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My fork of OpenSim for IG and DG, called SledjChisl.
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OpenSim
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Region
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ScriptEngine
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DotNetEngine
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AppDomainManager.cs
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Author
Age
Files
Lines
*
Removed the DotNetEngine scripting engine. You will need to create a fresh ch...
John Hurliman
2009-10-27
1
-234
/
+0
*
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE...
Jeff Ames
2009-06-01
1
-1
/
+1
*
Refactor log4net logger handling in script engine. (#3148)
Jeff Ames
2009-02-22
1
-5
/
+8
*
Reapply r7369 r7367 r7366 r7370 r7381. This brings it back up to the new
Melanie Thielker
2008-11-19
1
-1
/
+4
*
Reverting the texture sending patch and the new libOMV. This makes this
Melanie Thielker
2008-11-19
1
-4
/
+1
*
Remove perts of jhurliman's AD security patch that had slipped in
Melanie Thielker
2008-11-18
1
-8
/
+0
*
* Update libOMV to r2359. This is necessary for the progressive texture patch
Justin Clarke Casey
2008-11-17
1
-1
/
+12
*
Remove another interface that is no longer needed
Melanie Thielker
2008-09-26
1
-1
/
+1
*
DNE code cleanups
Melanie Thielker
2008-09-26
1
-67
/
+39
*
After the last commit, the old Common assembly was still being loaded.
Melanie Thielker
2008-09-26
1
-2
/
+2
*
Yay! Common/ is gone! One API is achieved!
Melanie Thielker
2008-09-26
1
-1
/
+2
*
Add per-instance date to DNE to avoid serializing stuff 10 times a second.
Melanie Thielker
2008-09-26
1
-1
/
+2
*
Remove all the subclassing complexity and script server interfaces from
Melanie Thielker
2008-09-26
1
-0
/
+254
*
Major reorganizing of DotNetEngine. Moved common script engine parts to Scrip...
Tedd Hansen
2008-01-12
1
-238
/
+0
*
In this commit I am using an editor feature called "Save All" before I commit.
Tedd Hansen
2007-12-30
1
-0
/
+12
*
* Optimized usings
lbsa71
2007-10-30
1
-25
/
+23
*
* Applied patch #418 : copyright-r2012.patch - some errors, but got most thru
lbsa71
2007-10-15
1
-0
/
+28
*
Implemented: llSetText, llResetScript
Tedd Hansen
2007-09-16
1
-3
/
+3
*
Now loading "OpenSim.Region.ScriptEngine.Common.dll" into scripts AppDomain a...
Tedd Hansen
2007-09-15
1
-2
/
+5
*
remove ^M, as native storage should be UNIX format, and ^M in/out mashing
Sean Dague
2007-09-13
1
-197
/
+197
*
Hiding evidence that I once was a VB coder (thanks to refactoring). Renamed m...
Tedd Hansen
2007-09-13
1
-22
/
+22
*
startup event on script added to object, not all inside object.
Tedd Hansen
2007-08-28
1
-1
/
+0
*
Scripts no longer crash sim after 5 minutes (override InitializeLifetimeServi...
Tedd Hansen
2007-08-25
1
-17
/
+18
*
GC.GetTotalMemory(true) was blocking.
Tedd Hansen
2007-08-22
1
-2
/
+4
*
(Untested) Scripts are individually loaded into objects (on rez), and event f...
Tedd Hansen
2007-08-22
1
-0
/
+1
*
Some minor changes + krinkec's updates to ll* functions.
Tedd Hansen
2007-08-20
1
-1
/
+1
*
Added event method invoke cache to Executor. "Bind once, Invoke multiple time...
Tedd Hansen
2007-08-19
1
-30
/
+21
*
Moved script loading from ScriptManager to AppDomainManager. Now increases sc...
Tedd Hansen
2007-08-19
1
-5
/
+34
*
Moved in-AppDomain event execution from Script to OpenSim.Region.ScriptEngine...
Tedd Hansen
2007-08-18
1
-37
/
+29
*
Added (theoretical) AppDomain cleanup code.
Tedd Hansen
2007-08-18
1
-17
/
+89
*
LSL Compiler now only referring required assemblies (DotNetEngine and Common)...
Tedd Hansen
2007-08-18
1
-4
/
+4
*
Moved LSL_BuiltIn_Commands_Interface.cs to a separate library (OpenSim.Region...
Tedd Hansen
2007-08-18
1
-6
/
+1
*
Started on AppDomains for ScriptEngine. Moved llFunctions in LSL_BaseClass.cs...
Tedd Hansen
2007-08-18
1
-0
/
+115