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My fork of OpenSim for IG and DG, called SledjChisl.
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Author
Age
Files
Lines
...
*
|
move ugly convertion of axis locks 3 bit flags to a wasted vector3 down to P...
UbitUmarov
2015-10-20
1
-1
/
+14
*
|
On to 0.8.3!
Diva Canto
2015-10-18
3
-3
/
+3
*
|
stop a object when making it not physical
UbitUmarov
2015-10-18
1
-2
/
+9
*
|
Fix wrong active angularlock detection (it was only burning cpu), stop tryin...
UbitUmarov
2015-10-17
2
-16
/
+11
*
|
fix GetTerrainHeightAtXY for large regions. Also change ode dispose()
UbitUmarov
2015-10-17
1
-386
/
+30
*
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bug fix. Some rare meshs reported as having +-infinity dimensions
UbitUmarov
2015-10-15
1
-6
/
+28
*
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More exception catching in ODE at shutdown. Not sure why the exception happens.
Diva Canto
2015-10-14
1
-1
/
+10
*
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Fixed exception upon shutting down in plain ODE.
Diva Canto
2015-10-14
1
-2
/
+5
*
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fix a typo..
UbitUmarov
2015-10-14
1
-1
/
+0
*
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bug fix, and make Mesh-Mesh and Mesh-Terrain collisions a lot softer
UbitUmarov
2015-10-14
1
-68
/
+74
*
|
reduce jitter due to viewer interpolators on objects that are really almost ...
UbitUmarov
2015-10-13
1
-37
/
+87
*
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change fps and dilation (still something not that usefull). make collisions ...
UbitUmarov
2015-10-13
1
-86
/
+77
*
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rename UbitMeshmerizer class as ubMeshmerizer
UbitUmarov
2015-10-13
1
-1
/
+1
*
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detect a fully degenerated mesh and avoid using it and so crashing ubOde
UbitUmarov
2015-10-12
2
-1
/
+18
*
|
use System.IO.Compression.DeflateStream for mesh decompression like master, s...
UbitUmarov
2015-10-11
1
-9
/
+9
*
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display prim name, if unzip of selected phsyics mesh part fails on ubMeshmer...
UbitUmarov
2015-10-11
1
-1
/
+1
*
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Implement an overridable implementation of PhysicsActor.SetVehicle()
Robert Adams
2015-10-02
2
-2
/
+103
*
|
add get method on physics actors PIDHoverActive
UbitUmarov
2015-09-30
11
-5
/
+21
*
|
first steps adding suport for llSetHoverHeight() called from attachments on ...
UbitUmarov
2015-09-30
1
-16
/
+143
*
|
add physics assistance on placement of a new object. This may help on mantis...
UbitUmarov
2015-09-24
1
-6
/
+3
*
|
fix for future non square regions
UbitUmarov
2015-09-23
2
-5
/
+6
*
|
same for old Ode
UbitUmarov
2015-09-23
1
-1
/
+1
*
|
remove a odd floating offset on physical prims/terrain collisions
UbitUmarov
2015-09-23
1
-16
/
+9
*
|
recover bulletS fps math change lost in merge
UbitUmarov
2015-09-17
1
-2
/
+3
*
|
change the names also on the assembyInfo files
UbitUmarov
2015-09-13
2
-7
/
+7
*
|
rename Ubit physics modules
UbitUmarov
2015-09-12
17
-70
/
+71
*
|
fix the typos that seem to matter so much to some :p
UbitUmarov
2015-09-12
2
-2
/
+2
*
|
minor clean, letting small classes be own module class
UbitUmarov
2015-09-09
1
-2
/
+4
*
|
let old ode also have a Module class
UbitUmarov
2015-09-09
3
-80
/
+113
*
|
found core hack to fix modules interdependencies RegionLoaded is not that ob...
UbitUmarov
2015-09-09
2
-24
/
+37
*
|
split Module from its scene, so if not enabled there is no scene memory allo...
UbitUmarov
2015-09-09
2
-97
/
+113
*
|
demote ConvexDecompositionDotNet to a simple dll, i had made it a region module
UbitUmarov
2015-09-09
24
-27
/
+23
*
|
retouch ubitode module
UbitUmarov
2015-09-09
1
-119
/
+52
*
|
and now.. seems to work.. but does it really work?
UbitUmarov
2015-09-08
2
-53
/
+65
*
|
properties folders
UbitUmarov
2015-09-08
3
-3
/
+45
*
|
a mess with Modules and Module
UbitUmarov
2015-09-08
40
-44
/
+44
*
|
more on compile..
UbitUmarov
2015-09-08
1
-1
/
+2
*
|
more on compile..
UbitUmarov
2015-09-08
8
-39
/
+42
*
|
opps my files?
UbitUmarov
2015-09-08
1
-0
/
+340
*
|
opps my files?
UbitUmarov
2015-09-08
9
-0
/
+13829
*
|
rename Ubitode
UbitUmarov
2015-09-08
10
-14169
/
+0
*
|
fix some compile
UbitUmarov
2015-09-08
24
-23
/
+24
*
|
fix some compile
UbitUmarov
2015-09-08
3
-26
/
+53
*
|
Merge branch 'mbworknew1' into ubitworkvarnew
UbitUmarov
2015-09-08
1
-37
/
+84
*
|
More 'everything is a module' merging.
Robert Adams
2015-09-08
16
-2
/
+18368
*
|
Merge of ubitworkvarnew with opensim/master as of 20150905.
Robert Adams
2015-09-08
15
-156
/
+467
|
/
*
Changed a couple of comments to be more generic
Diva Canto
2015-09-05
2
-3
/
+3
*
let ode suport var size regions
UbitUmarov
2015-09-05
2
-152
/
+143
*
Fixes a problem with Bullet physics when it is configured to run on a separat...
Diva Canto
2015-09-04
1
-0
/
+2
*
POSScene wasn't really a region module. Fixed now.
Diva Canto
2015-09-04
1
-1
/
+1
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