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My fork of OpenSim for IG and DG, called SledjChisl.
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PhysicsModules
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Author
Age
Files
Lines
...
*
|
use System.IO.Compression.DeflateStream for mesh decompression like master, s...
UbitUmarov
2015-10-11
1
-9
/
+9
*
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display prim name, if unzip of selected phsyics mesh part fails on ubMeshmer...
UbitUmarov
2015-10-11
1
-1
/
+1
*
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Implement an overridable implementation of PhysicsActor.SetVehicle()
Robert Adams
2015-10-02
2
-2
/
+103
*
|
add get method on physics actors PIDHoverActive
UbitUmarov
2015-09-30
11
-5
/
+21
*
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first steps adding suport for llSetHoverHeight() called from attachments on ...
UbitUmarov
2015-09-30
1
-16
/
+143
*
|
add physics assistance on placement of a new object. This may help on mantis...
UbitUmarov
2015-09-24
1
-6
/
+3
*
|
fix for future non square regions
UbitUmarov
2015-09-23
2
-5
/
+6
*
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same for old Ode
UbitUmarov
2015-09-23
1
-1
/
+1
*
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remove a odd floating offset on physical prims/terrain collisions
UbitUmarov
2015-09-23
1
-16
/
+9
*
|
recover bulletS fps math change lost in merge
UbitUmarov
2015-09-17
1
-2
/
+3
*
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change the names also on the assembyInfo files
UbitUmarov
2015-09-13
2
-7
/
+7
*
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rename Ubit physics modules
UbitUmarov
2015-09-12
17
-70
/
+71
*
|
fix the typos that seem to matter so much to some :p
UbitUmarov
2015-09-12
2
-2
/
+2
*
|
minor clean, letting small classes be own module class
UbitUmarov
2015-09-09
1
-2
/
+4
*
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let old ode also have a Module class
UbitUmarov
2015-09-09
3
-80
/
+113
*
|
found core hack to fix modules interdependencies RegionLoaded is not that ob...
UbitUmarov
2015-09-09
2
-24
/
+37
*
|
split Module from its scene, so if not enabled there is no scene memory allo...
UbitUmarov
2015-09-09
2
-97
/
+113
*
|
demote ConvexDecompositionDotNet to a simple dll, i had made it a region module
UbitUmarov
2015-09-09
24
-27
/
+23
*
|
retouch ubitode module
UbitUmarov
2015-09-09
1
-119
/
+52
*
|
and now.. seems to work.. but does it really work?
UbitUmarov
2015-09-08
2
-53
/
+65
*
|
properties folders
UbitUmarov
2015-09-08
3
-3
/
+45
*
|
a mess with Modules and Module
UbitUmarov
2015-09-08
40
-44
/
+44
*
|
more on compile..
UbitUmarov
2015-09-08
1
-1
/
+2
*
|
more on compile..
UbitUmarov
2015-09-08
8
-39
/
+42
*
|
opps my files?
UbitUmarov
2015-09-08
1
-0
/
+340
*
|
opps my files?
UbitUmarov
2015-09-08
9
-0
/
+13829
*
|
rename Ubitode
UbitUmarov
2015-09-08
10
-14169
/
+0
*
|
fix some compile
UbitUmarov
2015-09-08
24
-23
/
+24
*
|
fix some compile
UbitUmarov
2015-09-08
3
-26
/
+53
*
|
Merge branch 'mbworknew1' into ubitworkvarnew
UbitUmarov
2015-09-08
1
-37
/
+84
*
|
More 'everything is a module' merging.
Robert Adams
2015-09-08
16
-2
/
+18368
*
|
Merge of ubitworkvarnew with opensim/master as of 20150905.
Robert Adams
2015-09-08
15
-156
/
+467
|
/
*
Changed a couple of comments to be more generic
Diva Canto
2015-09-05
2
-3
/
+3
*
let ode suport var size regions
UbitUmarov
2015-09-05
2
-152
/
+143
*
Fixes a problem with Bullet physics when it is configured to run on a separat...
Diva Canto
2015-09-04
1
-0
/
+2
*
POSScene wasn't really a region module. Fixed now.
Diva Canto
2015-09-04
1
-1
/
+1
*
Moved ExtendedPhysics from OptionalModules to Bullet project, because it's ve...
Diva Canto
2015-09-01
4
-4
/
+622
*
Deleted physics plugin classes.
Diva Canto
2015-08-31
8
-534
/
+4
*
Physics refactoring: all unit tests pass.
Diva Canto
2015-08-31
6
-19
/
+51
*
First commit where physics work as region module.
Diva Canto
2015-08-31
6
-9
/
+36
*
All physics plugins are now region modules. Compiles but doesn't run.
Diva Canto
2015-08-31
22
-1141
/
+1348
*
Fixed a namespace dependency. Also started preparing prebuild.xml for making ...
Diva Canto
2015-08-31
2
-2
/
+2
*
Refactored Meshing modules:
Diva Canto
2015-08-31
10
-60
/
+142
*
More namespace and dll name changes. Still no functional changes.
Diva Canto
2015-08-30
53
-59
/
+59
*
Renamed the namespaces too
Diva Canto
2015-08-30
88
-135
/
+135
*
Major renaming of Physics dlls / folders. No functional changes, just renames.
Diva Canto
2015-08-30
107
-0
/
+48778
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