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My fork of OpenSim for IG and DG, called SledjChisl.
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Merge commit 'b2356340d22578143af2daab979ea4633faa93dc' into bigmerge
Melanie
2011-10-11
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Merge commit 'de19dc3024e5359f594d0a32c593d905163c24ea' into bigmerge
Melanie
2011-10-11
1
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+1
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refactor: rename SOG/SOP.GetProperties() to SendPropertiesToClient() to refle...
Justin Clark-Casey (justincc)
2011-09-15
1
-1
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+1
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Bring us up to date.
Tom
2011-09-14
3
-50
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+103
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llSetPrimitiveParams Prim type params precision errors
Micheil Merlin
2011-09-09
2
-44
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+90
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When invoking any of the OSSL teleport functions, do it on a separate thread ...
Justin Clark-Casey (justincc)
2011-09-07
1
-6
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+13
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Merge fixes, and fix the build
Tom
2011-09-14
1
-5
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+7
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First set of merge fixes
Tom
2011-09-07
1
-2
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+1
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Resolve merge commits, stage 1
Tom
2011-09-04
14
-420
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+1382
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refactor: use SOG register target waypoints and rots directly instead of call...
Justin Clark-Casey (justincc)
2011-09-01
1
-4
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+6
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Eliminate pointless checks of SOG.RootPart != null
Justin Clark-Casey (justincc)
2011-09-01
2
-8
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+2
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Fix issue with llGetTorque() where it would only ever return a zero vector.
Justin Clark-Casey (justincc)
2011-09-01
1
-1
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+1
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Remove pointless cluttering SOP.ParentGroup != null checks.
Justin Clark-Casey (justincc)
2011-09-01
4
-112
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+61
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refactor: move SOP.IsAttachment and AttachmentPoint up into SOG to avoid poin...
Justin Clark-Casey (justincc)
2011-08-27
2
-14
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+14
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refactor: simplify SOP.AttachedAvatar into SOG.AttachedAvatar
Justin Clark-Casey (justincc)
2011-08-26
3
-7
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+7
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llSetPrimitiveParams correct prim hollow for cases where limit should be 70%.
Micheil Merlin
2011-08-25
2
-51
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+111
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Fix llAttachToAvatar()
Justin Clark-Casey (justincc)
2011-08-24
1
-2
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+2
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rename AttachmentsModule.ShowDetachInUserInventory() to DetachSingleAttachmen...
Justin Clark-Casey (justincc)
2011-08-23
1
-1
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+1
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Protect a check for default texture entry when setting alpha values. Apparently
Mic Bowman
2011-08-23
1
-3
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+10
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Thanks Neil Canham for fixing bulk inventory updates, no sending BulkInventor...
Snoopy Pfeffer
2011-08-22
1
-1
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+1
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Add avatar and attachments to llRegionSay
BlueWall
2011-08-20
1
-6
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+3
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Add llRegionSayTo
BlueWall
2011-08-19
3
-6
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+27
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llGetPrimitiveParams fix prim hollow/hole shape value
Micheil Merlin
2011-08-13
2
-3
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+178
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tidy up some OSSL NPC parameter names
Justin Clark-Casey (justincc)
2011-08-12
3
-34
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+34
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rename position parameter in osNpcMoveToTarget to target
Justin Clark-Casey (justincc)
2011-08-12
3
-5
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+5
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rename osNpcStopMoveTo() to osNpcStopMoveToTarget()
Justin Clark-Casey (justincc)
2011-08-12
3
-4
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+4
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Allow the osNpcCreate() function to accept a notecard name or asset for initi...
Justin Clark-Casey (justincc)
2011-08-12
2
-6
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+26
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implement osNpcGetPos()
Justin Clark-Casey (justincc)
2011-08-11
3
-0
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+27
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implement osNpcGetRot() and osNpcSetRot()
Justin Clark-Casey (justincc)
2011-08-11
4
-5
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+67
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Implement osAgentSaveAppearance() to save the appearance of an avatar in the ...
Justin Clark-Casey (justincc)
2011-08-11
4
-5
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+78
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add regression test for osNpcCreate when cloning an in-region avatar
Justin Clark-Casey (justincc)
2011-08-11
2
-8
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+77
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Split out to-be-common setup stuff from TestOsOwnerSaveAppearance()
Justin Clark-Casey (justincc)
2011-08-11
1
-15
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+33
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only accept npc UUIDs to osNpc* functions, not names (except for create)
Justin Clark-Casey (justincc)
2011-08-11
3
-24
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+20
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Get NPCs to revert to the correct 'resting' animation (e.g. stand or hover) a...
Justin Clark-Casey (justincc)
2011-08-11
1
-1
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+1
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Add a OS_NPC_LAND_AT_TARGET option to osMoveToTarget()
Justin Clark-Casey (justincc)
2011-08-10
2
-3
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+9
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fly and no fly constants for osNpcMoveToTarget()
Justin Clark-Casey (justincc)
2011-08-10
2
-1
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+5
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early code to allow scripts to force npcs not to fly when moving to target
Justin Clark-Casey (justincc)
2011-08-10
3
-1
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+19
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implement osNpcStopMoveTo() to cancel any current move target
Justin Clark-Casey (justincc)
2011-08-10
3
-0
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+15
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Add osOwnerSaveAppearance() to help with setting up NPC appearances. Not yet...
Justin Clark-Casey (justincc)
2011-08-09
4
-10
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+153
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Implement first draft functions for saving and loading NPC appearance from st...
Justin Clark-Casey (justincc)
2011-08-09
4
-19
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+130
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factor out common notecard caching code from 3 methods.
Justin Clark-Casey (justincc)
2011-08-09
1
-93
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+74
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refactor: split out generic parts of osMakeNotecard() into a separate. Add m...
Justin Clark-Casey (justincc)
2011-08-08
1
-58
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+99
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rename test SceneSetupHelpers -> SceneHelpers for consistency
Justin Clark-Casey (justincc)
2011-08-06
1
-2
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+2
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refactor: Fold most SOP.ScriptSet* methods back into script code. Simplify.
Justin Clark-Casey (justincc)
2011-08-06
1
-20
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+7
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rename NPC.Autopilot to NPC.MoveToTarget internally. Add method doc to INPCM...
Justin Clark-Casey (justincc)
2011-08-03
1
-1
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+1
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use constants in llGetObjectDetails() rather than magic numbers
Justin Clark-Casey (justincc)
2011-07-16
1
-22
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+21
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If object is an attachment, make llGetVel() return the avatar's speed rather ...
Justin Clark-Casey (justincc)
2011-07-15
1
-1
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+16
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Port implementation of llCastRay() from Aurora.
Justin Clark-Casey (justincc)
2011-07-12
3
-15
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+172
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refactor: Get LSLString(LSLInteger i) constructor to now call LSLString(int i...
Justin Clark-Casey (justincc)
2011-07-09
1
-9
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+7
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Raw int numbers (ex.LSL Constants) are displayed like "1.000000" when type ca...
Makopoppo
2011-07-09
1
-0
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+11
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