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My fork of OpenSim for IG and DG, called SledjChisl.
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2012-06-06
minor: Change log messages on Warp3DImageModule to show they are from this mo...
Justin Clark-Casey (justincc)
1
-7
/
+9
2012-06-06
Rename MapImageModule for Warp3D to Warp3DImageModule to match its class name...
Justin Clark-Casey (justincc)
1
-0
/
+0
2012-06-06
Actively dispose of Bitmaps in Warp3D image module and world map module once ...
Justin Clark-Casey (justincc)
3
-215
/
+248
2012-06-06
enabling all corners of a sim to be set in one call
SignpostMarv
1
-1
/
+11
2012-06-06
Ensure closure of bitmap and memory stream with using() statements in WorldVi...
Justin Clark-Casey (justincc)
1
-7
/
+8
2012-06-05
Stop accidentally reading 4 Int16s instead of 2 in SIZE section of Terragen f...
Justin Clark-Casey (justincc)
1
-2
/
+0
2012-06-05
minor: Add user feedback when executing fix-phantoms
Justin Clark-Casey (justincc)
1
-0
/
+2
2012-06-05
Allow fix-phantoms command to appear even if CombineContiguousRegions = false...
Justin Clark-Casey (justincc)
1
-13
/
+11
2012-06-05
Mantis 4597 AgentPaused packet is ignored.
Talun
1
-3
/
+15
2012-06-05
Remove unused ScenePresence list structure in llGetAgentList()
Justin Clark-Casey (justincc)
1
-1
/
+0
2012-06-05
Scale down per frame MS stats to match scaled simulator FPS stat.
Justin Clark-Casey (justincc)
1
-1
/
+1
2012-06-05
Start sending spare frame time MS viewer stat. Make frame time correctly dis...
Justin Clark-Casey (justincc)
2
-78
/
+124
2012-06-04
Properly show per frame millisecond statistics per frame, not as amount of ti...
Justin Clark-Casey (justincc)
1
-22
/
+41
2012-06-04
Add replaceable region modules to the "show modules" command
BlueWall
1
-29
/
+49
2012-06-04
Correct the delegate specification in EventManager.TriggerTerrainTainted. Loo...
Robert Adams
1
-1
/
+1
2012-06-04
Remove the "Profile" config as it's covered by the replaceable interface
Melanie
1
-8
/
+0
2012-06-01
Fix LSL animation state reporting and animation state transitions on crossing
Melanie
2
-8
/
+34
2012-06-01
Instead of updating sim stats root agent, child, objects and scripts accounts...
Justin Clark-Casey (justincc)
2
-33
/
+14
2012-06-01
Add optional total avatars, total prims and active prims stats to ODE plugin.
Justin Clark-Casey (justincc)
1
-0
/
+21
2012-06-01
If OdeScene.Near() returns no collision contacts, then exit as early as possi...
Justin Clark-Casey (justincc)
1
-0
/
+4
2012-06-01
Add optional stat for the other collision time per frame not spent in ODE nat...
Justin Clark-Casey (justincc)
1
-1
/
+16
2012-06-01
Add avatar forces calculation, prim force and raycasting per frame millisecon...
Justin Clark-Casey (justincc)
1
-7
/
+46
2012-06-01
Collection optional avatar and prim taint frame millisecond times
Justin Clark-Casey (justincc)
1
-7
/
+36
2012-06-01
Remove recent optional native collision frame milliseconds stat
Justin Clark-Casey (justincc)
1
-13
/
+1
2012-06-01
Add optional stat that records milliseconds spent notifying collision listene...
Justin Clark-Casey (justincc)
1
-0
/
+14
2012-06-01
Add avatar and prim update milliseconds per frame optional stats
Justin Clark-Casey (justincc)
1
-7
/
+31
2012-06-01
Add option native step frame ms stat
Justin Clark-Casey (justincc)
1
-9
/
+21
2012-06-01
Add total ODE frame time optional stat, as a sanity check on the main scene p...
Justin Clark-Casey (justincc)
1
-7
/
+21
2012-06-01
Break down native ODE collision frame time stat into native space collision a...
Justin Clark-Casey (justincc)
1
-4
/
+22
2012-06-01
Rename new collision stats to 'contacts' - there are/can be multiple contacts...
Justin Clark-Casey (justincc)
1
-6
/
+6
2012-06-01
Stop adding an unnecessary duplicate _perloopcontact if the avatar is standin...
Justin Clark-Casey (justincc)
1
-9
/
+4
2012-06-01
minor: comment out currently unused OdeScene.sCollisionData
Justin Clark-Casey (justincc)
1
-9
/
+9
2012-06-01
Add ODE avatar and prim collision numbers if extra stats collection is enabled.
Justin Clark-Casey (justincc)
1
-5
/
+34
2012-06-01
Fix OdeScene.GetTopColliders() to return the top 25 colliders rather than the...
Justin Clark-Casey (justincc)
1
-19
/
+13
2012-06-01
Remove the kill record. Core has removed it long ago and it really does more ...
Melanie
1
-19
/
+19
2012-05-31
Add an optional mechanism for physics modules to collect and return arbitrary...
Justin Clark-Casey (justincc)
5
-60
/
+252
2012-05-30
ubitode prim: if makebody() is called already having a body, do a full destru...
UbitUmarov
1
-3
/
+4
2012-05-30
Guard setting the building flag
Melanie
1
-0
/
+4
2012-05-30
Whitespace fix
Melanie
1
-1
/
+1
2012-05-30
Prevent multiple requests to go physical from reaching the physics plugin
Melanie
1
-0
/
+4
2012-05-30
Fix the log standing attach-from-world bug.
Melanie
2
-42
/
+59
2012-05-29
Add console command "teleport user" to allow teleport from the region console
Justin Clark-Casey (justincc)
1
-0
/
+189
2012-05-29
fix physics not reporting collisions only with terrain
UbitUmarov
1
-0
/
+1
2012-05-29
Fix collision filtering. The filter should be checked on the receiving part!
Melanie
1
-9
/
+9
2012-05-29
Add advanced collision processing into ScenePresence
Melanie
1
-162
/
+162
2012-05-29
Re-add script collisions that were lost in a merge
Melanie
1
-0
/
+2
2012-05-29
Fix collision filtering
Melanie
1
-10
/
+10
2012-05-28
refactor: factor out entity transfer state machine into a separate class to m...
Justin Clark-Casey (justincc)
3
-239
/
+330
2012-05-28
fix avatars collisions on sim crossings and other few cases where freemove()...
UbitUmarov
1
-2
/
+1
2012-05-28
If handling the failure of teleport, move agent state to CleaningUp when we s...
Justin Clark-Casey (justincc)
1
-3
/
+6
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