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My fork of OpenSim for IG and DG, called SledjChisl.
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Terrain.BasicTerrain
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libTerrainBSD
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Flatten.cs
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2008-04-23
* Removing old libTerrainBSD and associated Plugin & Project.
Adam Frisby
1
-141
/
+0
2008-04-21
* Optimised using statements and namespace references across entire project (...
Adam Frisby
1
-2
/
+0
2008-03-25
Comment out unused private methods.
Jeff Ames
1
-42
/
+43
2008-03-18
Formatting cleanup.
Jeff Ames
1
-28
/
+26
2008-02-08
* Made some terrain functions faster computationally.
Adam Frisby
1
-4
/
+2
2007-12-27
* Optimized usings
lbsa71
1
-1
/
+1
2007-12-10
saved OpenSim source code from the giant rampaging unterminated copyright not...
Jeff Ames
1
-2
/
+2
2007-10-30
* Optimized usings
lbsa71
1
-16
/
+13
2007-09-25
Terrain:
Adam Frisby
1
-1
/
+1
2007-09-10
mass update of urls in source code to new website
Sean Dague
1
-1
/
+1
2007-07-25
Start of the OpenSim library , for now only contains a few textures.
MW
1
-148
/
+148
2007-07-25
* Terrain now uses the older slower method again until the fast version can b...
Adam Frisby
1
-1
/
+1
2007-07-24
* Terrain should now send just updated patches.
Adam Frisby
1
-1
/
+1
2007-07-24
* Terrain Fracture Generator now produces more appropriate results.
Adam Frisby
1
-0
/
+50
2007-07-23
* Major style changes in libTerrain.Channel - now uses .NET-style naming syntax.
Adam Frisby
1
-14
/
+14
2007-07-21
* Updated licensing headers on libTerrain imported components.
Adam Frisby
1
-28
/
+25
2007-07-21
* Deleted libTerrain-BSD.dll
Adam Frisby
1
-0
/
+102