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author | Justin Clark-Casey (justincc) | 2014-01-18 01:36:40 +0000 |
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committer | Justin Clark-Casey (justincc) | 2014-01-18 01:36:40 +0000 |
commit | e9454d4672782647247db36e0d5e18b82cad58f0 (patch) | |
tree | b6079f3d35411618c3c915315c57e13272545afb /OpenSim/Region/ScriptEngine/Shared/Api/Implementation | |
parent | Fixed: Windlight functions caused an error if called when the script's owner ... (diff) | |
download | opensim-SC-e9454d4672782647247db36e0d5e18b82cad58f0.zip opensim-SC-e9454d4672782647247db36e0d5e18b82cad58f0.tar.gz opensim-SC-e9454d4672782647247db36e0d5e18b82cad58f0.tar.bz2 opensim-SC-e9454d4672782647247db36e0d5e18b82cad58f0.tar.xz |
Following on from 50ea2e0, only fetch scene presence for check if lightscript function has failed initial IsEstateManagerOrOwner() check
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Shared/Api/Implementation')
-rw-r--r-- | OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LS_Api.cs | 55 |
1 files changed, 38 insertions, 17 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LS_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LS_Api.cs index 30eed40..b13a5ae 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LS_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LS_Api.cs | |||
@@ -434,6 +434,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
434 | } | 434 | } |
435 | return wl; | 435 | return wl; |
436 | } | 436 | } |
437 | |||
437 | /// <summary> | 438 | /// <summary> |
438 | /// Set the current Windlight scene | 439 | /// Set the current Windlight scene |
439 | /// </summary> | 440 | /// </summary> |
@@ -447,14 +448,20 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
447 | return 0; | 448 | return 0; |
448 | } | 449 | } |
449 | 450 | ||
450 | ScenePresence sp = World.GetScenePresence(m_host.OwnerID); | 451 | if (!World.RegionInfo.EstateSettings.IsEstateManagerOrOwner(m_host.OwnerID)) |
451 | if (!World.RegionInfo.EstateSettings.IsEstateManagerOrOwner(m_host.OwnerID) && (sp == null || sp.GodLevel < 200)) | ||
452 | { | 452 | { |
453 | LSShoutError("lsSetWindlightScene can only be used by estate managers or owners."); | 453 | ScenePresence sp = World.GetScenePresence(m_host.OwnerID); |
454 | return 0; | 454 | |
455 | if (sp == null || sp.GodLevel < 200) | ||
456 | { | ||
457 | LSShoutError("lsSetWindlightScene can only be used by estate managers or owners."); | ||
458 | return 0; | ||
459 | } | ||
455 | } | 460 | } |
461 | |||
456 | int success = 0; | 462 | int success = 0; |
457 | m_host.AddScriptLPS(1); | 463 | m_host.AddScriptLPS(1); |
464 | |||
458 | if (LightShareModule.EnableWindlight) | 465 | if (LightShareModule.EnableWindlight) |
459 | { | 466 | { |
460 | RegionLightShareData wl = getWindlightProfileFromRules(rules); | 467 | RegionLightShareData wl = getWindlightProfileFromRules(rules); |
@@ -467,8 +474,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
467 | LSShoutError("Windlight module is disabled"); | 474 | LSShoutError("Windlight module is disabled"); |
468 | return 0; | 475 | return 0; |
469 | } | 476 | } |
477 | |||
470 | return success; | 478 | return success; |
471 | } | 479 | } |
480 | |||
472 | public void lsClearWindlightScene() | 481 | public void lsClearWindlightScene() |
473 | { | 482 | { |
474 | if (!m_LSFunctionsEnabled) | 483 | if (!m_LSFunctionsEnabled) |
@@ -476,19 +485,25 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
