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path: root/OpenSim/Region/ScriptEngine/YEngine/MMRScriptCompile.cs (follow)
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* mantis 8518: Yengine; we can't wait for GC (worse finalizers) to count ↵UbitUmarov2019-04-151-1/+1
| | | | released memory of some local variables, so add a pseudo free; fix memory account on timeslice rentry; change the folder for the debug IL files; fix memory usage on reset. This changes will only take effect on new compiles
* Yengine: only retry compile if there was a object file in cache with wrong ↵UbitUmarov2018-03-091-7/+1
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* remove a unnecessay file checkUbitUmarov2018-03-091-2/+1
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* Yengine temp file delete was still bad in case of script errorsUbitUmarov2018-03-091-17/+16
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* Yengine: change filename extentions on scripts state (better delete contents ↵UbitUmarov2018-02-251-3/+3
| | | | of bin/scriptengines/yengine .. btw bin/scriptdata is not used anymore )
* rename XMREngine as Yengine (still not all done), big mess source formating ↵UbitUmarov2018-02-231-0/+195
changes, move state files to proper folder, fix a source file locking on errors, more changes for cross platform including from Mike,... yes yes i know a messy commit