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My fork of OpenSim for IG and DG, called SledjChisl.
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Storage
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Author
Age
Files
Lines
*
* Optimised using statements and namespace references across entire project (...
Adam Frisby
2008-04-21
1
-3
/
+4
*
move NullStorage => OpenSim.Data.Null to be consistant with
Sean Dague
2008-04-03
2
-152
/
+0
*
changing more references to OpenSim.Data
Sean Dague
2008-04-02
1
-1
/
+1
*
*Moved LandManagement into its own region module (spiffy!)
mingchen
2008-03-22
2
-4
/
+2
*
Formatting cleanup.
Jeff Ames
2008-03-18
5
-132
/
+127
*
Added copyright heaaders. Minor cleanup.
Jeff Ames
2008-03-04
1
-2
/
+2
*
Minor cleanup.
Jeff Ames
2008-02-20
3
-3
/
+3
*
Clean up logging calls using String.Format explicitly
Jeff Ames
2008-02-10
1
-1
/
+1
*
Converted logging to use log4net.
Jeff Ames
2008-02-05
2
-32
/
+29
*
Added copyright statements.
Jeff Ames
2008-02-05
1
-2
/
+30
*
* Scripts edited within a prim will now be persisted correctly
Justin Clarke Casey
2008-01-21
2
-2
/
+2
*
* Make object persistence more granular by separating prim and prim inventory...
Justin Clarke Casey
2008-01-21
2
-1
/
+12
*
* Store task inventory when an object is taken into agent inventory
Justin Clarke Casey
2008-01-16
1
-1
/
+3
*
* Mother of all commits:
Adam Frisby
2008-01-15
2
-3
/
+31
*
moving Region store for SQLite into the OpenSim.Framework.Data.SQLite
Sean Dague
2008-01-09
1
-1760
/
+0
*
make Stopped a property of the SceneObjectPart instead of in the
Sean Dague
2008-01-08
1
-12
/
+1
*
Persistent prim inventory phase 5. Restart scripts contained in persisted pr...
Justin Clarke Casey
2008-01-07
1
-1
/
+1
*
Factor out TaskInventoryItem
Justin Clarke Casey
2008-01-06
1
-9
/
+9
*
Prim inventory phase 4. Properly recover the prim folder ID from storage. S...
Justin Clarke Casey
2008-01-06
1
-4
/
+10
*
Persistent prim inventory phase 3. Now retrieving prim item data from persis...
Justin Clarke Casey
2008-01-05
1
-25
/
+67
*
Dah, don't try and commit the primitems table if we're not running with prim ...
Justin Clarke Casey
2008-01-05
1
-1
/
+37
*
Prim inventory storage phase 2. Add a prim inventory script item to sqlite e...
Justin Clarke Casey
2008-01-05
1
-6
/
+129
*
* Moved PrimitiveBaseShape subclasses into factory methods - the subclassing ...
lbsa71
2007-12-28
2
-4
/
+4
*
* Optimized usings
lbsa71
2007-12-27
3
-294
/
+326
*
* Fixed MonoSQLite Update Table routine
Teravus Ovares
2007-12-27
2
-10
/
+24
*
* AssetServerBase: _ProcessRequest is now called GetAsset
lbsa71
2007-12-27
2
-3
/
+11
*
* Added Sit Target persistence over sim restarts for mySQL and MonoSQLite.
Teravus Ovares
2007-12-27
2
-0
/
+94
*
Prim inventory persistence phase 1: Creation of preliminary table in sqlite.
Justin Clarke Casey
2007-12-27
3
-10
/
+85
*
*on more implicit use of .ToString() on deleting shapes in MonoSqliteDataStore
Teravus Ovares
2007-12-21
1
-1
/
+1
*
Fix up other sqlite db interactions to use non-hyphenated uuid
Justin Clarke Casey
2007-12-20
1
-34
/
+34
*
*Fixed MySQLDataStore bug causing errors on startup
mingchen
2007-12-18
1
-0
/
+1
*
Fix typo. AutionID -> AuctionID
Sean Dague
2007-12-18
1
-3
/
+3
*
*Removed Unneeded Debug I added in my last revison
mingchen
2007-12-18
1
-5
/
+1
*
*Parcels and their access lists now store over multiple sessions when the dat...
mingchen
2007-12-18
3
-4
/
+325
*
*Land has now been linked to the StorageManager. Next step is to fill in the ...
mingchen
2007-12-17
3
-12
/
+12
*
* Applied MSSQL Patch from akokko, Thanks! akokko
Teravus Ovares
2007-12-05
1
-0
/
+1032
*
* Fixed a whole bunch of console messages.
Adam Frisby
2007-12-04
1
-2
/
+2
*
Remove unused function, one less warning
Sean Dague
2007-11-27
1
-7
/
+0
*
put in changes to only keep the last terrain revision. The current
Sean Dague
2007-11-19
1
-0
/
+14
*
hopefully resolve mantis issue #10 by locking correcty around terrain methods
Sean Dague
2007-11-19
1
-50
/
+54
*
More cleaning up when deleting regions from a instance. NOTE: IGridServices.D...
MW
2007-11-16
1
-13
/
+0
*
*** BIG CHANGES : REGION STORAGE MOVED : UPDATE YOUR OpenSim.ini FROM OpenSim...
lbsa71
2007-11-15
2
-8
/
+8
*
make Stopped a bit sloppier which should help address any float round off issues
Sean Dague
2007-11-15
1
-6
/
+7
*
added first attempt at storing stopped physical objects
Sean Dague
2007-11-14
1
-1
/
+17
*
clean up most of my mess on terrain. Someone on .NET please test and make
Sean Dague
2007-11-14
1
-21
/
+19
*
managed to produce and kill the same exception on mono as on .net. Hopefully
Sean Dague
2007-11-14
1
-0
/
+5
*
bury connect creation deeper down in case this is what .NET hates
Sean Dague
2007-11-14
1
-0
/
+1
*
random shot in the dark
Sean Dague
2007-11-14
1
-3
/
+4
*
remove limit stanza, see if this helps.
Sean Dague
2007-11-14
1
-1
/
+1
*
get rid of parametrized query, in case this is the .NET issue (I hope not)
Sean Dague
2007-11-14
1
-5
/
+5
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