476 | LSShoutError("LightShare functions are not enabled."); | 485 | LSShoutError("LightShare functions are not enabled."); |
477 | return; | 486 | return; |
478 | } | 487 | } |
479 | 488 | ||
480 | ScenePresence sp = World.GetScenePresence(m_host.OwnerID); | 489 | if (!World.RegionInfo.EstateSettings.IsEstateManagerOrOwner(m_host.OwnerID)) |
481 | if (!World.RegionInfo.EstateSettings.IsEstateManagerOrOwner(m_host.OwnerID) && (sp == null || sp.GodLevel < 200)) | ||
482 | { | 490 | { |
483 | LSShoutError("lsSetWindlightScene can only be used by estate managers or owners."); | 491 | ScenePresence sp = World.GetScenePresence(m_host.OwnerID); |
484 | return; | 492 | |
493 | if (sp == null || sp.GodLevel < 200) | ||
494 | { | ||
495 | LSShoutError("lsSetWindlightScene can only be used by estate managers or owners."); | ||
496 | return; | ||
497 | } | ||
485 | } | 498 | } |
486 | 499 | ||
487 | m_host.ParentGroup.Scene.RegionInfo.WindlightSettings.valid = false; | 500 | m_host.ParentGroup.Scene.RegionInfo.WindlightSettings.valid = false; |
488 | if (m_host.ParentGroup.Scene.SimulationDataService != null) | 501 | if (m_host.ParentGroup.Scene.SimulationDataService != null) |
489 | m_host.ParentGroup.Scene.SimulationDataService.RemoveRegionWindlightSettings(m_host.ParentGroup.Scene.RegionInfo.RegionID); | 502 | m_host.ParentGroup.Scene.SimulationDataService.RemoveRegionWindlightSettings(m_host.ParentGroup.Scene.RegionInfo.RegionID); |
503 | |||
490 | m_host.ParentGroup.Scene.EventManager.TriggerOnSaveNewWindlightProfile(); | 504 | m_host.ParentGroup.Scene.EventManager.TriggerOnSaveNewWindlightProfile(); |
491 | } | 505 | } |
506 | |||
492 | /// <summary> | 507 | /// <summary> |
493 | /// Set the current Windlight scene to a target avatar | 508 | /// Set the current Windlight scene to a target avatar |
494 | /// </summary> | 509 | /// </summary> |
@@ -501,15 +516,21 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
501 | LSShoutError("LightShare functions are not enabled."); | 516 | LSShoutError("LightShare functions are not enabled."); |
502 | return 0; | 517 | return 0; |
503 | } | 518 | } |
504 | 519 | ||
505 | ScenePresence sp = World.GetScenePresence(m_host.OwnerID); | 520 | if (!World.RegionInfo.EstateSettings.IsEstateManagerOrOwner(m_host.OwnerID)) |
506 | if (!World.RegionInfo.EstateSettings.IsEstateManagerOrOwner(m_host.OwnerID) && (sp == null || sp.GodLevel < 200)) | ||
507 | { | 521 | { |
508 | LSShoutError("lsSetWindlightSceneTargeted can only be used by estate managers or owners."); | 522 | ScenePresence sp = World.GetScenePresence(m_host.OwnerID); |
509 | return 0; | 523 | |
524 | if (sp == null || sp.GodLevel < 200) | ||
525 | { | ||
526 | LSShoutError("lsSetWindlightSceneTargeted can only be used by estate managers or owners."); | ||
527 | return 0; | ||
528 | } | ||
510 | } | 529 | } |
530 | |||
511 | int success = 0; | 531 | int success = 0; |
512 | m_host.AddScriptLPS(1); | 532 | m_host.AddScriptLPS(1); |
533 | |||
513 | if (LightShareModule.EnableWindlight) | 534 | if (LightShareModule.EnableWindlight) |
514 | { | 535 | { |
515 | RegionLightShareData wl = getWindlightProfileFromRules(rules); | 536 | RegionLightShareData wl = getWindlightProfileFromRules(rules); |
@@ -521,8 +542,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
521 | LSShoutError("Windlight module is disabled"); | 542 | LSShoutError("Windlight module is disabled"); |
522 | return 0; | 543 | return 0; |
523 | } | 544 | } |
545 | |||
524 | return success; | 546 | return success; |
525 | } | 547 | } |
526 | |||
527 | } | 548 | } |
528 | } | 549 | } \ No newline at end of file |