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This reverts commit c8227e1bb70817351de283fb647ec39f090fc9f1.
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sitting avatars rotations broken in previus commit, forcing send of updates.
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ResetChildPrimPhysicsPositions() if root part. Plus 'cosmetics'
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not to break inworld contents. SL ported scripts will show a sit error around 0.1m. Added respective compensation in LSL api to maintain coerence. Fixed several bugs still on SET/GET[link]PrimitiveParams[fast] and llGetObjectDetails()
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SitTarget. Something seems to be doing that before this gets called, but just in case...
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'cosmetics' and added some parts costs information.
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Changed the sign of the sitoffset dependent on avatar size in SP.cs. Removed that offset correction from SET/GET..primitiveParams in LSL api. If the sign needs to be the previus one, then all references to avatar positions on LSL api need to be fixed with that correction, not only SET/GETprimitiveParams.
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cases
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avatars case, so to optimize a bit 'warp' scripts.
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adjust,add Get PRIM_LINK_TARGET handling, changed avatar Set positions code...
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only used on one place each
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code in SOP.cs
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position change on others; don't assume m_host is in same grp that part (possible always is)...
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so that if a supported one is in the middle of then it still works.
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avatars. Stopped setting position twice in normal SetPrimParams
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Conflicts:
OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
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return "Configuration Error", as already happens if there is no GridInfoURI
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wich does it's thing independently of physics. Enjoy!
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LSL where these aren't evaluated propertly."
This reverts commit a8a9d13dc07bc9e23ebf439cbea5ece6ae002315.
Accidentally committed, this patch might not be the correct approach.
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llTeleportAgentGlobalCoords. These do NOT use PERMISSION_TELEPORT like
their SL counterparts because that permission is not yet understood by TPVs
based on v1.x.
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where these aren't evaluated propertly.
Addresses http://opensimulator.org/mantis/view.php?id=3268
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Conflicts:
OpenSim/Region/Framework/Interfaces/ISimulationDataService.cs
OpenSim/Services/Connectors/Simulation/SimulationDataService.cs
OpenSim/Tests/Common/Mock/MockRegionDataPlugin.cs
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llTeleportAgentGlobalCoords()
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logout.
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while the avatar is logging in or out.
Also remove some unlocking calls without matching locking call. Merge
artefact cleanup, again.
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Conflicts:
OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
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World.RezObject, doing it only in itself, so its applyed after resuming scripts etc. It was giving twice the requested velocity.
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positions.
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Conflicts:
OpenSim/Region/CoreModules/World/Warp3DMap/Warp3DImageModule.cs
OpenSim/Region/Framework/Scenes/Scene.cs
OpenSim/Region/Framework/Scenes/SimStatsReporter.cs
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Conflicts:
OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
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Conflicts:
OpenSim/Region/Framework/Scenes/ScenePresence.cs
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Conflicts:
OpenSim/Data/MySQL/MySQLSimulationData.cs
OpenSim/Data/MySQL/Resources/RegionStore.migrations
OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs
OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/LocalSimulationConnector.cs
OpenSim/Region/Framework/Scenes/Scene.cs
OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs
OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
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If the script requesting permissions is owned by either the NPC or
the NPCs owner (if the NPC is created as owned) then grant any
permissions automatically.
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Also removes small bug where calling this method would add 1 to LPS, evne though all callers already did this.
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instead of searching the task inventory manually.
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SceneObjectPartInventory.GetInventoryItem(string)
Also gets llStopAnimation() to call KeyOrName rather than duplicating logic.
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Corrected to stop animations using the animation UUID similar to llStopAnimation.
See http://opensimulator.org/wiki/OsAvatarStopAnimation
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