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* Merge branch 'master' into varregionRobert Adams2014-01-281-0/+23
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| * Added osGetRegionSize(), which returns the region size in meters and ↵Oren Hurvitz2014-01-281-0/+23
| | | | | | | | recognizes megaregions
* | Merge branch 'master' into varregionRobert Adams2014-01-191-12/+39
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| * Following on from 50ea2e0, only fetch scene presence for check if ↵Justin Clark-Casey (justincc)2014-01-181-17/+38
| | | | | | | | lightscript function has failed initial IsEstateManagerOrOwner() check
| * Fixed: Windlight functions caused an error if called when the script's owner ↵Oren Hurvitz2014-01-181-3/+9
| | | | | | | | isn't in the scene
| * Revert "Fixed: Windlight functions caused an error if called when the ↵Justin Clark-Casey (justincc)2014-01-171-9/+3
| | | | | | | | | | | | | | | | script's owner isn't in the scene" This reverts commit 39e5785c0f5bfa9fce2549757ac895920c88825a. Did not mean to apply this yet.
| * Fixed: Windlight functions caused an error if called when the script's owner ↵Oren Hurvitz2014-01-171-3/+9
| | | | | | | | isn't in the scene
* | Merge branch 'master' into varregionRobert Adams2014-01-111-1/+1
|\ \ | |/ | | | | | | | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs OpenSim/Region/Framework/Scenes/SceneBase.cs OpenSim/Services/Interfaces/IGridService.cs OpenSim/Services/LLLoginService/LLLoginResponse.cs (conflicts were debug statements that are commented out in master branch)
| * Fixed llTextBox error message textDavid Rowe2014-01-101-1/+1
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* | varregion: many more updates removing the constant RegionSize and replacingRobert Adams2013-12-262-3/+3
| | | | | | | | with a passed region size. This time in the map code and grid services code.
* | varregion: rename 'LegacyRegionLocX' back to 'RegionLocX' and same for Y and Z.Robert Adams2013-12-141-5/+5
| | | | | | | | | | | | Rename 'RegionWorldLocX' to 'WorldLocX' and same for Y and Z. This keeps the downward compatibility and follows the scheme of 'region' and 'world' location naming that is happening in the Util module.
* | Merge branch 'master' into varregionRobert Adams2013-11-151-2/+2
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| * refactor: replace verbose checks with String.IsNullOrEmpty where applicable.Justin Clark-Casey (justincc)2013-11-151-2/+2
| | | | | | | | Thanks to Kira for this patch from http://opensimulator.org/mantis/view.php?id=6845
* | varregion: elimination of Constants.RegionSize from all over OpenSimulator.Robert Adams2013-11-082-8/+9
| | | | | | | | | | | | | | Routines in Util to compute region world coordinates from region coordinates as well as the conversion to and from region handles. These routines have replaced a lot of math scattered throughout the simulator. Should be no functional changes.
* | Merge branch 'master' into varregionRobert Adams2013-11-061-1/+27
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| * add support for particle glow LSL functionsdahlia2013-11-051-0/+12
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| * add support for particle blending LSL functionsdahlia2013-11-051-1/+15
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* | Merge branch 'master' into varregionRobert Adams2013-11-041-1/+5
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| * add new particle system blending rule enumerationsdahlia2013-10-311-1/+5
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* | Merge branch 'master' into varregionRobert Adams2013-10-281-1/+1
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| * Call ScriptSleep() instead of llSleep() in routine for llEmail.Kevin Cozens2013-10-181-1/+1
| | | | | | | | Signed-off-by: teravus <teravus@gmail.com>
* | Merge branch 'master' into varregionRobert Adams2013-10-161-19/+22
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| * Fixed rezzing coalesced objects from a prim's inventoryOren Hurvitz2013-10-151-19/+22
| | | | | | | | Previously only the first object in the Coalesced Object was rezzed. Now all the objects are rezzed.
* | Merge branch 'master' into varregionRobert Adams2013-10-071-1/+1
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| * Bump OPenSimulator version and assembly versions up to 0.8.0 DevJustin Clark-Casey (justincc)2013-10-041-1/+1
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* | varregion: remove scattered use of Constants.RegionSize by having routines ↵Robert Adams2013-10-071-5/+2
| | | | | | | | reference RegionInfo.RegionWorldLoc?.
* | VarRegion: change RegionInfo storage of region coordinates from regionRobert Adams2013-09-281-6/+6
|/ | | | | | | | count number to integer world coordinates. Added new methods RegionWorldLoc[XY]. Refactored name of 'RegionLoc*' to 'LegacyRegionLoc*' throughout OpenSim. Kept old 'RegionLoc*' entrypoint to RegionInfo for downward compatability of external region management packages.
