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My fork of OpenSim for IG and DG, called SledjChisl.
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PhysicsModules
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ubOde
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ODEScene.cs
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Author
Files
Lines
2017-01-05
Massive tab and trailing space cleanup
Melanie Thielker
1
-32
/
+32
2016-12-30
remove a gc.collect that isn't very usefull (on the right engine this
UbitUmarov
1
-2
/
+0
2016-11-10
ubOde: add a needed lock
UbitUmarov
1
-5
/
+11
2016-11-07
start removing old hack of using SetMomentum to just set instant velocity, no...
UbitUmarov
1
-0
/
+1
2016-09-01
remove some MegaRegions code from ubOde
UbitUmarov
1
-124
/
+66
2016-09-01
remove some MegaRegions code from physics
UbitUmarov
1
-26
/
+0
2016-08-22
change ODEs topcolliders code ( still bad), plus a few memory leaks
UbitUmarov
1
-27
/
+21
2016-08-19
fix ubOde prims unlink that got broken fixing sleeping bodies collisions, cor...
UbitUmarov
1
-3
/
+16
2016-08-06
ubOde a few changes to collisions reporting
UbitUmarov
1
-12
/
+30
2016-07-25
remove redundant check
UbitUmarov
1
-2
/
+1
2016-07-25
revert bad last changes and fix the issue another way
UbitUmarov
1
-8
/
+9
2016-07-25
ubOde bug fix
UbitUmarov
1
-1
/
+1
2016-07-24
ubOde fix contact relative velocity sign
UbitUmarov
1
-30
/
+31
2016-07-04
add OSSL osGetPhysicsEngineName(). this returns a string with name and versio...
UbitUmarov
1
-3
/
+3
2015-11-20
ubOde: add threading related calls new ode.dll may need. Hope this doesn't br...
UbitUmarov
1
-3
/
+18
2015-11-12
minor: reset character collision flags, even if without a Body
UbitUmarov
1
-2
/
+6
2015-11-12
add some safeguard checks
UbitUmarov
1
-3
/
+4
2015-11-08
rename MinFrameTime as FrameTime, since it is not a minimum but a target valu...
UbitUmarov
1
-1
/
+1
2015-11-08
change maximum angular velocity to a value derived from heartbeat rate and N...
UbitUmarov
1
-2
/
+8
2015-10-22
Make physics engines finish internal representation of loaded prims before st...
UbitUmarov
1
-3
/
+4
2015-10-22
rename terrain for opensim and respective configuration flag that a future c...
UbitUmarov
1
-12
/
+15
2015-10-21
update ubOde hashspaces levels
UbitUmarov
1
-3
/
+3
2015-10-14
fix a typo..
UbitUmarov
1
-1
/
+0
2015-10-14
bug fix, and make Mesh-Mesh and Mesh-Terrain collisions a lot softer
UbitUmarov
1
-68
/
+74
2015-10-13
change fps and dilation (still something not that usefull). make collisions ...
UbitUmarov
1
-86
/
+77
2015-09-23
fix for future non square regions
UbitUmarov
1
-3
/
+4
2015-09-23
remove a odd floating offset on physical prims/terrain collisions
UbitUmarov
1
-16
/
+9
2015-09-12
rename Ubit physics modules
UbitUmarov
1
-21
/
+28
2015-09-09
found core hack to fix modules interdependencies RegionLoaded is not that ob...
UbitUmarov
1
-24
/
+28
2015-09-09
split Module from its scene, so if not enabled there is no scene memory allo...
UbitUmarov
1
-97
/
+25
2015-09-09
retouch ubitode module
UbitUmarov
1
-119
/
+52
2015-09-08
and now.. seems to work.. but does it really work?
UbitUmarov
1
-35
/
+43
2015-09-08
a mess with Modules and Module
UbitUmarov
1
-1
/
+2
2015-09-08
more on compile..
UbitUmarov
1
-1
/
+2
2015-09-08
more on compile..
UbitUmarov
1
-16
/
+29
2015-09-08
opps my files?
UbitUmarov
1
-0
/
+2930