diff options
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Common/ScriptEngineBase')
-rw-r--r-- | OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AsyncCommandManager.cs | 42 | ||||
-rw-r--r-- | OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/ScriptEngine.cs | 8 |
2 files changed, 42 insertions, 8 deletions
diff --git a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AsyncCommandManager.cs b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AsyncCommandManager.cs index ee86500..5fa6010 100644 --- a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AsyncCommandManager.cs +++ b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AsyncCommandManager.cs | |||
@@ -45,12 +45,42 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase | |||
45 | 45 | ||
46 | public ScriptEngine m_ScriptEngine; | 46 | public ScriptEngine m_ScriptEngine; |
47 | 47 | ||
48 | public Timer m_Timer; | 48 | private Timer m_Timer; |
49 | public HttpRequest m_HttpRequest; | 49 | private HttpRequest m_HttpRequest; |
50 | public Listener m_Listener; | 50 | private Listener m_Listener; |
51 | public SensorRepeat m_SensorRepeat; | 51 | private SensorRepeat m_SensorRepeat; |
52 | public XmlRequest m_XmlRequest; | 52 | private XmlRequest m_XmlRequest; |
53 | public Dataserver m_Dataserver; | 53 | private Dataserver m_Dataserver; |
54 | |||
55 | public Dataserver DataserverPlugin | ||
56 | { | ||
57 | get { return m_Dataserver; } | ||
58 | } | ||
59 | |||
60 | public Timer TimerPlugin | ||
61 | { | ||
62 | get { return m_Timer; } | ||
63 | } | ||
64 | |||
65 | public HttpRequest HttpRequestPlugin | ||
66 | { | ||
67 | get { return m_HttpRequest; } | ||
68 | } | ||
69 | |||
70 | public Listener ListenerPlugin | ||
71 | { | ||
72 | get { return m_Listener; } | ||
73 | } | ||
74 | |||
75 | public SensorRepeat SensorRepeatPlugin | ||
76 | { | ||
77 | get { return m_SensorRepeat; } | ||
78 | } | ||
79 | |||
80 | public XmlRequest XmlRequestPlugin | ||
81 | { | ||
82 | get { return m_XmlRequest; } | ||
83 | } | ||
54 | 84 | ||
55 | public AsyncCommandManager(ScriptEngine _ScriptEngine) | 85 | public AsyncCommandManager(ScriptEngine _ScriptEngine) |
56 | { | 86 | { |
diff --git a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/ScriptEngine.cs b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/ScriptEngine.cs index 01af0af..c972683 100644 --- a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/ScriptEngine.cs +++ b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/ScriptEngine.cs | |||
@@ -48,7 +48,11 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase | |||
48 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 48 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
49 | 49 | ||
50 | public static List<ScriptEngine> ScriptEngines = new List<ScriptEngine>(); | 50 | public static List<ScriptEngine> ScriptEngines = new List<ScriptEngine>(); |
51 | public Scene World; | 51 | private Scene m_Scene; |
52 | public Scene World | ||
53 | { | ||
54 | get { return m_Scene; } | ||
55 | } | ||
52 | public EventManager m_EventManager; // Handles and queues incoming events from OpenSim | 56 | public EventManager m_EventManager; // Handles and queues incoming events from OpenSim |
53 | public EventQueueManager m_EventQueueManager; // Executes events, handles script threads | 57 | public EventQueueManager m_EventQueueManager; // Executes events, handles script threads |
54 | public ScriptManager m_ScriptManager; // Load, unload and execute scripts | 58 | public ScriptManager m_ScriptManager; // Load, unload and execute scripts |
@@ -94,7 +98,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase | |||
94 | 98 | ||
95 | public void InitializeEngine(Scene Sceneworld, IConfigSource config, bool HookUpToServer, ScriptManager newScriptManager) | 99 | public void InitializeEngine(Scene Sceneworld, IConfigSource config, bool HookUpToServer, ScriptManager newScriptManager) |
96 | { | 100 | { |
97 | World = Sceneworld; | 101 | m_Scene = Sceneworld; |
98 | ConfigSource = config; | 102 | ConfigSource = config; |
99 | m_hookUpToServer = HookUpToServer; | 103 | m_hookUpToServer = HookUpToServer; |
100 | 104 | ||