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| | * | Add a transaction ID to the money module path for llTransferLindenDollarsMelanie2012-12-031-2/+2
| * | | avoid potencial NullReferenceExceptionUbitUmarov2012-11-241-2/+5
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* | | Merge branch 'master' into careminsterMelanie2012-12-183-4/+33
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| * | Extend default 1 second wait for event completion to other thread script rese...Justin Clark-Casey (justincc)2012-12-173-4/+33
* | | Merge branch 'master' into careminsterMelanie2012-12-163-24/+116
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| * | Add WaitForEventCompletionOnScriptStop [XEngine] config param to OpenSimDefau...Justin Clark-Casey (justincc)2012-12-131-10/+24
| * | Log situations where workitem event threads are aborted on stop request becau...Justin Clark-Casey (justincc)2012-12-121-3/+3
| * | Add "debug script log" command to allow setting a numeric debug level on indi...Justin Clark-Casey (justincc)2012-12-123-13/+89
| * | Add asset id to "show script" and "show scripts" command output to make it ea...Justin Clark-Casey (justincc)2012-12-121-0/+1
* | | Merge branch 'master' into careminsterMelanie2012-12-078-20/+86
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| * | Instead of printing script errors out to console, put to debug log so that we...Justin Clark-Casey (justincc)2012-12-061-1/+11
| * | Add engine-wide events queued and events processed numbers to output of "xeng...Justin Clark-Casey (justincc)2012-12-051-1/+14
| * | Remove some mono warnings in script tests, chiefly where SetUp() wasn't prope...Justin Clark-Casey (justincc)2012-12-055-7/+13
| * | Add IScriptInstance.EventsQueued to match EventsProcessed instead of asking c...Justin Clark-Casey (justincc)2012-12-053-4/+15
| * | For now, sort "show scripts" output in descending order sorted by events proc...Justin Clark-Casey (justincc)2012-12-051-3/+21
| * | Add IScriptInstance.EventsProcessed stat so that we can record this informati...Justin Clark-Casey (justincc)2012-12-053-0/+10
| * | In XEngine.DoOnRezScript() use Culture.SetCurrentCulture() instead of constru...Justin Clark-Casey (justincc)2012-12-051-2/+1
| * | On XEngine.ProcessEventHandler(), instead of creating a new CultureInfo on ev...Justin Clark-Casey (justincc)2012-12-051-2/+1
* | | Merge branch 'master' into careminsterMelanie2012-12-041-0/+7
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| * | XmlRpcGridRouterBlueWall2012-12-031-0/+7
* | | Merge branch 'master' into careminsterMelanie2012-11-2512-12/+12
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| * Consistenly make NUnit test cases inherit from OpenSimTestCase which automati...Justin Clark-Casey (justincc)2012-11-2412-12/+12
* | Merge branch 'master' into careminsterMelanie2012-11-157-0/+231
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| * Added AssemblyInfos to every dll in the OpenSim.Region namespace.Diva Canto2012-11-147-0/+231
* | Merge branch 'master' into careminsterMelanie2012-11-093-0/+36
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| * llSetLinkCamera implementationPixelTomsen2012-11-093-0/+36
| * Change user message on TeskInventoryAccepted to let the viewer format itMelanie2012-11-051-5/+5
* | Merge branch 'master' into careminsterMelanie2012-10-312-2/+12
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| * Also add the additional ScriptException constructor necessary to get [Seriali...Justin Clark-Casey (justincc)2012-10-311-0/+3
| * Mark ScriptException as [Serializable] for when it has to cross AppDomainsJustin Clark-Casey (justincc)2012-10-311-0/+1
| * Make "show object part" command correctly display script status.Justin Clark-Casey (justincc)2012-10-311-2/+8
* | Merge branch 'master' into careminsterMelanie2012-10-301-101/+78
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| * refactoring llCollisionSound to use new KeyOrName methodSignpostMarv2012-10-291-10/+1
| * Refactoring llTriggerSoundLimited with a new method on ISoundModule, as the L...SignpostMarv2012-10-291-6/+3
| * refactoring llTriggerSoundLimited to not use the LSL methods, since that will...SignpostMarv2012-10-291-2/+2
| * refactoring llGetPos() to take advantage of implicit converterSignpostMarv2012-10-291-2/+1
| * shifting from two instances of typecasting to one instance of typecasting in ...SignpostMarv2012-10-291-4/+4
| * 80-character width terminal formatting of recent commits to llPlaySound, llPl...SignpostMarv2012-10-291-7/+15
| * shuffling code around so that the interface for ISoundModule.SendSound() spec...SignpostMarv2012-10-291-4/+40
| * moving SendSound from SceneObjectPart to ISoundModuleSignpostMarv2012-10-291-5/+17
| * deduplicating code into a single LoopSound methodSignpostMarv2012-10-291-21/+7
| * adjusting parameter order of PreloadSound to be more logicalSignpostMarv2012-10-291-1/+1
| * transposing LoopSoundMaster to Sound ModuleSignpostMarv2012-10-291-25/+3
| * transposing preload sound onto sound moduleSignpostMarv2012-10-291-1/+2
| * transposing stop sound into sound moduleSignpostMarv2012-10-291-37/+5
| * moving comment for llStopSound inside the method block prior to transposition...SignpostMarv2012-10-291-1/+1
| * Immediately setting gain to zero as a workaround for code not stopping sound ...SignpostMarv2012-10-291-0/+1
* | Merge branch 'master' into careminsterMelanie2012-10-261-2/+2
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| * Separate LSL's notion of the default anim from the actually playing anims.Melanie2012-10-261-3/+3
* | Merge branch 'master' into careminsterMelanie2012-10-269-99/+365
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