUbitUmarov2015-11-161-3/+2
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* work around some 'tests' error: internal GroupResize() doesn't heave UndoUbitUmarov2015-11-161-1/+1
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* work around some 'tests' error: object is deleted on DeRezObjects, fix last ↵UbitUmarov2015-11-161-2/+2
| | | | commit side effects
* dont find parts of groups marked as DeletedUbitUmarov2015-11-161-1/+1
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* work around some 'tests' error: object is deleted on DeRezObjectsUbitUmarov2015-11-161-7/+7
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* work around some 'tests' error: object crossing is asyncUbitUmarov2015-11-161-0/+14
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* deatach from backup on attachmentUbitUmarov2015-11-161-0/+2
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* coment out excessive debug messagesUbitUmarov2015-11-161-4/+5
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* That didn't actually do anything for Simian, and it broke the locahostDiva Canto2015-11-141-5/+6
| | | | | | | case Revert "Also restoring proper function for Simian external GetTexture functionality." This reverts commit 366e81b977e7fcad4b19aeedc6f3674612b7587b.
* minor: reset character collision flags, even if without a BodyUbitUmarov2015-11-121-2/+6
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* add some safeguard checksUbitUmarov2015-11-121-3/+4
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* Add some values to the SimulatorFeatures cap's OpenSimExtras section:Melanie Thielker2015-11-121-0/+29
| | | | | | | | SimulatorFPS: The actual optimal FPS of the simulator, un-fudged SimulatorFPSFactor: The fudge factor that is applied to the stats sent to the viewer SimulatorFPSWarnPercent: The percentage below which a lag meter should go to amber SimulatorFPSCritPercent: The percentage below which a lag meter should go to red To display the real values, a viewer would divide the reported FPS by the SimulatorFPSFactor and use that to calculate the percentage of SimulatorFPS. E.g. reported is 55fps, SimulatorFPSFactor is 5.0 and SimulatorFPS is 11.
* Move a call to RequestModuleInterface to a new scene callback functionMelanie Thielker2015-11-121-1/+9
| | | | because the current implementation would have always returned null
* dont abort llDialog if buttons labels are longer than 24bytes, let udp ↵UbitUmarov2015-11-111-0/+2
| | | | truncate. This is not as spec but allows old scripts or with minor bugs to still work
* limit llDialog buttons text to 24 bytes (at lludp level)UbitUmarov2015-11-111-1/+1
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* reduce the small MTU violation sending terrain compressed patchsUbitUmarov2015-11-101-1/+1
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* increase the number of packets in Land queue that force terrain to delay ↵UbitUmarov2015-11-101-1/+1
| | | | patchs sending.
* check if a packet can be sent imediatly without accounting it as sent on ↵UbitUmarov2015-11-101-1/+3
| | | | throttles when it is enqueued for later send.
* make m_minimumDripRate a bit larger than mtu. Add a bucket space check that ↵UbitUmarov2015-11-101-1/+6
| | | | does not consume avaiable space, so reducing bandwidth
* fix silly bugUbitUmarov2015-11-101-3/+3
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* start TerrainCheckUpdates on heartbeat thread, but do it async; fix a bug ↵UbitUmarov2015-11-101-18/+33
| | | | on slow terrain send limits check
* fix/add lldialog and llTextBox message size error checks, aborting if error ↵UbitUmarov2015-11-101-2/+11
| | | | as spec. (we can change this to silent truncate and execute the larger ones since llUdp now does it. But doing as spec now)
* change lldialog and llTextBox maximum message lenght to 512 bytes as ↵UbitUmarov2015-11-101-3/+3
| | | | specification.
* replace StatisticsFPSfactor that needed to be changed with FrameTime to a ↵UbitUmarov2015-11-092-166/+179
| | | | simpler true or false Normalized55FPS that is now TRUE by default. Incorrectly this commit also contains changes that should had their own commits: changes to heartbeat time control ant to gathering and calculation of related statistics.
