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path: root/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/ScriptEngine.cs (follow)
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* Now last commit will compile too... The features just keep on coming!Tedd Hansen2008-02-221-2/+2
* From this commit and a few hours into the future ScriptEngine will be unstable:Tedd Hansen2008-02-221-11/+15
* Minor cleanup.Jeff Ames2008-02-201-1/+1
* bring back some script engine debugging, hoping this will help track down the...Sean Dague2008-02-181-3/+3
* Converted logging to use log4net.Jeff Ames2008-02-051-21/+13
* fixed a timing bug in config re-read. Apparently there is 1000000000 ns in on...Tedd Hansen2008-02-021-6/+6
* Added commands to change config file from console:Tedd Hansen2008-02-021-6/+6
* Added load/unload queue size limitTedd Hansen2008-02-021-1/+4
* Added OpenSim.32BitLaunch.exe that can be used on 64-bit systems to run OpenS...Tedd Hansen2008-02-021-3/+8
* Moved iniFilePath to a static and put it in OpenSim.Application.iniFilePath.Tedd Hansen2008-02-011-2/+9
* SCRIPTING STILL BROKENTedd Hansen2008-02-011-19/+51
* SCRIPT SUPPORT IS STILL BROKEN.Tedd Hansen2008-02-011-0/+12
* Config option to set number of scripts per AppDomainTedd Hansen2008-02-011-1/+1
* ExperimentalTedd Hansen2008-02-011-0/+6
* Set eolTedd Hansen2008-01-121-131/+131
* Added license to new filesTedd Hansen2008-01-121-2/+3
* Major reorganizing of DotNetEngine. Moved common script engine parts to Scrip...Tedd Hansen2008-01-121-0/+131