| Commit message (Collapse) | Author | Age | Files | Lines |
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Conflicts:
OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
OpenSim/Region/CoreModules/Scripting/LSLHttp/UrlModule.cs
OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
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Unchecking "Running" box in script editor now persists. This fixes http://opensimulator.org/mantis/view.php?id=6057
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XEngine.PostObjectEvent and places where the list is modified by extending the m_PrimObjects lock.
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each time 50 scripts have been started.
This is to provide an indication of what's happening now that the default isn't to report every single script start.
Changes XEngine logging level in OpenSim.exe.config from WARN to INFO.
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XEngine.DoOnRezScriptQueue()
The later invocation of this function will happen on an empty compile queue.
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loading fails.
Drop logging about memory limit exceeded to warn from error
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retrieving state (e.g. exceeds memory limit)
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Conflicts:
OpenSim/Region/CoreModules/Scripting/LSLHttp/UrlModule.cs
OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs
OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
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when compile queue empties for now
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line with other similar cases.
Remove more unnecessary Close() calls - these are being triggered by the Dispose() called when exiting the using statement for these sdk io objects.
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started.
Adds DebugLevel infrastructure to XEngine though currently commented out and unused.
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XEngine.SetXMLState() if the trust binaries flag is set.
This doesn't affect other locations where the map is written, such as on script compilation.
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Also removes superflous Close() commands for statements taking place within using() constructs
Also adds some comment out debug log messages for future use.
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Conflicts:
OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
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form
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This reverts commit c8227e1bb70817351de283fb647ec39f090fc9f1.
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sitting avatars rotations broken in previus commit, forcing send of updates.
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ResetChildPrimPhysicsPositions() if root part. Plus 'cosmetics'
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not to break inworld contents. SL ported scripts will show a sit error around 0.1m. Added respective compensation in LSL api to maintain coerence. Fixed several bugs still on SET/GET[link]PrimitiveParams[fast] and llGetObjectDetails()
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SitTarget. Something seems to be doing that before this gets called, but just in case...
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'cosmetics' and added some parts costs information.
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Changed the sign of the sitoffset dependent on avatar size in SP.cs. Removed that offset correction from SET/GET..primitiveParams in LSL api. If the sign needs to be the previus one, then all references to avatar positions on LSL api need to be fixed with that correction, not only SET/GETprimitiveParams.
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cases
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avatars case, so to optimize a bit 'warp' scripts.
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adjust,add Get PRIM_LINK_TARGET handling, changed avatar Set positions code...
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only used on one place each
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code in SOP.cs
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position change on others; don't assume m_host is in same grp that part (possible always is)...
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so that if a supported one is in the middle of then it still works.
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avatars. Stopped setting position twice in normal SetPrimParams
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Conflicts:
OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
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return "Configuration Error", as already happens if there is no GridInfoURI
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wich does it's thing independently of physics. Enjoy!
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LSL where these aren't evaluated propertly."
This reverts commit a8a9d13dc07bc9e23ebf439cbea5ece6ae002315.
Accidentally committed, this patch might not be the correct approach.
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llTeleportAgentGlobalCoords. These do NOT use PERMISSION_TELEPORT like
their SL counterparts because that permission is not yet understood by TPVs
based on v1.x.
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where these aren't evaluated propertly.
Addresses http://opensimulator.org/mantis/view.php?id=3268
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Conflicts:
OpenSim/Region/Framework/Interfaces/ISimulationDataService.cs
OpenSim/Services/Connectors/Simulation/SimulationDataService.cs
OpenSim/Tests/Common/Mock/MockRegionDataPlugin.cs
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llTeleportAgentGlobalCoords()
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logout.
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while the avatar is logging in or out.
Also remove some unlocking calls without matching locking call. Merge
artefact cleanup, again.
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Conflicts:
OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
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