* rename MinFrameTime as FrameTime, since it is not a minimum but a target ↵UbitUmarov2015-11-083-22/+29
| | | | value; retune its value a bit so reported FPS is closer to integer value; change ode step size acording to reduce jitter in phys FPS; Make Statistics Scaling factor (fludge factor) configurable. (legacy default of 5.0 in code)
* change maximum angular velocity to a value derived from heartbeat rate and ↵UbitUmarov2015-11-082-7/+11
| | | | Nyquist.
* fix wrong condition to set low angular velocity as Zero.UbitUmarov2015-11-081-4/+4
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* send the estimation of time dilation at packet build time, not the one at ↵UbitUmarov2015-11-061-10/+15
| | | | unknown past.
* change OfflineMessageModule from new avination code to original master, for ↵UbitUmarov2015-11-061-4/+20
| | | | compatibility with current web servers php scripts. This may change after current test phase
* add a console/log warning about large physics meshs on ubOde that can have ↵UbitUmarov2015-11-051-0/+6
| | | | negative impact on region load
* fix get/set parameters on avatarsUbitUmarov2015-11-051-39/+38
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* apply OtakuMegane code changes to irc channel chat so some characters are ↵UbitUmarov2015-11-021-1/+4
| | | | not lost
* Merge branch 'avinationmerge' of opensimulator.org:/var/git/opensim into ↵Melanie Thielker2015-11-011-1/+7
|\ | | | | | | avinationmerge
| * Don't crash the sim if the map image is null.Diva Canto2015-11-011-1/+7
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* | More EntityTransferContext plumbingMelanie Thielker2015-11-011-1/+2
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* | More plumbing of the EntityTransferContext (not yet complete)Melanie Thielker2015-11-018-35/+47
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* fix more merge issuesUbitUmarov2015-11-011-5/+5
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* fix merge issuesUbitUmarov2015-11-011-8/+9
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* Merge branch 'master' into avinationmergeUbitUmarov2015-11-0112-87/+75
|\ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Framework/AvatarAppearance.cs OpenSim/Framework/Servers/ServerBase.cs OpenSim/Framework/VersionInfo.cs OpenSim/Region/CoreModules/Agent/AssetTransaction/AssetXferUploader.cs OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/LocalSimulationConnector.cs OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/RemoteSimulationConnector.cs OpenSim/Region/Framework/Interfaces/IEntityTransferModule.cs OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs OpenSim/Region/Framework/Scenes/SceneObjectPart.cs OpenSim/Region/PhysicsModules/ConvexDecompositionDotNet/Properties/AssemblyInfo.cs OpenSim/Region/PhysicsModules/Ode/ODEPrim.cs OpenSim/Region/PhysicsModules/Ode/OdeScene.cs OpenSim/Services/Connectors/Simulation/SimulationServiceConnector.cs OpenSim/Services/HypergridService/GatekeeperService.cs OpenSim/Services/Interfaces/IAvatarService.cs OpenSim/Services/LLLoginService/LLLoginService.cs
| * fix typo reported on mantis 7735UbitUmarov2015-10-311-1/+1
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| * fix internal support for non square regionsUbitUmarov2015-10-311-2/+3
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| * Introduce an EntityTransferContext carrying the version numbers to passMelanie Thielker2015-10-315-33/+37
| | | | | | | | | | to all interested functions. Should fix the varregion conditional. Still a testing version, do NOT use in production!
| * Remove testing cruft that is blocking the new protocols. Unit tests noMelanie Thielker2015-10-313-8/+8
| | | | | | | | | | longer test TP v1 now. TP v1 will be removed within 6 months anyway.
| * fix mantis 7734, Thanks Garmin for the reportUbitUmarov2015-10-311-2/+2
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| * let silly tests override version on local connectionsUbitUmarov2015-10-313-5/+6
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| * Merge branch 'master' of opensimulator.org:/var/git/opensimMelanie Thielker2015-10-312-9/+6
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| | * fix mantis 7733, reverting setting of IsAttachment on first call to full ↵UbitUmarov2015-10-292-9/+6
| | | | | | | | | | | | check. Replace instead same simple IsAttachment tests by full checks