Commit message (Collapse) | Author | Age | Files | Lines | ||
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* | * Applying patch #1121 - Fixes for llListen() (Thanks Middlelink!) | Adam Frisby | 2008-05-08 | 1 | -4/+7 | |
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* | * You can haz more spring cleaning. | Adam Frisby | 2008-05-08 | 2 | -4/+2 | |
| | | | | | * Eventually this codebase will be clean. >_> | |||||
* | * Some refactorings. | Adam Frisby | 2008-05-08 | 1 | -1/+1 | |
| | | | | | * Added shell of new Python scripting engine. Similar in design to the one used by Rex, but will be structured at a region rather than object level, also is a region module. | |||||
* | * Other then the prim update experiments that are going on now, ↵ | Teravus Ovares | 2008-05-07 | 1 | -0/+1 | |
| | | | | llTakeControls works now along with the 'release controls button'. llReleaseControls() works mostly :D. | |||||
* | * Theoretically, everything is in place for scripted take controls... ↵ | Teravus Ovares | 2008-05-07 | 1 | -2/+2 | |
| | | | | | | | Theoretically. * I've still got to test, it's still theoretical code :D. Good thing it isn't enabled by default! | |||||
* | while I'm not convinced this is causing my current run away | Sean Dague | 2008-05-07 | 1 | -18/+21 | |
| | | | | | | | loop, this queue manipulation is dead wrong as Queue is not a synchronized data structure. Hopefully this helps. | |||||
* | De-tabify source. | Jeff Ames | 2008-05-06 | 1 | -12/+12 | |
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* | * Unraveled the DEBUG_CHANNEL mystery. | Teravus Ovares | 2008-05-05 | 1 | -2/+2 | |
| | | | | | | | | * Moved script errors to the debug channel. * Typing '/2147483647 OK' results in a debug_channel message. * Expanded the available parameters that are send-able through IClientAPI | |||||
* | Thank you kindly, Melanie for a patch to solve | Charles Krinke | 2008-05-02 | 1 | -1/+13 | |
| | | | | | llParticleSystem and osDynamicTexture issues. | |||||
* | * Deletes my EventReader ScriptRewriter. It isn't required to rewrite the ↵ | Teravus Ovares | 2008-05-01 | 1 | -0/+23 | |
| | | | | | | | script to publish the events anymore. * Introduces a language(regex) independent event recognizer and publishes the events the script listens. | |||||
* | * Breaking all the code, breaking all the code..! | Adam Frisby | 2008-05-01 | 1 | -1/+1 | |
| | | | | | * Made a bunch more members static, removed some dead code, general cleaning. | |||||
* | * Assorted spring cleanings. | Adam Frisby | 2008-05-01 | 2 | -3/+4 | |
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* | * Sometimes you know, you do something really stupid. | Adam Frisby | 2008-04-30 | 4 | -4/+4 | |
| | | | | | * This is one of those times (should fix build) | |||||
* | Patch from Melanie: 0001077: [PATCH] LSL types cannot be cast implicitly or ↵ | Teravus Ovares | 2008-04-30 | 5 | -20/+21 | |
| | | | | | | | explicitly in many cases Thanks Melanie! * Also, I moved the event parser and re-writer to a separate static object. More work will be done here shortly. | |||||
* | wrap a common exception that we get on shutdown of the script engine to keep | Sean Dague | 2008-04-28 | 1 | -4/+9 | |
| | | | | | | people from thinking it's a real issue. | |||||
* | * Patch from XenReborn to make remove-region work properly without needing ↵ | Teravus Ovares | 2008-04-27 | 1 | -0/+10 | |
| | | | | | | | | to do a change-region first. Careful though. I still suggest you do a change-region first. * Patch from Melanie to implement touch_end. * Thanks XenReborn!. Thanks Melanie! | |||||
* | * Implements llTarget, llTargetRemove, at_target(), not_at_target() | Teravus Ovares | 2008-04-25 | 1 | -4/+7 | |
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* | replace hard tabs with 4 spaces to be consistant in the source. | Sean Dague | 2008-04-24 | 1 | -5/+5 | |
| | | | | | | Please adjust your editors to not use hard tabs. | |||||
* | * Patch from Melanie. Mantis 0001037: Add various internal plumbing to ↵ | Teravus Ovares | 2008-04-23 | 1 | -5/+23 | |
| | | | | | | | the example economy module, implements llSetPayPrice(), money() and llGiveMoney() in scripts. Thanks Melanie! * Moves module loading before the script engine so the script engine can pick up events from modules registering interfaces with scene. | |||||
* | * Implemented NoScript areas (without loosing script state). | Teravus Ovares | 2008-04-22 | 1 | -9/+13 | |
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* | * Optimised using statements and namespace references across entire project ↵ | Adam Frisby | 2008-04-21 | 14 | -75/+20 | |
| | | | | (this took a while to run). | |||||
* | Removed some script engine noise from console | Tedd Hansen | 2008-04-20 | 1 | -1/+1 | |
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* | Mantis #851, 100% CPU on unhandlet HTTP event. Thanks cmickeyb. | Tedd Hansen | 2008-04-18 | 1 | -9/+21 | |
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* | moved fields to properties for UserDataProfile, which was | Sean Dague | 2008-04-10 | 1 | -1/+1 | |
