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My fork of OpenSim for IG and DG, called SledjChisl.
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Author
Age
Files
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*
Enables cast from int to float for MOD* functions;
Mic Bowman
2012-09-05
1
-1
/
+1
*
wrapping attachment functions in a region
SignpostMarv
2012-09-04
1
-0
/
+2
*
Implementing functing to send messages directly to attachments
SignpostMarv
2012-09-04
1
-0
/
+131
*
refactoring the grunt work of MessageObject into a private method with a UUID...
SignpostMarv
2012-09-04
1
-0
/
+5
*
implementing a function to get the number of attachments worn
SignpostMarv
2012-09-04
1
-0
/
+38
*
Revert "made setting rotation match Second Life"
Melanie
2012-09-03
1
-1
/
+32
*
Revert "no need to assign rotation to a variable now"
Melanie
2012-09-03
1
-1
/
+2
*
Revert "formatting"
Melanie
2012-09-03
1
-2
/
+2
*
formatting
SignpostMarv
2012-09-03
1
-2
/
+2
*
no need to assign rotation to a variable now
SignpostMarv
2012-09-03
1
-2
/
+1
*
made setting rotation match Second Life
SignpostMarv
2012-09-03
1
-32
/
+1
*
Implementing a vastly simpler means of allowing region modules to access GetL...
SignpostMarv
2012-08-31
1
-1
/
+1
*
refactoring as the list funcs either skip invalid values or recall ToDoubleList
SignpostMarv
2012-08-30
1
-12
/
+11
*
This partially implements the LSL function to set the response
Mic Bowman
2012-08-29
1
-1
/
+17
*
implementing rule tracking
SignpostMarv
2012-08-29
1
-6
/
+9
*
track originating IScriptApi method for SL-like error messages. Will add rule...
SignpostMarv
2012-08-29
2
-12
/
+16
*
implementing PRIM_LINK_TARGET on GetPrimParams ala SetPrimParams
SignpostMarv
2012-08-25
2
-11
/
+60
*
minor formatting
SignpostMarv
2012-08-25
1
-2
/
+2
*
refactoring to local variable for cleaner code
SignpostMarv
2012-08-25
1
-2
/
+5
*
since we will be making the Get return type the remaining ruleset as with the...
SignpostMarv
2012-08-25
2
-18
/
+22
*
use SceneObjectPart instead of var
SignpostMarv
2012-08-25
1
-3
/
+3
*
renaming to be similar to equivalent Set command
SignpostMarv
2012-08-25
2
-7
/
+7
*
stripping superfluous whitespace
SignpostMarv
2012-08-24
1
-3
/
+0
*
immediately returning the string.Join operation instead of checking if the li...
SignpostMarv
2012-08-24
1
-11
/
+5
*
refactoring using List.ConvertAll<string>
SignpostMarv
2012-08-24
1
-6
/
+5
*
Revert "implementing function to allow scripts to self-replicate as if the ow...
Justin Clark-Casey (justincc)
2012-08-24
1
-50
/
+0
*
implementing function to allow scripts to self-replicate as if the owner dupl...
SignpostMarv
2012-08-24
1
-0
/
+50
*
Removed land checking as suggested by SignpostMarv.
TBG Renfold
2012-08-24
1
-12
/
+2
*
Adds osGetHealth.
TBG Renfold
2012-08-24
1
-0
/
+21
*
this should be an if-else block in case the non-phys min/max are smaller than...
SignpostMarv
2012-08-22
1
-5
/
+7
*
refactoring out SetFaceColor
SignpostMarv
2012-08-20
1
-2
/
+2
*
making use of implicit operators and Util.Clip handling of Vector3
SignpostMarv
2012-08-20
1
-1
/
+1
*
single operation for PRIM_COLOR
SignpostMarv
2012-08-20
1
-2
/
+1
*
Add --force flag to "kick user" console command to allow bypassing of recent ...
Justin Clark-Casey (justincc)
2012-08-20
1
-2
/
+2
*
integrating redundant code into operator
SignpostMarv
2012-08-18
1
-13
/
+1
*
Rot2Quaternion is now redundant
SignpostMarv
2012-08-18
2
-12
/
+11
*
constructor means not having to manually refer to individual properties
SignpostMarv
2012-08-18
1
-2
/
+2
*
implicit operators mean one does not need to instantiate new objects manually
SignpostMarv
2012-08-18
2
-7
/
+5
*
adding missing refactor for LSL_Vector
SignpostMarv
2012-08-18
1
-1
/
+1
*
Fix the whitespace formatting error introduced by the last patch
Melanie
2012-08-18
1
-2
/
+2
*
refactoring for Vector3 operator & constructor tweaks
SignpostMarv
2012-08-18
5
-90
/
+63
*
Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
Melanie
2012-08-18
1
-26
/
+32
|
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*
adding null return to fix building
SignpostMarv
2012-08-17
1
-1
/
+1
|
*
fixing bug that get/set the wrong property for prim types other than sphere &...
SignpostMarv
2012-08-17
1
-2
/
+4
|
*
implemented
SignpostMarv
2012-08-17
1
-0
/
+13
|
*
attempt to handle InvalidCastException in a manner similar to Second Life
SignpostMarv
2012-08-17
1
-0
/
+4
|
*
adding a clip method to handle Vector3 objects to enable a minor amount of re...
SignpostMarv
2012-08-17
1
-6
/
+5
|
*
enables configurable minimum sizes for physical & non-physical prims
SignpostMarv
2012-08-15
1
-20
/
+8
*
|
Do a proper null check to avoid the overloaded operator == trap
Melanie
2012-08-16
1
-1
/
+1
|
/
*
Implementing PRIM_LINK_TARGET in a non-recursive fashion
SignpostMarv
2012-08-15
1
-49
/
+74
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