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My fork of OpenSim for IG and DG, called SledjChisl.
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ScriptEngine
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Shared
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Tests
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OSSL_ApiAppearanceTest.cs
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Author
Age
Files
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*
Make osNpcCreate() return UUID.Zero instead of throwing an exception if notec...
Justin Clark-Casey (justincc)
2012-10-25
1
-4
/
+2
*
Add TestOsNpcLoadAppearance()
Justin Clark-Casey (justincc)
2012-10-25
1
-2
/
+4
*
Move npc creation tests involving appearance from OSSL_ApiAppearanceTest to O...
Justin Clark-Casey (justincc)
2012-10-25
1
-70
/
+0
*
Remove redundant SetScene() function in Scene.AddSceneObject()
Justin Clark-Casey (justincc)
2012-07-07
1
-7
/
+7
*
refactor: Eliminate local id parameter from api initialize.
Justin Clark-Casey (justincc)
2012-05-08
1
-4
/
+4
*
Instead of constantly looking up unchanging self item in script code, pass in...
Justin Clark-Casey (justincc)
2012-05-08
1
-4
/
+4
*
Add regression test for teleporting an agent between separated regions on the...
Justin Clark-Casey (justincc)
2012-04-27
1
-1
/
+1
*
Allow the osNpcCreate() function to accept a notecard name or asset for initi...
Justin Clark-Casey (justincc)
2011-08-12
1
-2
/
+2
*
Implement osAgentSaveAppearance() to save the appearance of an avatar in the ...
Justin Clark-Casey (justincc)
2011-08-11
1
-0
/
+41
*
add regression test for osNpcCreate when cloning an in-region avatar
Justin Clark-Casey (justincc)
2011-08-11
1
-7
/
+72
*
Split out to-be-common setup stuff from TestOsOwnerSaveAppearance()
Justin Clark-Casey (justincc)
2011-08-11
1
-15
/
+33
*
Add osOwnerSaveAppearance() to help with setting up NPC appearances. Not yet...
Justin Clark-Casey (justincc)
2011-08-09
1
-0
/
+105