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My fork of OpenSim for IG and DG, called SledjChisl.
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2012-02-16
Fix some logic mistakes where firstly osNpcCreate() without options was creat...
Justin Clark-Casey (justincc)
3
-5
/
+20
2012-02-15
In ObjectTortureTests, run garbage collector on Teardown and run scene loop u...
Justin Clark-Casey (justincc)
3
-7
/
+47
2012-02-14
Refactor appearance saving for NPC to use AvatarFactoryModule interface.
Dan Lake
3
-15
/
+38
2012-02-14
Implement region crossing of sitting avatars. Edit mode and llSetPos work
Melanie
5
-157
/
+221
2012-02-13
Fix a race condition in the simian groups connector. When requests were
Mic Bowman
1
-8
/
+63
2012-02-14
Fix: get embedded objects from Notecard fails with activated FreeSwitchVoiceM...
PixelTomsen
1
-3
/
+3
2012-02-14
Add some more data to the new user connection logging for debug purposes.
Justin Clark-Casey (justincc)
1
-3
/
+3
2012-02-14
Prevent object loss and positioning outside the region with failed object sim
Melanie
3
-8
/
+18
2012-02-13
short circuit the expensive parts of the permission checking code
Mic Bowman
1
-1
/
+6
2012-02-13
On object deserialization, go back to logging errors at DEBUG level rather th...
Justin Clark-Casey (justincc)
1
-5
/
+9
2012-02-11
correct the default avatar_terminal_velocity value that I accidentally left i...
Justin Clark-Casey (justincc)
1
-1
/
+1
2012-02-11
Clamp ODE character velocity. Make ODE falling character 54m/s by default.
Justin Clark-Casey (justincc)
2
-1
/
+53
2012-02-11
Make ScenePresence.MovementFlag a private only settable value to reduce compl...
Justin Clark-Casey (justincc)
1
-7
/
+4
2012-02-10
Fix an npc delete race condition with LSL sensors where an initial presence c...
Justin Clark-Casey (justincc)
1
-9
/
+20
2012-02-10
Fix: Covenant view fails after updates or cache-clean see mantis http://opens...
PixelTomsen
1
-0
/
+12
2012-02-10
Fix bug where somebody taking a copy of an object they didn't own that was re...
Justin Clark-Casey (justincc)
2
-3
/
+12
2012-02-10
Fix: Unable to remove AV from friend list (sqldb-bug) http://opensimulator.or...
PixelTomsen
1
-7
/
+7
2012-02-10
When an asset is uploaded (e.g. a mesh) set individual copy/move/transfer per...
Justin Clark-Casey (justincc)
6
-11
/
+40
2012-02-09
If NPCModule.CreateNPC() fails to create the required ScenePresence (which sh...
Justin Clark-Casey (justincc)
2
-9
/
+8
2012-02-09
minor: put in commented out logging statements for future reuse
Justin Clark-Casey (justincc)
2
-1
/
+10
2012-02-08
Stop a scene object from attempting to link with itself (which results in an ...
Justin Clark-Casey (justincc)
4
-10
/
+54
2012-02-08
Push more NPC stuff into threads
Melanie
2
-23
/
+40
2012-02-07
Make WebStats logging report consistently as WEB STATS MODULE instead of VC, ...
Justin Clark-Casey (justincc)
1
-6
/
+5
2012-02-07
Add start GC memory and end GC memory to object stress test printouts.
Justin Clark-Casey (justincc)
1
-1
/
+2
2012-02-07
Add TestAddTaskInventoryItem()
Justin Clark-Casey (justincc)
1
-1
/
+25
2012-02-07
Remove debug logging if physics actor is null in SOP.ApplyPhysics()
Justin Clark-Casey (justincc)
1
-5
/
+1
2012-02-07
Add a regression test to compile and start a script. Remove Path.GetDirector...
Justin Clark-Casey (justincc)
6
-34
/
+117
2012-02-06
Experimental. Expand Fire & Forget for NPC delete
Melanie
1
-7
/
+7
2012-02-05
Revert my two quick fixes for the lag issue and put in the real fix, which
Melanie
1
-1
/
+2
2012-02-05
Revert "Remove checks on ban list expiry on every move. To be re-added on par...
Melanie
1
-4
/
+4
2012-02-05
Revert "Check ban list for a particular parcel only when an avatar moves into...
Melanie
2
-17
/
+4
2012-02-05
Make configuration uniform
BlueWall
1
-3
/
+3
2012-02-05
Check ban list for a particular parcel only when an avatar moves into it.
Melanie
2
-4
/
+17
2012-02-05
Remove checks on ban list expiry on every move. To be re-added on parcel
Melanie
1
-4
/
+4
2012-02-04
change NonPhysicalPrimMax to NonphysicalPrimMax in Scenes.cs to make the
nebadon
1
-1
/
+1
2012-02-04
Quiet the map module logging
BlueWall
1
-2
/
+2
2012-02-04
Add missing RCERR_UNKNOWN and RCERR_SIM_PERF_LOW LSL constants that would eve...
Justin Clark-Casey (justincc)
1
-0
/
+2
2012-02-04
Correct RC_* LSL constants used by llCastRay().
Justin Clark-Casey (justincc)
1
-12
/
+12
2012-02-04
Only look for an uploaded transactional asset in Scene.UpdateTaskInventory if...
Justin Clark-Casey (justincc)
3
-22
/
+21
2012-02-03
Change SceneObjectSerializer to use common ExternalRepresentationUtils.Execut...
Justin Clark-Casey (justincc)
1
-74
/
+29
2012-02-03
Check for null scene in ScheduleFullUpdate and ScheduleTerseUpdate before tri...
Dan Lake
1
-4
/
+7
2012-02-03
Extend m_avatars lock in NpcModule.CreateNPC over both creation of NPC scene ...
Justin Clark-Casey (justincc)
1
-14
/
+16
2012-02-03
Fix: Covenant changed time not set http://opensimulator.org/mantis/view.php?i...
PixelTomsen
4
-6
/
+8
2012-02-03
Changed save oar and save iar parameter -p|--profile to -h|--home, including ...
Snoopy Pfeffer
3
-8
/
+8
2012-02-03
Corrected console help texts for "save iar"
Snoopy Pfeffer
1
-2
/
+2
2012-02-02
Commenting out new event until I can fix OpenSim tests. Currently, testing ob...
Dan Lake
1
-6
/
+6
2012-02-02
OpenSim tests do not always create an EventManager so calls to trigger events...
Dan Lake
1
-2
/
+6
2012-02-02
ObjectAddedToScene event should be fired when duplicating objects
Dan Lake
2
-20
/
+22
2012-02-02
Replace ParcelAccessEntry with a new struct, LandAccessEntry, which more
Melanie
6
-66
/
+139
2012-02-02
D'oh - we want to call llGetLinkNumberOfSides() in the LSL_Stub, not llGetLin...
Justin Clark-Casey (justincc)
1
-1
/
+1
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