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My fork of OpenSim for IG and DG, called SledjChisl.
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Author
Files
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2016-11-02
ubOde: if a mesh does not contain data for shape type PRIM, dont collide as c...
UbitUmarov
1
-1
/
+6
2016-10-03
BulletSim: zero velocity target when setting velocity through the
Robert Adams
2
-2
/
+12
2016-09-30
BulletSim: fix problem with avatar velocity going to zero when flying across
Robert Adams
3
-59
/
+58
2016-09-12
put a lock back in ubOde character :(
UbitUmarov
1
-29
/
+22
2016-09-05
ubMeshmerizer: add a few more try{} guards in file operations, etc
UbitUmarov
2
-46
/
+50
2016-09-02
ConvexDecomposition remove a copy of vertices not needed for ubOde
UbitUmarov
2
-6
/
+92
2016-09-02
ConvexDecomposition fix some incorrect convexhull mesh generation for ubOde
UbitUmarov
1
-13
/
+27
2016-09-01
remove some MegaRegions code from ubOde
UbitUmarov
1
-124
/
+66
2016-09-01
remove some MegaRegions code from physics
UbitUmarov
4
-78
/
+0
2016-08-29
ubOde add a missing decimal dot :)
UbitUmarov
1
-2
/
+2
2016-08-29
ubOde mouse look steer with some MOUSELOOK_BANK action
UbitUmarov
1
-18
/
+51
2016-08-28
missing file
UbitUmarov
1
-0
/
+1
2016-08-28
my broken version of vehicle mouse steer on ubOde (no bank,needs better damp)
UbitUmarov
1
-39
/
+103
2016-08-27
remove excess data
UbitUmarov
1
-3
/
+0
2016-08-27
Import plumbing from Halcyon for camera data to physics engine.
Vegaslon
1
-1
/
+24
2016-08-22
change ODEs topcolliders code ( still bad), plus a few memory leaks
UbitUmarov
2
-28
/
+27
2016-08-22
remove unnecessary lock
UbitUmarov
1
-31
/
+21
2016-08-22
minor locking issue
UbitUmarov
1
-2
/
+2
2016-08-22
workaround potencial memory leaks
UbitUmarov
1
-13
/
+7
2016-08-19
fix ubOde prims unlink that got broken fixing sleeping bodies collisions, cor...
UbitUmarov
2
-6
/
+28
2016-08-17
ubOde reduce collision_start latency in same cases (only one collision happen...
UbitUmarov
2
-10
/
+8
2016-08-09
tell prim name on some more ubMeshmerizer error/warn messages
UbitUmarov
1
-2
/
+2
2016-08-06
ubOde revert making vehicle hover height disable hover. This at least breaks...
UbitUmarov
1
-1
/
+1
2016-08-06
ubOde a few changes to collisions reporting
UbitUmarov
3
-31
/
+62
2016-08-04
also disable vehicle hover if its hover is set to zero
UbitUmarov
1
-1
/
+1
2016-08-04
apply external forces and torque to vehicles also, as other engines do
UbitUmarov
2
-8
/
+15
2016-08-02
reduce ubOde walking super climbers
UbitUmarov
1
-0
/
+17
2016-07-25
remove redundant check
UbitUmarov
1
-2
/
+1
2016-07-25
add give a body to default rootVelocity
UbitUmarov
1
-1
/
+1
2016-07-25
add missing overrides
UbitUmarov
2
-2
/
+2
2016-07-25
revert bad last changes and fix the issue another way
UbitUmarov
4
-10
/
+27
2016-07-25
ubOde bug fix
UbitUmarov
2
-2
/
+4
2016-07-25
change bullet relative velocity sign to match ubOde
UbitUmarov
1
-1
/
+1
2016-07-25
preserve max relative velocity on a colision report time slice
UbitUmarov
1
-1
/
+12
2016-07-24
ubOde actually revert last change don't send unnecessary empty collisions, wi...
UbitUmarov
1
-2
/
+2
2016-07-24
ubOde still on relative velocity. Make ubOde report avatar empty collisions ...
UbitUmarov
1
-5
/
+11
2016-07-24
ubOde try to improve contact velocity on first avatar collision with terrain
UbitUmarov
1
-2
/
+5
2016-07-24
ubOde fix contact relative velocity sign
UbitUmarov
1
-30
/
+31
2016-07-04
add EngineName also to the others
UbitUmarov
3
-0
/
+18
2016-07-04
add EngineName also to old ODE
UbitUmarov
2
-2
/
+8
2016-07-04
add OSSL osGetPhysicsEngineName(). this returns a string with name and versio...
UbitUmarov
3
-4
/
+11
2016-06-29
change ubOde module, hopefully for better handling of multiple scenes on same...
UbitUmarov
1
-25
/
+35
2016-04-07
CR safari. Remove gratuitious CRs in some files
Melanie Thielker
1
-56
/
+56
2016-03-06
BulletSim: use the new 'setAvatarSize' physics call introduced in 0.9.
Robert Adams
3
-91
/
+129
2016-03-06
BulletSim: Send out avatar position update if velocity is now zero
Robert Adams
1
-1
/
+1
2016-02-21
Pushed AssemblyVersion up to VersionInfo, so that we don't need to do global ...
Diva Canto
9
-9
/
+9
2016-01-20
BulletSim: increase default value of AvatarStopZeroThreshold as this reduces
Robert Adams
1
-1
/
+1
2016-01-19
BulletSim: make collision sounds work most of the time. Seems that collisions
Robert Adams
3
-5
/
+9
2016-01-18
BulletSim: add stationary suppression on AddForce application. This enables
Robert Adams
1
-0
/
+4
2016-01-18
BulletSim: fix problem of not zeroing motion when stationary (drift problem from
Robert Adams
1
-66
/
+40
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