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My fork of OpenSim for IG and DG, called SledjChisl.
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Author
Age
Files
Lines
*
Allow people to teleport themselves.
onefang
2021-08-27
1
-3
/
+25
*
Bring back DebuggerSafe, default to true.
onefang
2021-08-27
2
-5
/
+5
*
Properly use ScriptBaseClass.DEBUG_CHANNEL.
onefang
2021-08-27
1
-3
/
+3
*
Don't strip (OWNER) out of script error report.
switch
onefang
2021-08-25
1
-1
/
+1
*
Actually use ChatTypeEnum.DebugChannel instead of hard coding it's value.
onefang
2021-08-25
1
-1
/
+1
*
Move more stuff into the var directory.
onefang
2021-08-18
1
-1
/
+1
*
whitespace++
onefang
2021-07-07
1
-1
/
+1
*
LessOhSilly threat level nonsense.
onefang
2021-07-07
1
-11
/
+6
*
Fix up the usual script messes.
onefang
2021-07-06
4
-976
/
+3
*
Various script engine speed ups, and Oh Silly Threat clean ups.
onefang
2020-09-10
4
-743
/
+682
*
Various teleport fixes.
onefang
2020-09-09
2
-4
/
+4
*
Gatekeeper -> GatekeeperURI
root
2020-09-09
1
-2
/
+2
*
Revert list content type check.
onefang
2020-09-09
1
-6
/
+10
*
Remove various limits.
onefang
2020-09-09
2
-11
/
+23
*
Remove useless executable bit that Windows adds.
onefang
2020-09-09
3
-0
/
+0
*
Move various paths out of the bin directory.
onefang
2020-09-08
2
-2
/
+2
*
change some lsl flag constants to Hexa
UbitUmarov
2020-01-07
1
-5
/
+5
*
mantis 8632: stop trigering Changed on just scale checks
UbitUmarov
2019-12-03
1
-3
/
+4
*
YEngine: change some startup log messages
UbitUmarov
2019-11-22
2
-23
/
+25
*
YEngine, change default number of exec threads to 2 of priority Normal. Let t...
UbitUmarov
2019-11-22
2
-6
/
+28
*
Oooopss
UbitUmarov
2019-11-22
1
-2
/
+2
*
more changes on YEngine scripts heap usage
UbitUmarov
2019-11-22
6
-45
/
+54
*
cosmetics
UbitUmarov
2019-11-20
1
-0
/
+2
*
cosmetics
UbitUmarov
2019-11-20
1
-3
/
+3
*
Yengine: more on constants operations reduction
UbitUmarov
2019-11-18
3
-86
/
+60
*
mantis 8551: Simplify Yengine heap usage control
UbitUmarov
2019-11-18
5
-108
/
+66
*
mantis 8627: handle the case constant compareOp constant on Yengine
UbitUmarov
2019-11-13
1
-12
/
+95
*
limit max number of attachments to 38. All can be on same point
UbitUmarov
2019-11-13
2
-2
/
+2
*
terrain replace double by float
UbitUmarov
2019-11-12
1
-1
/
+1
*
Yengine: we also need to cancel timer events in queue, because some bad scrip...
UbitUmarov
2019-11-11
5
-2
/
+50
*
terraforming changes: missing file
UbitUmarov
2019-11-10
1
-15
/
+4
*
handle null refs on llSubStringIndex()
UbitUmarov
2019-11-06
1
-0
/
+4
*
YEngine: fix credits comment
UbitUmarov
2019-11-05
1
-1
/
+1
*
YEngine: fix wrong language detection on some comments in first line
UbitUmarov
2019-11-04
1
-5
/
+7
*
remove some more useless NULL arguments
UbitUmarov
2019-10-22
2
-11
/
+7
*
a few changes on LlGetObjectDetails
UbitUmarov
2019-10-20
1
-9
/
+17
*
add a few lsl constants
UbitUmarov
2019-10-19
2
-4
/
+93
*
same for osSetDynamicTextureURLBlendFace(). thx djphil
UbitUmarov
2019-10-19
1
-1
/
+1
*
change osSetDynamicTextureURL(Blend) to ThreatLevel.VeryHigh,ESTATE_MANAGER,E...
UbitUmarov
2019-10-19
1
-6
/
+3
*
Xengine: more on division by Zero
UbitUmarov
2019-10-18
1
-22
/
+70
*
Yengine: Also error on division by Zero
UbitUmarov
2019-10-18
5
-222
/
+154
*
add LSL_Integer osIsNotValidNumber(LSL_Float v)
UbitUmarov
2019-10-17
5
-26
/
+40
*
simplify last code a bit
UbitUmarov
2019-10-17
1
-8
/
+13
*
Xengine: Error on division by Zero. Yengine will take a lot more work. If you...
UbitUmarov
2019-10-17
1
-9
/
+46
*
Yengine make float.tostring culture invariant
UbitUmarov
2019-10-17
1
-1
/
+2
*
tests: windows does not have 1ms time resolution
UbitUmarov
2019-10-16
1
-3
/
+3
*
fix some texts init
UbitUmarov
2019-10-16
4
-0
/
+18
*
OSSL: threading issue
UbitUmarov
2019-10-16
1
-1
/
+1
*
OSSL: stop reading configuration file on every script start.
UbitUmarov
2019-10-16
1
-63
/
+78
*
make OSSL parsing error warning more clear
UbitUmarov
2019-10-16
1
-4
/
+8
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