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* | Implement an overridable implementation of PhysicsActor.SetVehicle()Robert Adams2015-10-022-2/+103
| | | | | | | | | | | | | | that works for all physics engines. BulletSim: implement an optimized version of SetVehicle() that still uses the vehicle code to do bounds checking but does it in one taint operation.
* | add get method on physics actors PIDHoverActiveUbitUmarov2015-09-3011-5/+21
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* | first steps adding suport for llSetHoverHeight() called from attachments on ↵UbitUmarov2015-09-301-16/+143
| | | | | | | | ubOde. Sure needs work.. like sp motion control still assumes stopped and not falling state. Only very basic test on flat land done
* | add physics assistance on placement of a new object. This may help on ↵UbitUmarov2015-09-241-6/+3
| | | | | | | | mantis 7727, but may still need more work
* | fix for future non square regionsUbitUmarov2015-09-232-5/+6
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* | same for old OdeUbitUmarov2015-09-231-1/+1
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* | remove a odd floating offset on physical prims/terrain collisionsUbitUmarov2015-09-231-16/+9
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* | recover bulletS fps math change lost in mergeUbitUmarov2015-09-171-2/+3
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* | change the names also on the assembyInfo filesUbitUmarov2015-09-132-7/+7
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* | rename Ubit physics modulesUbitUmarov2015-09-1217-70/+71
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* | fix the typos that seem to matter so much to some :pUbitUmarov2015-09-122-2/+2
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* | minor clean, letting small classes be own module classUbitUmarov2015-09-091-2/+4
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* | let old ode also have a Module classUbitUmarov2015-09-093-80/+113
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* | found core hack to fix modules interdependencies RegionLoaded is not that ↵UbitUmarov2015-09-092-24/+37
| | | | | | | | obvius
* | split Module from its scene, so if not enabled there is no scene memory ↵UbitUmarov2015-09-092-97/+113
| | | | | | | | allocation. All physics modules need this ( if not others)
* | demote ConvexDecompositionDotNet to a simple dll, i had made it a region moduleUbitUmarov2015-09-0924-27/+23
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* | retouch ubitode moduleUbitUmarov2015-09-091-119/+52
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* | and now.. seems to work.. but does it really work?UbitUmarov2015-09-082-53/+65
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* | properties foldersUbitUmarov2015-09-083-3/+45
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* | a mess with Modules and ModuleUbitUmarov2015-09-0840-44/+44
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* | more on compile..UbitUmarov2015-09-081-1/+2
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* | more on compile..UbitUmarov2015-09-088-39/+42
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* | opps my files?UbitUmarov2015-09-081-0/+340
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* | opps my files?UbitUmarov2015-09-089-0/+13829
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* | rename UbitodeUbitUmarov2015-09-0810-14169/+0
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* | fix some compileUbitUmarov2015-09-0824-23/+24
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* | fix some compileUbitUmarov2015-09-083-26/+53
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* | Merge branch 'mbworknew1' into ubitworkvarnewUbitUmarov2015-09-081-37/+84
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* | More 'everything is a module' merging.Robert Adams2015-09-0816-2/+18368
| | | | | | | | | | | | Have most of UbitOde converted. There are compile errors in OpenSimBase as the new modules stuff is not all there. Removed ChOdePlugin as it's connection to OdePlugin was tangled.
* | Merge of ubitworkvarnew with opensim/master as of 20150905.Robert Adams2015-09-0815-156/+467
|/ | | | | | | | This integrates the OpenSim refactoring to make physics, etc into modules. AVN physics hasn't been moved to new location. Does not compile yet. Merge branch 'osmaster' into mbworknew1
* Changed a couple of comments to be more genericDiva Canto2015-09-052-3/+3
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* let ode suport var size regionsUbitUmarov2015-09-052-152/+143
| | | | Signed-off-by: Diva Canto <diva@metaverseink.com>
* Fixes a problem with Bullet physics when it is configured to run on a ↵Diva Canto2015-09-041-0/+2
| | | | separate thread.
* POSScene wasn't really a region module. Fixed now.Diva Canto2015-09-041-1/+1
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* Moved ExtendedPhysics from OptionalModules to Bullet project, because it's ↵Diva Canto2015-09-014-4/+622
| | | | very much an optional Bullet feature. This way, Bullet doesn't need to depend on the OptionalModules dll. No changes in configs or behavior.
* Deleted physics plugin classes.Diva Canto2015-08-318-534/+4
| | | | More unit tests fixed.
* Physics refactoring: all unit tests pass.Diva Canto2015-08-316-19/+51
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* First commit where physics work as region module.Diva Canto2015-08-316-9/+36
| | | | | Moved all physics dlls out of Physics and into bin directly, so they can be found by the module loader. Removed call to PhysicsPluginManager.
* All physics plugins are now region modules. Compiles but doesn't run.Diva Canto2015-08-3122-1141/+1348
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* Fixed a namespace dependency. Also started preparing prebuild.xml for making ↵Diva Canto2015-08-312-2/+2
| | | | physics region modules.
* Refactored Meshing modules:Diva Canto2015-08-3110-60/+142
| | | | | | | - Moved ZeroMesher from OpenSim.Region.PhysicsModules.SharedBase to OpenSim.Region.PhysicsModules.Meshing - Created subfolder for all Meshmerizer files, also in the same Meshing dll - Made them both region modules, with ZeroMesher being the default one This compiles but doesn't run yet.
* More namespace and dll name changes. Still no functional changes.Diva Canto2015-08-3053-59/+59
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* Renamed the namespaces tooDiva Canto2015-08-3088-135/+135
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* Major renaming of Physics dlls / folders. No functional changes, just renames.Diva Canto2015-08-30107-0/+48778