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path: root/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs (follow)
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* Merge branch 'master' into careminsterMelanie2013-04-021-2/+2
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| * Use Output instead of OutputFormat in appropriate places of XEngine status re...Justin Clark-Casey (justincc)2013-04-021-2/+2
* | Merge branch 'master' into careminsterMelanie2013-01-311-2/+0
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| * minor: remove some mono compile warnings in XEngine.csJustin Clark-Casey (justincc)2013-01-291-2/+0
* | Merge branch 'master' into careminsterMelanie2013-01-241-16/+38
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| * Merge branch 'master' into coopterminationJustin Clark-Casey (justincc)2013-01-241-2/+2
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| * | Improve logging by making it clearer which script is failing if an assembly f...Justin Clark-Casey (justincc)2013-01-231-7/+6
| * | If ScriptStopStrategy hasn't been set to co-op in [XEngine] config, then cont...Justin Clark-Casey (justincc)2013-01-231-6/+20
| * | minor: comment out Console.WriteLine debugging message in XEngineJustin Clark-Casey (justincc)2013-01-221-1/+1
| * | Implement non-wait co-operative termination of scripts for XEngine in additio...Justin Clark-Casey (justincc)2013-01-171-1/+16
* | | Merge branch 'master' into careminsterMelanie2013-01-231-2/+2
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| * | Assign the SmartThreadPool name in the constructorOren Hurvitz2013-01-191-2/+2
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| * Implement co-operative script termination if termination comes during a scrip...Justin Clark-Casey (justincc)2013-01-161-0/+5
| * Revert "Implement co-operative script termination if termination comes during...Justin Clark-Casey (justincc)2013-01-161-5/+0
| * Implement co-operative script termination if termination comes during a scrip...Justin Clark-Casey (justincc)2013-01-161-0/+5
| * Instead of passing separate engine, part and item components to script APIs, ...Justin Clark-Casey (justincc)2013-01-151-5/+5
* | JustinCC's core re-mergeMelanie2013-01-161-5/+9
* | Merge branch 'master' into careminsterMelanie2013-01-101-31/+38
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| * Add "show sensors" command to show script sensor information for debug purposes.Justin Clark-Casey (justincc)2013-01-101-0/+5
| * minor: Fix command match of "debug script" command to "debug scripts" to matc...Justin Clark-Casey (justincc)2013-01-091-1/+1
| * minor: Allow "script *" console commands to take multiple script item idsJustin Clark-Casey (justincc)2013-01-091-30/+32
* | Merge branch 'master' into careminsterMelanie2013-01-021-0/+1
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| * minor: Assign names to the different SmartThreadPools for debugging purposes.Justin Clark-Casey (justincc)2013-01-011-0/+1
* | Merge branch 'master' into careminsterMelanie2012-12-181-1/+1
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| * Extend default 1 second wait for event completion to other thread script rese...Justin Clark-Casey (justincc)2012-12-171-1/+1
* | Merge branch 'master' into careminsterMelanie2012-12-161-15/+73
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| * Add WaitForEventCompletionOnScriptStop [XEngine] config param to OpenSimDefau...Justin Clark-Casey (justincc)2012-12-131-10/+24
| * Add "debug script log" command to allow setting a numeric debug level on indi...Justin Clark-Casey (justincc)2012-12-121-5/+48
| * Add asset id to "show script" and "show scripts" command output to make it ea...Justin Clark-Casey (justincc)2012-12-121-0/+1
* | Merge branch 'master' into careminsterMelanie2012-12-071-12/+39
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| * Add engine-wide events queued and events processed numbers to output of "xeng...Justin Clark-Casey (justincc)2012-12-051-1/+14
| * Add IScriptInstance.EventsQueued to match EventsProcessed instead of asking c...Justin Clark-Casey (justincc)2012-12-051-4/+1
| * For now, sort "show scripts" output in descending order sorted by events proc...Justin Clark-Casey (justincc)2012-12-051-3/+21
| * Add IScriptInstance.EventsProcessed stat so that we can record this informati...Justin Clark-Casey (justincc)2012-12-051-0/+1
| * In XEngine.DoOnRezScript() use Culture.SetCurrentCulture() instead of constru...Justin Clark-Casey (justincc)2012-12-051-2/+1
| * On XEngine.ProcessEventHandler(), instead of creating a new CultureInfo on ev...Justin Clark-Casey (justincc)2012-12-051-2/+1
* | Merge commit 'a0d178b284050df64d0eb5b9728565fd72615c22' into careminsterMelanie2012-08-251-2/+4
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| * Log initial script startup info notice when xengine actually starts to do thi...Justin Clark-Casey (justincc)2012-08-251-2/+4
* | Merge branch 'master' into careminsterMelanie2012-08-241-2/+25
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| * If a script state save fails for some reason on shutdown/region removal, get ...Justin Clark-Casey (justincc)2012-08-231-2/+25
* | Merge branch 'master' into careminsterMelanie2012-08-181-2/+2
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| * constructor means not having to manually refer to individual propertiesSignpostMarv2012-08-181-2/+2
* | Merge branch 'master' into careminsterMelanie2012-08-181-2/+2
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| * refactoring for Vector3 operator & constructor tweaksSignpostMarv2012-08-181-2/+2
* | Merge branch 'master' into careminsterMelanie2012-08-181-7/+9
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| * minor: Make xengine debug message on script load a scripting loading message ...Justin Clark-Casey (justincc)2012-08-171-7/+9
* | Merge branch 'master' into careminsterMelanie2012-07-281-1/+1
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| * Make SceneManager.OnRegionsReadyStatusChange event available.Justin Clark-Casey (justincc)2012-07-251-1/+1
* | Merge branch 'master' into careminsterMelanie2012-07-191-1/+21
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| * Stop the 15 second initial script compile wait if a script is being rezzed on...Justin Clark-Casey (justincc)2012-07-181-0/+4