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authorUbitUmarov2018-02-25 00:49:44 +0000
committerUbitUmarov2018-02-25 00:49:44 +0000
commit5ff57f01b7ab8844c192136c7f42882133f7650a (patch)
tree701e9efd2dc5c10e989a12c39beed9d0d4155dcd /OpenSim/Region/ScriptEngine/YEngine/MMRScriptCompile.cs
parentY(xmr)engine cosmetics... (diff)
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Yengine: change filename extentions on scripts state (better delete contents of bin/scriptengines/yengine .. btw bin/scriptdata is not used anymore )
Diffstat (limited to 'OpenSim/Region/ScriptEngine/YEngine/MMRScriptCompile.cs')
-rw-r--r--OpenSim/Region/ScriptEngine/YEngine/MMRScriptCompile.cs6
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Region/ScriptEngine/YEngine/MMRScriptCompile.cs b/OpenSim/Region/ScriptEngine/YEngine/MMRScriptCompile.cs
index bd7ccc1..d16ba47 100644
--- a/OpenSim/Region/ScriptEngine/YEngine/MMRScriptCompile.cs
+++ b/OpenSim/Region/ScriptEngine/YEngine/MMRScriptCompile.cs
@@ -48,8 +48,8 @@ namespace OpenSim.Region.ScriptEngine.Yengine
48 string sourceHash = null; 48 string sourceHash = null;
49 TextWriter saveSource = null; 49 TextWriter saveSource = null;
50 50
51 string objFileName = GetScriptFileName (m_ScriptObjCodeKey + ".xmrobj"); 51 string objFileName = GetScriptFileName (m_ScriptObjCodeKey + ".yobj");
52 string tmpFileName = GetScriptFileName (m_ScriptObjCodeKey + ".xmrtmp"); 52 string tmpFileName = GetScriptFileName (m_ScriptObjCodeKey + ".ytmp");
53 53
54 // If we already have an object file, don't bother compiling. 54 // If we already have an object file, don't bother compiling.
55 if (!m_ForceRecomp && File.Exists(objFileName)) 55 if (!m_ForceRecomp && File.Exists(objFileName))
@@ -139,7 +139,7 @@ namespace OpenSim.Region.ScriptEngine.Yengine
139 // Since we just wrote the .xmrobj file, maybe save disassembly. 139 // Since we just wrote the .xmrobj file, maybe save disassembly.
140 if (m_Engine.m_ScriptDebugSaveIL) 140 if (m_Engine.m_ScriptDebugSaveIL)
141 { 141 {
142 string asmFileName = GetScriptFileName (m_ScriptObjCodeKey + ".xmrasm"); 142 string asmFileName = GetScriptFileName (m_ScriptObjCodeKey + ".yasm");
143// m_log.Debug ("[YEngine]: MMRScriptCompileSaveILGen: saving to " + asmFileName); 143// m_log.Debug ("[YEngine]: MMRScriptCompileSaveILGen: saving to " + asmFileName);
144 asmFileWriter = File.CreateText (asmFileName); 144 asmFileWriter = File.CreateText (asmFileName);
145 } 145 }