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path: root/OpenSim/Region/ScriptEngine/LSOEngine/ScriptEngine.cs (follow)
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* Cleanup: Removed LSOEngine source again as it will not be used.Tedd Hansen2008-05-181-53/+0
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* * Optimised using statements and namespace references across entire project ↵Adam Frisby2008-04-211-8/+2
| | | | (this took a while to run).
* Formatting cleanup.Jeff Ames2008-03-181-28/+26
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* Minor cleanup.Jeff Ames2008-02-201-1/+1
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* Converted logging to use log4net.Jeff Ames2008-02-051-1/+1
| | | | | | Changed LogBase to ConsoleBase, which handles console I/O. This is mostly an in-place conversion, so lots of refactoring can still be done.
* Added OpenSim.32BitLaunch.exe that can be used on 64-bit systems to run ↵Tedd Hansen2008-02-021-1/+1
| | | | | | | OpenSim in 32-bit mode. Fixed ScriptEngine.Common startup problems.
* SCRIPTING STILL BROKENTedd Hansen2008-02-011-1/+1
| | | | | | | | | | | Added comments and regions, restructured code Changed a lot of AppDomain junk from console from using Console.Write to Log.Verbose and set it to #if DEBUG All modules should now refresh their configuration runtime Made all logging in ScriptEngine.Common get script name from actual engine Renamed LSLLongCmdHandler to AsyncLSLCommandManager Added auto-recover with 5 sec throttle for new MaintenanceThread
* ExperimentalTedd Hansen2008-02-011-0/+6
| | | | | | Moved DotNetScriptEngine configuration to config file. Added option to share script execution threads between regions.
* Set eolTedd Hansen2008-01-121-54/+54
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* Welcome back LSO.Tedd Hansen2008-01-121-0/+55
Added old LSO code, will use it as base to create new LSO VM.