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2013-09-09Change collision logic in SceneObjectPart so land_collision will happen.Robert Adams1-6/+3
2013-09-07Fix configuration/ini expansion issue. Thanks to smxy for testing.BlueWall1-2/+2
2013-09-05Restore group membership check for HG users in QueryAccess.Diva Canto2-9/+11
2013-09-04Stop "show client stats" from throwing an exception if somehow Scene.m_client...Justin Clark-Casey (justincc)1-1/+8
2013-09-04Also check user authorization if looking to upgrade from a child to a root ag...Justin Clark-Casey (justincc)1-0/+13
2013-09-04For a Hypergrid user, delay estate access checks until NewUserConnection() so...Justin Clark-Casey (justincc)1-2/+6
2013-09-02Remove test that gives issue on Windows, just let the try/catch do the work.BlueWall1-5/+1
2013-09-02Fix bug where users teleporting to non-neighbour regions could continue to he...Justin Clark-Casey (justincc)5-15/+85
2013-09-02Comment out warning about agent updating without valid session ID for now.Justin Clark-Casey (justincc)1-4/+4
2013-09-02Allow one to specify a DefaultHGRegion flag in [GridService] in order to allo...Justin Clark-Casey (justincc)2-0/+25
2013-08-29Profiles: Clean up some log entries caused when visiting HG avatar is using l...BlueWall1-16/+26
2013-08-29Initialization: move key expansion out to operate on all sources and not just...BlueWall1-2/+2
2013-08-27BulletSim: add some protections for processing when shutting down.Robert Adams1-2/+2
2013-08-25Fix exception thrown after a region has been restarted through scheduling.Justin Clark-Casey (justincc)1-10/+22
2013-08-24Potential fix for access control bug on login introduced with SeeIntoRegion c...Diva Canto1-1/+1
2013-08-23Fix a printing of exception error in InventoryArchiveModule that onlyRobert Adams1-1/+1
2013-08-23minor: shortern warning messages in EntityTransferModule when UpdateAgent() f...Justin Clark-Casey (justincc)1-4/+4
2013-08-23Remove old and unused ScenePresence.RestoreInCurrentScene()Justin Clark-Casey (justincc)1-5/+0
2013-08-23Refactor: merge SceneGraph.AddScenePresence() into CreateAndAddChildScenePres...Justin Clark-Casey (justincc)1-28/+6
2013-08-23minor: remove mono compiler warning from LLClientViewJustin Clark-Casey (justincc)1-4/+0
2013-08-22Stop "handle sit user name" command from trying to sit avatars on objects whi...Justin Clark-Casey (justincc)1-0/+3
2013-08-22Stop error messages being misleadingly generated when on client connection ac...Justin Clark-Casey (justincc)1-2/+19
2013-08-22Stop "sit user name" and "stand user name" console commands from trying to si...Justin Clark-Casey (justincc)1-2/+8
2013-08-21Don't allow users to attempt to sit on objects in a child region without goin...Justin Clark-Casey (justincc)2-0/+29
2013-08-20* Fix some threading issues in BulletXNA (the managed bullet library), this s...teravus2-3/+48
2013-08-20Add --regex options to "sit user name" and "stand user name" console commands...Justin Clark-Casey (justincc)1-50/+81
2013-08-20Add experimental "sit user name" and "stand user name" console commands in Si...Justin Clark-Casey (justincc)1-0/+180
2013-08-18Allow updating the wearable type of wearables that have a type of 0.Melanie1-4/+16
2013-08-17Remove mono compiler warnings from UserProfilesModuleJustin Clark-Casey (justincc)1-19/+16
2013-08-17minor: remove mono compiler warning from AttachmentsModuleJustin Clark-Casey (justincc)1-2/+1
2013-08-17minor: remove mono compiler warnings from ScenePresenceJustin Clark-Casey (justincc)1-4/+3
2013-08-17Add ScenePresenceTeleportTests.TestSameSimulatorIsolatedRegionsV2() regressio...Justin Clark-Casey (justincc)4-7/+69
2013-08-16Add TestSameSimulatorNeighbouringRegionsV2() regression test for v2 entity tr...Justin Clark-Casey (justincc)1-2/+87
2013-08-16refactor: Make AttachmentModulesTests.TestSameSimulatorNeighbouringRegionsTel...Justin Clark-Casey (justincc)1-1/+1
2013-08-16Packet headers are not zero-encoded so don't try to zero-decode these in Pack...Justin Clark-Casey (justincc)1-16/+9
2013-08-15Try to make "slow down" message that one could receive on rapid teleporting m...Justin Clark-Casey (justincc)1-1/+2
2013-08-15Move DoNotCloseAfterTeleport flag reset before UpdateAgent in V2 to avoid a l...Justin Clark-Casey (justincc)1-2/+6
2013-08-15Rely on the Scene.IncomingCloseAgent() check as to whether the connection sho...Justin Clark-Casey (justincc)2-15/+7
2013-08-15Do not use the SP.DoNotCloseAfterTeleport flag for child agent connections.Justin Clark-Casey (justincc)2-23/+32
2013-08-14minor: Comment out AvatarPicketSearch caps log message for now, which is occu...Justin Clark-Casey (justincc)1-1/+1
2013-08-14minor: remove unused entity transfer config in teleport v2 attachments testJustin Clark-Casey (justincc)1-1/+0
2013-08-14BulletSim: include check for volume detect in check for zeroing avatar motion.Robert Adams2-2/+6
2013-08-14BulletSim: add physical object initialized flag so updates and collisionsRobert Adams5-5/+23
2013-08-14Add stat clientstack.<scene>.IncomingPacketsOrphanedCount to record well-form...Justin Clark-Casey (justincc)1-4/+29
2013-08-14Count any incoming packet that could not be recognized as an LLUDP packet as ...Justin Clark-Casey (justincc)1-21/+44
2013-08-14Add method doc to Scene.RemoveClient() to ask any callers to use Scene.Incomi...Justin Clark-Casey (justincc)2-0/+25
2013-08-13BulletSim: move the creation of the avatar movement actor creating toRobert Adams1-7/+7
2013-08-13Remove exception when printing error for failure removing script state.Robert Adams1-1/+1
2013-08-12BulletSim: add check in avatar stair step code to verify the collisionRobert Adams4-13/+26
2013-08-12Don't try and send group updates to NPCs via event queue, since NPCs have no ...Justin Clark-Casey (justincc)1-1/+0