* refactor: rename Scene.IncomingCloseAgent() to CloseAgent() in order to make ↵Justin Clark-Casey (justincc)2013-09-271-1/+1
| | | | | | it clear that all non-clientstack callers should be using this rather than RemoveClient() in order to step through the ScenePresence state machine properly. Adds IScene.CloseAgent() to replace RemoveClient()
* Fix bug where using PRIM_LINK_TARGET with only two remaining list items ↵Justin Clark-Casey (justincc)2013-09-161-2/+2
| | | | | | (e.g. link number then PRIM_ROTATION) would not return the parameter Extended regression test for this case
* Make llGetLinkPrimitiveParams() abort and return existing list of params ↵Justin Clark-Casey (justincc)2013-09-161-2/+11
| | | | | | | | | when it encounters an invalid link number, rather than throwing an exception Addresses http://opensimulator.org/mantis/view.php?id=6768 Thanks to talun for the patch on that commit - in the end I took a different approach that also deals with invalid PRIM_LINK_TARGET However, not yet generating the same warning on invalid PRIM_LINK_TARGET as seen on LL grid This commit also adds regression tests for some cases of llGetLinkPrimitiveParams()
* 6762: llList2Key fails to convert a string in a list to a keyTalun2013-09-121-1/+1
| | | | | llGetPrimitiveParams changed to return the sculpty key as an LSL_String so that type checking in llList2Key will work
* Fix problem with modInvoke defined integer constants being build intoRobert Adams2013-08-021-2/+2
| | | | | | scripts as boxed integers rather than proper reference to a new LSLInteger. This fixes an exception when using a registered integer constant in a script.
* If a sensor is in an attachment, avoid throwing an exception if the attachee ↵Justin Clark-Casey (justincc)2013-07-091-0/+10
| | | | is removed from the scene before we try to retrieve them.
* Add implementations for llSetVelocity and llSetAngularVelocity.Robert Adams2013-07-061-0/+26
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* correct method doc for llRot2Axis()dahlia2013-06-141-1/+1
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* minor: remove mono compiler warnings from LSL_Api, properly format method ↵Justin Clark-Casey (justincc)2013-06-151-7/+5
| | | | doc for llRot2Axis()
* Mantis 6280: llSetContentType(). An implementation.Talun2013-06-151-0/+67
| | | | | An implimentation of llSetContentType including all of the new constants added since the mantis was raised.
* Mantis 6108: ossetprimitiveparams temporary/phantom problemTalun2013-06-151-2/+2
| | | | | | Corrected to ensure that the target prim is updated by osSetPrimitiveParams when setting PRIM_TEMP_ON_REZ and/or PRIM_PHANTOM instead of the prim that the script is in.
* Adjust output of llRot2Axis and llRot2Angle to match domains SL(tm) uses. ↵dahlia2013-06-111-0/+3
| | | | Addresses Mantis #0006671
* llRot2Angle now checks absolute value of s rotation component before normalizingdahlia2013-06-101-11/+3
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* llRot2Axis now checks absolute value of s rotation component before ↵dahlia2013-06-101-22/+6
| | | | normalizing. Also removed some excessive division and cleaned up a bit
* Check For NaN and Infinity in llRot2Axis/Angle Fixes mantis #6669teravus2013-06-101-2/+4
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* Mantis 5346: llAxisAngle2Rot() should normalize before computingTalun2013-06-101-0/+1
| | | | | | | | Corrected to agree with http://wiki.secondlife.com/wiki/Llaxisangle2rot#Deep_Notes to normalise the vector before computing the quaternion Signed-off-by: dahlia <dahlia@nomail>
* Hook up Keyframe motion to almost everything. Failing to cross a sim borderMelanie2013-06-061-0/+140
| | | | may yield unexpected results in some cases. No database persistence yet,
* Remove unnecessary m_scenes and m_scene from AsyncCommandManager.Justin Clark-Casey (justincc)2013-05-311-6/+1
| | | | These were private and the sole point of use (to know when to load config for the first time) can be done by looking at script engines instead.
* Lock areas of AsyncCommandManager where multiple threads could try to ↵Justin Clark-Casey (justincc)2013-05-311-111/+177
| | | | | | | | access/update the same static structures simultaneously. This is possible where there is more than one scene (multiple copies of the same script engine) and/or more than one script engine being used. These operations are not thread safe and could be leading to the exceptions/problems seen in http://opensimulator.org/mantis/view.php?id=6651 This also prevents a small race condition where more than one AsyncLSLCmdHandlerThread could be started.
* refactor: Remove unused AsyncCommandManager.PleaseShutdownJustin Clark-Casey (justincc)2013-05-311-19/+1
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* If an exception occurs in the AsyncCommandManager loop, spit it out to log ↵Justin Clark-Casey (justincc)2013-05-301-8/+6
| | | | | | rather than silently swallowing it. This might help diagnose the cause of http://opensimulator.org/mantis/view.php?id=6651 where sometimes scripts fail to start on region start.
* Implement llSetSoundQueueing().Justin Clark-Casey (justincc)2013-05-221-4/+8
| | | | | | This is controlled by the viewer, not the server. So as per http://wiki.secondlife.com/wiki/LlSetSoundQueueing, only two sounds can be queued per prim. You probably need to use llPreloadSound() for best results
* Fix bug where outstanding llHTTPRequests for scripts were not being aborted ↵Justin Clark-Casey (justincc)2013-04-041-1/+7
| | | | | | | | | when they were deleted. This was because AsyncCommandManager was handing an item ID to IHttpRequestModule.StopHttpRequest() rather than the expected request ID. This commit also makes the http request asynchronous using BeginGetResponse() rather than doing this by launching a new thread so that we can more safely abort it via HttpWebRequest.Abort() rather than aborting the thread itself. This also renames StopHttpRequest() to StopHttpRequestsForScript() since any outstanding requests are now aborted and/or removed.