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path: root/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs (follow)
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* Extend scripts stop/start/suspend/resume console commands to allow action on ...Justin Clark-Casey (justincc)2011-10-191-67/+91
* Add "scripts stop" and "scripts start" console commands.Justin Clark-Casey (justincc)2011-10-191-2/+48
* minor: improve command help on scripts suspend/resumeJustin Clark-Casey (justincc)2011-10-191-2/+5
* Fix resume scripts.Justin Clark-Casey (justincc)2011-10-191-1/+1
* Add "scripts suspend" and "scripts resume" commands.Justin Clark-Casey (justincc)2011-10-191-1/+49
* on log and "show scripts" messages, show script item UUID rather than asset UUIDJustin Clark-Casey (justincc)2011-10-191-4/+4
* add current script status to "scripts show" command (running, suspended, etc.)Justin Clark-Casey (justincc)2011-10-191-2/+20
* Add "show scripts" command to show all scripts currently known to the script ...Justin Clark-Casey (justincc)2011-10-191-0/+28
* Don't execute rest of code in XEngine.RemoveRegion() and Close() if the modul...Justin Clark-Casey (justincc)2011-10-141-0/+6
* When shutting down XEngine, log how many scripts are being shutdown so the us...Justin Clark-Casey (justincc)2011-10-121-1/+4
* minor: if the script engine fails to find a prim for a script, also print out...Justin Clark-Casey (justincc)2011-09-121-1/+1
* Delay loading scripts until the scene has finished loadingOren Hurvitz2011-09-091-0/+3
* Fix llAttachToAvatar()Justin Clark-Casey (justincc)2011-08-241-0/+9
* Create a method to force the script engine to save state from outsideMelanie2011-05-241-4/+9
* First stab at cleaning up Caps. Compiles. Untested.Diva Canto2011-04-301-2/+1
* Add configurable path to script engine assembliesBlueWall2010-09-261-10/+17
* Formatting cleanup.Jeff Ames2010-09-121-1/+1
* Remove various warnings and improve logging messages. No functional changes.Justin Clark-Casey (justincc)2010-08-231-1/+1
* Adding it again.Diva Canto2010-07-201-28/+36
* Reverting this for now, but this needs to go in again.Diva Canto2010-07-191-36/+28
* Another stab at http://opensimulator.org/mantis/view.php?id=4858. Eliminated ...Diva Canto2010-07-191-28/+36
* One more stab at http://opensimulator.org/mantis/view.php?id=4858.Diva Canto2010-07-191-33/+33
* Revert "A stab in the dark. Revert the compile lockout temporarily. If you kn...Melanie2010-07-191-20/+20
* A stab in the dark. Revert the compile lockout temporarily. If you know whatMelanie2010-07-191-20/+20
* Bug in 0.6.9 sometimes restoring script state causes region console to crash ...unknown2010-07-091-39/+84
* Add region name on the end of script startup debug messagesJustin Clark-Casey (justincc)2010-07-011-2/+4
* Fix scripts in rezzed objects not starting (Mantis #4775)Melanie2010-06-301-0/+5
* Fix the XML serializationt to provide an empty script state element ifMelanie2010-06-291-4/+28
* If a script is deleted before it gets compiled, don't even bother to tryMelanie2010-06-091-0/+19
* All scripts are now created suspended and are only unsuspended when the objectMelanie2010-04-191-0/+18
* Formatting cleanup.Jeff Ames2010-02-151-1/+1
* Fix a problem where llDie() calls were sometimes leaving dead objects behind.Justin Clark-Casey (justincc)2010-01-251-6/+3
* Formatting cleanup. Add copyright headers.Jeff Ames2010-01-041-1/+1
* Remove GetState. It is really unused and was reinstated by the revertMelanie2009-12-221-7/+0
* Revert "Remove an insterface member that was never used"Melanie2009-12-221-0/+15
* Remove an insterface member that was never usedMelanie2009-12-221-15/+0
* FINALLY! Script compile errors now appear in the script error pane,Melanie2009-12-221-70/+93
* Add a data path for error messagesroot2009-12-221-0/+5
* Script State Fix: Part 2Melanie2009-12-211-16/+20
* Remove extra checking on the itemID of saved state, since it changes duringMelanie2009-12-211-4/+5
* Script State Fix: Step 1Melanie2009-12-211-0/+6
* minor: remove mono compiler warningJustin Clark-Casey (justincc)2009-11-271-1/+1
* Fix a small bug. Trusted script crossings now work againMelanie2009-11-261-1/+1
* Remove the old (Remoting) region crossing code. Fix the new code toMelanie2009-11-261-8/+116
* Remove GetAssemblyName and friends from the SE interface. It's now handledMelanie2009-11-261-9/+86
* Remove parallel loading from XEngine, but retain the new design whereMelanie2009-11-031-8/+19
* More performance improvements to XEngine script loadingJohn Hurliman2009-10-291-42/+25
* * Misc. formatting cleanup for the previous patchJohn Hurliman2009-10-291-9/+9
* OptimizationsDan Lake2009-10-291-20/+31
* Add support for display of the script compilation errors in the script editor'sMelanie2009-10-171-13/+32