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My fork of OpenSim for IG and DG, called SledjChisl.
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Age
Files
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*
minor: Remove event method doc from LLClientView that I forgot in the last co...
Justin Clark-Casey (justincc)
2012-10-18
1
-15
/
+0
*
Reuse the same AgentUpdateArgs object for each AgentUpdate UDP packet (of whi...
Justin Clark-Casey (justincc)
2012-10-17
1
-41
/
+68
*
Explicitly return only the incoming AgentUpdate packet as this is the only on...
Justin Clark-Casey (justincc)
2012-10-17
3
-8
/
+30
*
If RecycleBaseUDPPackets = true, also pool IncomingPackets to reduce memory c...
Justin Clark-Casey (justincc)
2012-10-17
2
-2
/
+30
*
minor: Make BasicCircuitTests.SetUp() call overriden base method instead of i...
Justin Clark-Casey (justincc)
2012-10-16
1
-1
/
+2
*
Add optional pool for the UDPPacketBuffer objects that handle all incoming UD...
Justin Clark-Casey (justincc)
2012-10-16
2
-24
/
+49
*
Make it possible to separate start and stop lludp packet processing from the ...
Justin Clark-Casey (justincc)
2012-10-16
2
-31
/
+129
*
Add missing category paremeter to llGiveInventoryList grid IM construction.
Justin Clark-Casey (justincc)
2012-10-16
1
-1
/
+1
*
minor: Add missing newlines and spacing to help for "debug eq" console command
Justin Clark-Casey (justincc)
2012-10-16
1
-4
/
+4
*
minor: Add/correct some doc messages associated with entity teleport.
Justin Clark-Casey (justincc)
2012-10-16
2
-3
/
+9
*
minor: comment out "Registered seed capability" message for "Received SEED ca...
Justin Clark-Casey (justincc)
2012-10-16
1
-4
/
+5
*
minor: Comment out the region console caps message for now.
Justin Clark-Casey (justincc)
2012-10-16
1
-1
/
+1
*
minor: Fix and elaborate on log information printed when an unrecognized esta...
Justin Clark-Casey (justincc)
2012-10-13
1
-2
/
+14
*
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2012-10-13
1
-1
/
+2
|
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*
BulletSim: only use native sphere shape if it is a sphere.
Robert Adams
2012-10-12
1
-1
/
+2
*
|
Improve on TBG Renfold's fix to llRequestSimulatorData DATA_SIM_POS by only p...
Justin Clark-Casey (justincc)
2012-10-13
1
-19
/
+25
*
|
Now using region flags for llRequestSimulatorData DATA_SIM_POS.
TBG Renfold
2012-10-13
1
-8
/
+17
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/
*
Get rid of accidental scene start left in ScenePresenceAutopilotTests
Justin Clark-Casey (justincc)
2012-10-12
1
-1
/
+0
*
Fix problems with regression tests by allowing invoke of Update() with a fini...
Justin Clark-Casey (justincc)
2012-10-12
2
-3
/
+5
*
Add "active true|false" to "debug scene" console command.
Justin Clark-Casey (justincc)
2012-10-12
2
-6
/
+47
*
minor: Use && instead of & when deciding whether to print Improve/ObjectUpdat...
Justin Clark-Casey (justincc)
2012-10-12
1
-1
/
+1
*
minor: Fix bug in categorization of blocks reused stat from packetpool
Justin Clark-Casey (justincc)
2012-10-12
1
-1
/
+1
*
Add AgentUpdate to PacketPool. This is the most common inbound packet from v...
Justin Clark-Casey (justincc)
2012-10-12
3
-5
/
+28
*
BulletSim: fix problem with some shapes (like cylinders) being implemented as...
Robert Adams
2012-10-11
1
-1
/
+1
*
Fix percentage stats to multiply by 100. Adjust container name for packetpoo...
Justin Clark-Casey (justincc)
2012-10-12
1
-2
/
+2
*
Enable reuse of data blocks for ImprovedTerseObjectUpdate using existing Pack...
Justin Clark-Casey (justincc)
2012-10-12
1
-1
/
+3
*
Fix packetpool for ImprovedTerseObjectUpdate packets.
Justin Clark-Casey (justincc)
2012-10-11
3
-5
/
+15
*
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2012-10-11
10
-202
/
+316
|
\
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*
BulletSim: remove some unused API2 calls because they were removed from Bulle...
Robert Adams
2012-10-11
2
-14
/
+2
|
*
BulletSim: normalize physics FPS to 45 (for real this time).
Robert Adams
2012-10-11
1
-2
/
+2
|
*
BulletSim: normalize physics FPS to 45.
Robert Adams
2012-10-11
1
-3
/
+4
|
*
BulletSim: Use full linkset mass when computing vehicle gravity force. Add ta...
Robert Adams
2012-10-11
3
-11
/
+16
|
*
BulletSim: Change defaults for constraint CFM and ERP to make large linksets ...
Robert Adams
2012-10-11
2
-11
/
+8
|
*
BulletSim: cosmetic changes (comments and renaming). Give mass to terrain to ...
Robert Adams
2012-10-11
7
-52
/
+74
|
*
BulletSim: Add Force* operations to objects to allow direct push to engine.
Robert Adams
2012-10-11
7
-29
/
+100
|
*
BulletSim: Fix crash when linking large physical linksets.
Robert Adams
2012-10-11
8
-102
/
+132
*
|
Extend "show stats" command to "show stats [list|all|<category name>]"
Justin Clark-Casey (justincc)
2012-10-11
2
-45
/
+70
|
/
*
Assign endVector before control leaves ObjectCommandsModule.TryParseVectorRan...
Justin Clark-Casey (justincc)
2012-10-11
1
-0
/
+2
*
Add "delete object pos <start-coord> to <end-coord>" console command.
Justin Clark-Casey (justincc)
2012-10-10
1
-24
/
+85
*
Correct osSetContentType() threat check to query osSetContentType rather than...
Justin Clark-Casey (justincc)
2012-10-10
1
-1
/
+3
*
Remove osDropAttachment threat level check wrongly placed in OSSL_Api.ShoutEr...
Justin Clark-Casey (justincc)
2012-10-10
1
-1
/
+0
*
minor: Add method doc to EventManager.OnNewClient, OnClientLogin, ClientClose...
Justin Clark-Casey (justincc)
2012-10-10
1
-0
/
+14
*
Lock on AgentCircuitData during Scene.AddClient() and RemoveClient() to preve...
Justin Clark-Casey (justincc)
2012-10-10
3
-219
/
+265
*
minor: elaborate method doc on Scene.NewUserConnection()
Justin Clark-Casey (justincc)
2012-10-09
1
-6
/
+13
*
av_av_collisions_off = false OdePhysics Settings in OpenSimDefaults.ini - No...
teravus
2012-10-09
1
-2
/
+9
*
Add config option to plant avatar where they are reducing avatar avatar 'push...
teravus
2012-10-09
2
-3
/
+9
*
Move OpenSim.Data.RegionFlags -> OpenSim.Framework.RegionFlags to make it eas...
Justin Clark-Casey (justincc)
2012-10-09
4
-4
/
+7
*
Merge branch 'master' of git://opensimulator.org/git/opensim
Dan Lake
2012-10-08
10
-41
/
+111
|
\
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*
refactor: Rename UserSessioNID -> UserSession in WebStatsModule since this is...
Justin Clark-Casey (justincc)
2012-10-06
1
-20
/
+20
|
*
Make UserSessionID a class rather than a struct, so that later updates to val...
Justin Clark-Casey (justincc)
2012-10-06
1
-2
/
+16
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