| | | | | | | | actually a little more work than I expected given the copious use of out params. | |||||
* | From: Michael Osias <mosias@us.ibm.com> | Justin Clarke Casey | 2008-04-09 | 1 | -1/+4 | |
| | | | | | | | "This is llDetectedKey for touch_start - it is already implemented for sensor." Thanks Michael | |||||
* | Comment out unused private methods. | Jeff Ames | 2008-03-25 | 1 | -40/+42 | |
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* | Formatting cleanup. Minor refactoring. | Jeff Ames | 2008-03-18 | 1 | -2/+2 | |
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* | * Applied Grumly57 patch for #781; Thanks, Grumly! | lbsa71 | 2008-03-18 | 1 | -7/+7 | |
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* | Patch from DrSchofld (IBM). In his own words | Justin Clarke Casey | 2008-03-18 | 1 | -2/+2 | |
| | | | | | | | | structs (such as LLUUID) are considered values by mono. comparing them against null makes no sense and the mono compiler will flag that as evaluating to always false --- except if "cleverly" disguised. the attached patch fixes such an occurrence in OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AsyncCommandPlugins/SensorRepeat.cs. [yes, i'm on a crusade against comparing structs against null, go ask jradford from libsl ;-)] | |||||
* | Formatting cleanup. | Jeff Ames | 2008-03-18 | 15 | -400/+377 | |
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* | Fix a few mono compiler warnings. Minor cleanup. | Jeff Ames | 2008-03-17 | 1 | -1/+1 | |
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* | * Preliminary work with the ODEPlugin to collect collision data. | Teravus Ovares | 2008-03-14 | 1 | -3/+3 | |
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* | there was a single instance where the log4net object was not | Sean Dague | 2008-03-12 | 1 | -1/+1 | |
| | | | | | | static readonly. I suspect this was the cause of mantis #500. | |||||
* | Added copyright heaaders. Minor cleanup. | Jeff Ames | 2008-03-04 | 5 | -22/+5 | |
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* | * Removed a bunch of compiler warnings. | Adam Frisby | 2008-03-03 | 3 | -3/+3 | |
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* | Thank you very much, Kinoc for: | Charles Krinke | 2008-03-01 | 1 | -4/+29 | |
| | | | | | | | | | * Impelements llInstantMessage * Reimplements llOwnerSay as llInstantMessage(llGetOWner(),msg). * Try's to better identify the "True Name" of objects in llDetectedName by checking for avatar name, scene Object Part name and entity name. * Uses similar logic in the llSensor and llSensorRepeat functions. | |||||
* | Moved AsyncCommandManager into separate classes under "plugins". | Tedd Hansen | 2008-02-25 | 6 | -512/+737 | |
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* | eol | Tedd Hansen | 2008-02-25 | 6 | -727/+727 | |
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* | Step 1 in reorganizing AsyncCommandManager | Tedd Hansen | 2008-02-25 | 7 | -679/+729 | |
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* | Initial patch for llSensor* | Tedd Hansen | 2008-02-25 | 1 | -3/+272 | |
| | | | | | | llSensor, llSensorRepeat, llSensorRemove, llDetectedName, llDetectedKey, llDetectedOwner, llDetectedType, llDetectedPos, llDetectedVel, llDetectedRot Thank you very much kinoc! :) | |||||
* | I'm the stupidest stupid in the whole world. :) | Tedd Hansen | 2008-02-25 | 1 | -3/+4 | |
| | | | | | Fixed a bug in new Prim where I actually ADDED new values to old values instead of directly assigning them... Now that was a waste of time! :P | |||||
* | Fix for error message during startup (shared thread started processing ↵ | Tedd Hansen | 2008-02-22 | 2 | -1/+4 | |
| | | | | region queue before queue objects were fully operational) | |||||
* | ScriptEngine works again (startup-nully-error gone) | Tedd Hansen | 2008-02-22 | 4 | -19/+18 | |
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* | One more: Async LSL command thread is also shared now. | Tedd Hansen | 2008-02-22 | 4 | -248/+275 | |
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* | Bugfixes - Scripting works again | Tedd Hansen | 2008-02-22 | 2 | -2/+17 | |
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* | Some misplaced code made scripts never start :) | Tedd Hansen | 2008-02-22 | 1 | -14/+13 | |
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* | Better timing of MaintenanceThread's tasks (uses less CPU) | Tedd Hansen | 2008-02-22 | 1 | -20/+39 | |
| | | | | | | Updated OpenSim.ini.example | |||||
* | Bugfixes - wasn't counting threads right++ | Tedd Hansen | 2008-02-22 | 3 | -17/+17 | |
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* | Minor annoying Exception-bug fixed | Tedd Hansen | 2008-02-22 | 2 | -2/+3 | |
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* | Execution threads are now shared between regions too. Default thread count ↵ | Tedd Hansen | 2008-02-22 | 3 | -242/+229 | |
| | | | | | | | regardless of number of regions is now 3. This will save you around 33 threads for a normal 3x3 region server. But, this is totally completely untested. So it probably won't work for another patch or five. |