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My fork of OpenSim for IG and DG, called SledjChisl.
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Author
Age
Files
Lines
*
ubOde: update prim mass when changing Density
UbitUmarov
2017-01-26
1
-1
/
+3
*
Massive tab and trailing space cleanup
Melanie Thielker
2017-01-05
70
-3353
/
+3353
*
remove a gc.collect that isn't very usefull (on the right engine this
UbitUmarov
2016-12-30
2
-1855
/
+2602
*
remove a gc.collect that isn't very usefull
UbitUmarov
2016-12-30
1
-2602
/
+1853
*
ubOde other convex type objects other than mesh and sculpt also don't have holes
UbitUmarov
2016-12-12
2
-4
/
+7
*
ubOde simple spheres and boxes with type convex have no holes on physics(long...
UbitUmarov
2016-12-12
1
-9
/
+15
*
ubMeshmerizer, fix the orientation of last triangle on top/bottom faces in ca...
UbitUmarov
2016-12-03
1
-2
/
+2
*
avoid doing unnecessary heavy things on change physics rep
UbitUmarov
2016-11-26
1
-0
/
+7
*
a few more changes on potencial mem issues
UbitUmarov
2016-11-18
1
-2
/
+8
*
minor changes to ubMeshmerizer memory use
UbitUmarov
2016-11-17
2
-68
/
+67
*
BulletSim: update avatar velocity setting to the new TargetVelocity pattern.
Robert Adams
2016-11-13
4
-51
/
+47
*
ubOde fix a multhreading timming issue
UbitUmarov
2016-11-12
1
-2
/
+2
*
ubOde: add a needed lock
UbitUmarov
2016-11-10
1
-5
/
+11
*
partially revert commit f29d5ad662387b97d9e881f28df584dc19fa8c07: if mesh ass...
UbitUmarov
2016-11-07
1
-135
/
+141
*
start removing old hack of using SetMomentum to just set instant velocity, no...
UbitUmarov
2016-11-07
3
-7
/
+39
*
restrict ubOde castray with terrain range only on horizontal plane, let it fi...
UbitUmarov
2016-11-06
1
-1
/
+10
*
ubOde: if a mesh does not contain data for shape type PRIM, dont collide as c...
UbitUmarov
2016-11-02
1
-1
/
+6
*
BulletSim: zero velocity target when setting velocity through the
Robert Adams
2016-10-03
2
-2
/
+12
*
BulletSim: fix problem with avatar velocity going to zero when flying across
Robert Adams
2016-09-30
3
-59
/
+58
*
put a lock back in ubOde character :(
UbitUmarov
2016-09-12
1
-29
/
+22
*
ubMeshmerizer: add a few more try{} guards in file operations, etc
UbitUmarov
2016-09-05
2
-46
/
+50
*
ConvexDecomposition remove a copy of vertices not needed for ubOde
UbitUmarov
2016-09-02
2
-6
/
+92
*
ConvexDecomposition fix some incorrect convexhull mesh generation for ubOde
UbitUmarov
2016-09-02
1
-13
/
+27
*
remove some MegaRegions code from ubOde
UbitUmarov
2016-09-01
1
-124
/
+66
*
remove some MegaRegions code from physics
UbitUmarov
2016-09-01
4
-78
/
+0
*
ubOde add a missing decimal dot :)
UbitUmarov
2016-08-29
1
-2
/
+2
*
ubOde mouse look steer with some MOUSELOOK_BANK action
UbitUmarov
2016-08-29
1
-18
/
+51
*
missing file
UbitUmarov
2016-08-28
1
-0
/
+1
*
my broken version of vehicle mouse steer on ubOde (no bank,needs better damp)
UbitUmarov
2016-08-28
1
-39
/
+103
*
remove excess data
UbitUmarov
2016-08-27
1
-3
/
+0
*
Import plumbing from Halcyon for camera data to physics engine.
Vegaslon
2016-08-27
1
-1
/
+24
*
change ODEs topcolliders code ( still bad), plus a few memory leaks
UbitUmarov
2016-08-22
2
-28
/
+27
*
remove unnecessary lock
UbitUmarov
2016-08-22
1
-31
/
+21
*
minor locking issue
UbitUmarov
2016-08-22
1
-2
/
+2
*
workaround potencial memory leaks
UbitUmarov
2016-08-22
1
-13
/
+7
*
fix ubOde prims unlink that got broken fixing sleeping bodies collisions, cor...
UbitUmarov
2016-08-19
2
-6
/
+28
*
ubOde reduce collision_start latency in same cases (only one collision happen...
UbitUmarov
2016-08-17
2
-10
/
+8
*
tell prim name on some more ubMeshmerizer error/warn messages
UbitUmarov
2016-08-09
1
-2
/
+2
*
ubOde revert making vehicle hover height disable hover. This at least breaks...
UbitUmarov
2016-08-06
1
-1
/
+1
*
ubOde a few changes to collisions reporting
UbitUmarov
2016-08-06
3
-31
/
+62
*
also disable vehicle hover if its hover is set to zero
UbitUmarov
2016-08-04
1
-1
/
+1
*
apply external forces and torque to vehicles also, as other engines do
UbitUmarov
2016-08-04
2
-8
/
+15
*
reduce ubOde walking super climbers
UbitUmarov
2016-08-02
1
-0
/
+17
*
remove redundant check
UbitUmarov
2016-07-25
1
-2
/
+1
*
add give a body to default rootVelocity
UbitUmarov
2016-07-25
1
-1
/
+1
*
add missing overrides
UbitUmarov
2016-07-25
2
-2
/
+2
*
revert bad last changes and fix the issue another way
UbitUmarov
2016-07-25
4
-10
/
+27
*
ubOde bug fix
UbitUmarov
2016-07-25
2
-2
/
+4
*
change bullet relative velocity sign to match ubOde
UbitUmarov
2016-07-25
1
-1
/
+1
*
preserve max relative velocity on a colision report time slice
UbitUmarov
2016-07-25
1
-1
/
+12
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